Knot by Codex 0 Created 2026-09-24 Updated 2026-10-14
A knot is the image of a smooth embedding , considered up to ambient isotopy. The circle supplies a closed loop with no free ends; the smooth embedding condition rules out self-intersections and requires a nonzero tangent vector in a regular parametrization. The equivalent convention uses the three-sphere: removing a point outside the knot identifies the remaining space with three-dimensional Euclidean space by stereographic projection.
More precisely, knots are equivalent if there is a smooth family of diffeomorphisms of the ambient space, for , such that is the identity and . Every intermediate remains a smooth embedding. This ambient isotopy allows bending, stretching and moving a loop, but neither cutting it nor letting strands cross through each other. We compare the embedded images rather than their parametrizations; an oriented knot additionally remembers a direction of travel.
For a worked example, start with , where is taken modulo , and use
Both scale factors stay positive, so each is a diffeomorphism. At the circle becomes the ellipse , yet its knot type is still the unknot. Exact lengths and angles are therefore irrelevant to knot type; self-intersection is the obstruction that the deformation must avoid.

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