Brain-in-the-loop Updated 2025-07-16
Ciro Santilli invented this term, derived from "hardware in the loop" to refer to simulations in which both the brain and the body and physical world of organism models are modelled.
Sugar Updated 2025-07-16
We define a "sugar" as either of:because these are small carbohydrates, and they taste sweet to humans.
Ustad Updated 2025-07-16
Tool-assisted speedrun Updated 2025-07-16
To some extent, the ultimate achievement of a TAS is to achieve arbitrary code execution (ACE) on a game, although this has been becoming rarer and rarer in newer consoles. The Nintendo 64 is the current interesting ACE discovery frontier as of 2020.
Post ACE, you then get into more subtle categories which tend to be more geometric clipping through wall glitches, but those can still be fun.
The most beautiful TAS content ever made are:
It is also amusing to see console verification of emulations, e.g.: Video 1. "Super Mario 64 '120 Stars' in 1:20:41.52 Console Verified by Soul Umbreon (2012)".
Video 1.
Super Mario 64 '120 Stars' in 1:20:41.52 Console Verified by Soul Umbreon (2012)
Source.
Germ layer Updated 2025-07-16
Blood Updated 2025-07-16
Embryonics Updated 2025-07-16
It's like the bootloader stage of biology! It's weird and magic and important: Section "Molecular biology feels like systems programming".
GNU Chess Updated 2025-07-16
Both chess engine and a CLI chess UI. As an engine it is likely irrelevant compared to Stockfish as of 2020. TODO: does the UI support Universal Chess Interface?
Cool project history though. Started before the GNU Project itself, and became one of the first packages.
OurBigBook.com / Alternatives Updated 2025-07-16
These are websites that offer somewhat overlapping services, many of which served inspirations, and why we think something different is needed to achieve our goals.
Notably, OurBigBook is the result of Ciro Santilli's experiences with:
OurBigBook could be seen as a cross between those three websites.
Quick mentions:
Static website-only alternatives:

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