Yigu yanduan (一顧言短) is a Chinese expression that translates to "a brief glance" or "a single look." It is often used in literature and poetry, typically to convey a moment of deep emotion or insight that arises from a fleeting or simple observation. The phrase carries a connotation of appreciating the beauty or significance of something in a concise manner, often emphasizing the impact that a short encounter or view can have on one’s thoughts or feelings.
Felici's law, often related to the field of fluid dynamics, is primarily associated with the description of the flow behavior of fluids under certain conditions. It particularly focuses on the mathematical relationships governing the motion of fluids in various contexts, such as in the study of aerodynamics or hydrodynamics.
Norton's theorem is a fundamental principle in electrical engineering, particularly in circuit analysis. It states that any linear electrical network with voltage sources, current sources, and resistances can be simplified to an equivalent circuit consisting of a single current source in parallel with a single resistor.
Salvatore Torquato does not appear to be a prominent figure in widely known contexts as of my last update in October 2023. It's possible that he could be a lesser-known person, a fictional character, or a name that has emerged recently in news or popular culture.
Reciprocity in electrical networks is a property that describes the relationship between input and output characteristics in certain linear, passive systems. In the context of electrical circuits, reciprocity implies that the response of a circuit to an input applied at one port is the same as the response at that port when the input is applied at another port.
Tellegen's theorem is a fundamental principle in network theory and electrical engineering, formulated by Bernard Tellegen in 1952. It is a powerful statement about the conservation of energy in electrical networks, which can be applied to both linear and nonlinear circuits. The theorem asserts that for any network of interconnected electrical components, the total power entering the network is equal to the total power leaving the network when considering all the elements simultaneously, assuming that they are in a balanced state.
David E. Muller is a physicist and professor known for his work in the field of condensed matter physics, particularly in the areas of electron microscopy and materials science. He is notable for developing advanced techniques in imaging and manipulating materials at the atomic level. His research contributions include studies on superconductors, nanostructures, and other complex materials, often utilizing tools such as scanning tunneling microscopy (STM) and transmission electron microscopy (TEM).
A differential game is a type of mathematical game that involves multiple players (or agents) who make decisions over time, where the evolution of the system is described by differential equations. In these games, players aim to optimize their own objectives, taking into account the dynamics of the system and the strategies of other players. Differential games blend concepts from game theory and control theory. ### Key Features of Differential Games: 1. **Dynamic Systems**: The state of the game evolves over time according to differential equations.
Pursuit-evasion refers to a type of problem or scenario in which one party (the pursuer) attempts to catch or reach another party (the evader) that is trying to escape or avoid capture. This concept is common in various fields, including game theory, robotics, artificial intelligence, military strategy, and ecological studies. In formal terms, pursuit-evasion problems often involve mathematical modeling to analyze the strategies and dynamics between pursuers and evaders.
In game theory, a **solved game** is a game for which an optimal strategy is known for all players involved. This means that the outcome of the game can be perfectly predicted, given the strategies employed by the players. Solved games typically have a defined structure, including a finite number of positions or states, which allows for thorough analysis.
Meshulam's game is a mathematical game in combinatorial game theory named after the mathematician A. Meshulam. It involves two players taking turns to color squares in a grid, with specific rules that determine the winning conditions based on the colors chosen. The details of the game can vary, but it typically involves strategic decision-making, foresight, and planning to secure a win.
Michael Roukes is a prominent physicist and engineer known for his work in the fields of nanotechnology, biophysics, and bioengineering. He has made significant contributions to the development of nanoscale devices and systems, particularly in the area of microelectromechanical systems (MEMS) and nanomechanics.
Chopsticks is a hand game typically played by two or more players. It's a game that involves using fingers to represent numbers, and it can be played with both strategy and skill. The objective is to eliminate all of your opponents' "fingers" (or hands) by touching them and using simple rules of movement and counting. ### Basic Rules: 1. **Starting Position**: Each player starts with one finger extended on each hand (usually two hands).
"Clobber" can refer to different things depending on the context. Here are a few common interpretations: 1. **General Usage**: In informal English, "to clobber" means to hit someone hard or to defeat someone decisively. It can also imply overwhelming someone in a competition or argument. 2. **Programming**: In programming and computer science, "clobber" can refer to the act of overwriting existing data or variables, often unintentionally.
A game tree is a graphical representation used in game theory and artificial intelligence to depict the possible moves in a game and their consequences. It is a tree structure where: - Each node represents a game state, which includes the positions of the pieces, scores, and who's turn it is to move. - Each edge (or branch) represents a possible move that can be made from one game state to another. - The root of the tree represents the initial state of the game.
Domineering refers to the behavior or attitude of someone who asserts control over others in an overbearing or authoritative manner. A domineering person often tries to exercise power or influence, making decisions for others or imposing their will on them, often disregarding others' opinions or feelings. This can manifest in various contexts, such as in personal relationships, workplaces, or social situations. Such behavior can lead to an unhealthy dynamic, as it typically creates a power imbalance and can stifle collaboration and communication.

Pinned article: Introduction to the OurBigBook Project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 5. . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact