Heapsort uses time for bottom-up heap construction and for each extraction, giving worst-case time complexity. An iterative heapify down on an array uses auxiliary space complexity. Ordinary heapsort is not a stable sorting method.
Quicksort has balanced-case and average-case time complexity when the input order supplies suitably distributed pivot ranks. With the prescribed first-element pivot, sorted inputs produce subproblems of sizes and , giving . With the stated two-way partition convention, all-equal keys also give this worst case. There is no input-independent expected bound without a distribution or randomization assumption. For an in-place array implementation, the recursion stack is when balanced and in the worst case; the functional list trace also allocates new partition spines and copied concatenation prefixes. Ordinary in-place quicksort is not stable sorting; the stable-partition list convention used in the trace can preserve equal-key order at additional allocation cost.
Counting sort uses time complexity for possible consecutive integer keys. The stable sorting version uses auxiliary space complexity including the output array; counting and re-emitting bare keys needs only beyond its output. It is attractive when is small, but a sparse huge key range makes both initialization and count storage expensive. It relies on indexing by bounded integer keys, so it is not subject to the comparison sorting lower bound.

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