A Rogerian argument is a conflict-solving technique based on the principles articulated by psychologist Carl Rogers. Unlike traditional argumentative approaches that often emphasize winning or defeating an opponent's viewpoint, a Rogerian argument seeks to find common ground and foster mutual understanding between differing perspectives. Key characteristics of a Rogerian argument include: 1. **Respectful Tone**: It emphasizes empathy and respect for the viewpoints of others, acknowledging their feelings and opinions.
Sarcasm is a form of verbal irony where someone says the opposite of what they actually mean, often in a mocking or contemptuous tone. It is often used to convey disdain, amusement, or criticism. For example, if someone fails a test and a friend says, "Nice job!", that statement is sarcastic because the friend doesn't mean that the job was actually nice.
Satire is a literary and rhetorical form that uses humor, irony, exaggeration, or ridicule to criticize or mock individuals, institutions, social norms, or political systems. Its primary aim is often to provoke thought, raise awareness about issues, and encourage change by highlighting the absurdities or flaws in the subject being satirized. Satirical works can be found in various mediums, including literature, theater, film, and visual arts.
Stefano Fieschi may refer to different individuals or entities depending on the context. However, there is a notable historical figure named Stefano Fieschi, who was a Roman Catholic cardinal in the 15th century, specifically around the early to mid-1400s. He was affiliated with the powerful Fieschi family in Genoa, which played a significant role in the politics of that era.
In the context of language and logic, a tautology is a statement that is true in every possible interpretation. It is often used in formal logic, philosophy, and linguistics. 1. **In Logic**: A tautology is a formula or assertion that is universally valid; it cannot be false regardless of the truth values of its components. A classic example is the statement "It will either rain tomorrow or it will not rain tomorrow.
In linguistics, a "scheme" refers to a specific type of linguistic construction or pattern that allows for the systematic variation and organization of elements within a language. Schemes can pertain to various aspects of language, including phonology, syntax, morphology, and semantics. One common context in which the term "scheme" is used is in relation to phonological schemes, which involve patterns of sound distribution and alternation in a language.
Robert Abbott is a game designer and author known for creating several popular board games and puzzles. He is particularly recognized for his innovative contributions to game design and his focus on abstract strategy games. Some of his notable works include games like "RoboRally," a game of movement and strategy that involves navigating robots through a factory setting while avoiding obstacles, and "Grape Escape." In addition to his game design work, Abbott has also contributed to the field of recreational mathematics and puzzle design.
Raymond Smullyan (1916–2017) was an American mathematician, logician, philosopher, and pianist known for his work in mathematical logic and for popularizing logic through engaging puzzles and paradoxes. He is particularly famous for his contributions to the field of recreational mathematics and logical puzzles, often framed in the context of philosophical and metaphysical questions. Smullyan wrote several books, including "What Is the Name of This Book?
Nancy Blachman is known for her contributions to programming and mathematics, particularly in the area of computer science and educational tools. She is one of the creators of the widely used software program called "Calculator," which was influential in teaching mathematical concepts. Additionally, she has been associated with various initiatives to promote STEM (science, technology, engineering, and mathematics) education. Blachman has also been involved in projects related to mathematics and computer programming education, emphasizing the importance of teaching these skills to students.
Martin Gardner (1914–2010) was an influential American writer and mathematician, best known for his work in popularizing mathematics and science. He wrote extensively for decades, contributing to various magazines, including "Scientific American," where he authored a long-running column titled "Mathematical Games." In this column, he introduced readers to interesting mathematical concepts, puzzles, and recreational mathematics.
Martin David Kruskal (1925–2020) was an influential American mathematician and physicist, noted for his contributions to various fields, particularly applied mathematics, mathematical physics, and the study of nonlinear partial differential equations. He is best known for his work in the area of solitons and integrable systems.
Maria Antònia Canals is a renowned figure in the realm of music education and piano performance, particularly known for her contributions to the cultural and musical landscape in Catalonia, Spain. She was born on June 20, 1863, in Barcelona and passed away on March 18, 1911. Canals was a prominent pianist and composer, as well as an educator dedicated to fostering music in her community.
Laura Taalman is a mathematician known for her work in the areas of mathematics education and research, particularly in the fields of topology and mathematics outreach. She is also recognized for her contributions to the field of 3D printing and mathematical modeling, often integrating technology into mathematical lessons. Additionally, Taalman has been involved in promoting mathematical understanding through various educational platforms and has written extensively about mathematics.
Júlio César de Mello e Souza, also known by his pen name Malba Tahan, was a Brazilian author, mathematician, and educator famous for his contributions to literature, particularly in the genre of mathematical stories and tales. Born on May 6, 1895, in Brazil, he became a notable figure in promoting mathematics through storytelling, making complex concepts accessible and engaging.
Jerry Slocum is known primarily as a collector and historian of puzzles, particularly mechanical puzzles and puzzles related to mathematics and science. He has made significant contributions to the field through his writings and the organization of exhibitions showcasing puzzles. Slocum is also notable for his work in documenting the history and various types of puzzles, helping to preserve this aspect of recreational mathematics. He has authored or contributed to several books and articles on the subject, focusing on both the artistry and the mathematical principles behind puzzles.
Ivan Moscovich is a notable inventor, puzzle creator, and author, known for his work in the field of educational toys and games. He has designed numerous puzzles and has contributed to the development of innovative educational materials that engage children's problem-solving skills and foster creativity. Moscovich has also been recognized for his contributions to the field of mathematics and logic through his various publications and inventions. In addition to his work as a puzzle designer, he has been involved in the promotion of scientific and mathematical education.
Henry Segerman is a mathematician and educator known for his work in mathematics, particularly in geometry and topology. He is also recognized for his efforts to promote mathematical visualization and accessibility through various mediums, including 3D printing and educational outreach. Segerman has contributed to the field by creating mathematical art and models, which help illustrate complex concepts in an engaging way.
Henry Dudeney (1857-1930) was an English mathematician and puzzle creator, known for his contributions to recreational mathematics. He is particularly famous for his work in logic puzzles, geometric puzzles, and mathematical games.
There are several films that explore themes related to quantum mechanics, often using it as a backdrop for science fiction narratives or philosophical inquiries. Here are some notable examples: 1. **What the Bleep Do We Know!? (2004)** - This documentary-style film blends interviews with scientists and a narrative storyline to explore the connections between quantum physics, consciousness, and reality.
Pinned article: ourbigbook/introduction-to-the-ourbigbook-project
Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
Intro to OurBigBook
. Source. We have two killer features:
- topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculusArticles of different users are sorted by upvote within each article page. This feature is a bit like:
- a Wikipedia where each user can have their own version of each article
- a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.Figure 1. Screenshot of the "Derivative" topic page. View it live at: ourbigbook.com/go/topic/derivativeVideo 2. OurBigBook Web topics demo. Source. - local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
- to OurBigBook.com to get awesome multi-user features like topics and likes
- as HTML files to a static website, which you can host yourself for free on many external providers like GitHub Pages, and remain in full control
Figure 2. You can publish local OurBigBook lightweight markup files to either OurBigBook.com or as a static website.Figure 3. Visual Studio Code extension installation.Figure 5. . You can also edit articles on the Web editor without installing anything locally. Video 3. Edit locally and publish demo. Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension. - Infinitely deep tables of contents:
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact