Context switch 2026-10-13
A context switch transfers CPU execution from one operating-system process or software thread to another while preserving enough execution context for the suspended task to resume. The operating-system kernel saves the outgoing task's processor registers, including its resume program counter and stack pointer, and restores the incoming task's saved state. Hardware entry and software switching divide this work differently across architectures; the diagram groups them into logical save and load steps. During the transition the same CPU executes the operating-system kernel's scheduler and switching code. [ref]
https://pages.cs.wisc.edu/~remzi/OSTEP/cpu-mechanisms.pdf. Remzi H. Arpaci-Dusseau and Andrea C. Arpaci-Dusseau, Operating Systems: Three Easy Pieces, chapter 6, section 6.3: saving and restoring context
For a schematic switch from A to B, let A's resume program counter be , its stack pointer , and one illustrative data processor register contain 7. B's saved values are . Saving A retains in A's execution context; loading B establishes before B resumes. These are selected fields, not a complete architecture-specific execution context. Later restoring A recovers its 7 even though B has used the same physical processor register for 42.
The useful invariant is that each suspended task retains its own resume state, so another task's use of the processor registers does not erase it. This is what makes repeated turns under round-robin scheduling possible. Saving an execution context does not copy the entire address space. Switching between software threads of one operating-system process can retain the same address space; switching between operating-system processes with different address spaces may also require changing the memory management unit's translation context, such as the active page table and associated address space identifier, depending on the architecture. Their contents remain in computer memory. [ref]
https://pages.cs.wisc.edu/~remzi/OSTEP/threads-intro.pdf. Remzi H. Arpaci-Dusseau and Andrea C. Arpaci-Dusseau, Operating Systems: Three Easy Pieces, chapter 26, introduction: thread contexts and shared address spaces
Entering the operating-system kernel through an interrupt, synchronous processor exception or system call does not automatically imply a context switch to another task. The handler may return to the same task; process scheduling determines whether another runnable task should take over. A context switch consumes time, and a changed memory cache or translation lookaside buffer working environment can add subsequent costs. Those costs are excluded from the toy process scheduling timelines, which are calculations rather than operating system benchmarks. [ref]
https://pages.cs.wisc.edu/~remzi/OSTEP/cpu-mechanisms.pdf. Arpaci-Dusseau and Arpaci-Dusseau, OSTEP chapter 6, section 6.3: continue the current process or switch
[ref]https://pages.cs.wisc.edu/~remzi/OSTEP/cpu-sched.pdf. Arpaci-Dusseau and Arpaci-Dusseau, OSTEP chapter 7, section 7.7: direct and indirect switching costs
Interrupt 2026-10-13
An interrupt redirects CPU execution to an interrupt handler in response to an event. Here the main case is an asynchronous hardware interrupt: a timer or device requests attention independently of the instruction currently being executed. A device completing a receive operation can announce that its data is ready while the CPU is running another program. Interrupt-driven input-output illustrates this with an explicit timeline. [ref]
https://pages.cs.wisc.edu/~remzi/OSTEP/cpu-mechanisms.pdf. Arpaci-Dusseau and Arpaci-Dusseau, OSTEP chapter 6, section 6.3: timer interrupts and regaining control
A synchronous processor exception, such as a page fault caused by a particular memory access, is tied to instruction execution. A system call is an intentional program request for an operating-system kernel service. These routes can share entry machinery, and an instruction named a software interrupt can implement a system call, but this does not make that request an asynchronous device event. For example, the Linux kernel on x86 documents separate entries for external interrupts, divide exceptions,
syscall and int 0x80. [ref]https://docs.kernel.org/arch/x86/entry_64.html. Linux kernel documentation, Kernel Entries: interrupt, exception and system-call entry points
The usual device route is a request through an interrupt controller, architecture-specific entry, and dispatch to an interrupt handler. In the Linux kernel, generic handling separates controller operations from flow handling and device driver callbacks. Requests can arrive through a pin or a message, and several devices can share a request source. Routing, priorities and interrupt masking determine which requests can be delivered; notification therefore need not mean immediate execution of the interrupt handler. [ref]
https://docs.kernel.org/core-api/genericirq.html. Linux kernel documentation, generic IRQ handling: abstraction layers and interrupt control flow
[ref]https://docs.kernel.org/core-api/irq/concepts.html. Linux kernel documentation, What is an IRQ?: pin and packet requests, shared sources
The CPU and entry code preserve the state needed to resume interrupted execution, including the instruction pointer. Handling may enter a higher processor privilege level when interrupting ordinary program execution, but an interrupt can also arrive while privileged code is already running. The protected entry route and handler placement depend on the architecture and operating system; a microkernel need not place all device driver work where a monolithic kernel does. An interrupt entry is also distinct from a context switch to another operating-system process. [ref]
https://pages.cs.wisc.edu/~remzi/OSTEP/cpu-mechanisms.pdf. Arpaci-Dusseau and Arpaci-Dusseau, OSTEP chapter 6, sections 6.2–6.3: protected entry, saved state and switching
[ref]https://docs.kernel.org/arch/x86/entry_64.html. Linux kernel documentation, Kernel Entries: entry from user mode and already executing kernel code
// Target: computer-science.bigb
Speculative execution allows younger instructions to proceed while some condition on an older instruction is unresolved. Here the prediction is that a store instruction will pass its memory management unit's protection and translation checks. Successful prediction avoids waiting; failure requires discarding younger work and taking the older instruction's synchronous processor exception. A result computed speculatively must not become an irreversible architectural change before it is safe.
In the displayed five-stage in-order pipeline, the store instruction's memory address is computed in EX and its memory operation is in MEM. Take the permission check to finish at the end of MEM, with a one-cycle cache hit, no data hazards and sufficient store buffer capacity. A concrete conservative implementation without speculative execution fetches no younger instruction until this check has passed. Compare the start of a stream of independent, nonfaulting store instructions:
The conservative version inserts three otherwise unnecessary cycles after each such store instruction, whereas the speculative version can start one instruction per cycle. For stores, counting through WB, the times are and cycles. ThusMore generally, with a fraction of such store instructions and no other delays, this particular interlock gives an asymptotic comparison . The maximum is four, not five: the permission check is resolved in MEM, so waiting for the empty store WB stage is unnecessary.
The baseline's interlock position matters. If it allows younger IF and ID work but prohibits younger EX until the end of the store's MEM stage, only one EX cycle is lost per store: successive stores reach EX in cycles , compared with under speculative execution, giving a limiting factor of two for that baseline. Holding at ID instead gives two lost cycles per store and a factor of three. The fourfold figure compares against a pipeline that stops younger fetch; an implementation that already permits younger front-end work has a smaller remaining benefit. The source specifies the five stages but does not prescribe this alternative's interlock position.[ref]
On a protection failure detected at the end of MEM, younger instructions occupy EX, ID and IF and can be invalidated before their normal WB. Younger store instructions must also be prevented from draining from a store buffer before validation. Earlier updates to processor condition flags, if any, need delayed commitment or restoration too. This is what makes the prediction compatible with a precise exception; merely continuing to execute is insufficient.
Define
PREFETCH [a] as a software prefetch hint: initiate a request for the cache line containing memory address a, then continue without waiting for that cache line to arrive. It produces no value in a destination processor register, changes no program data and creates no data-result dependence for later instructions. It may be ignored if resources are unavailable. A useful hint is nonfaulting for an inaccessible or untranslated target: a later real load instruction must still perform its ordinary access checks. This is a proposed contract for the instruction, rather than a guarantee that the patent abstract alone fixes every detail of its semantics.For example, after reading the next pointer of a linked list node, prefetch that next linked list node while processing the current one. Replacing the hint by an otherwise unused ordinary load instruction on this in-order pipeline would wait in MEM on a cache miss before the current computation could start. It would also consume a destination processor register and might raise a synchronous processor exception. A harmless hint can be scheduled earlier, even on a path where the data will never be demanded. The crucial semantic difference is that cache filling may continue after the prefetch instruction itself has finished.
A software prefetch is not a memory barrier and does not establish acquire-release synchronization or promise that later accesses will hit. Its purpose is performance; correctness must survive the hint being ignored.
