Mindustry by Ciro Santilli 37 Updated +Created
Conveyor belt 2D top down mining like Factorio, but with more emphasis on tower defense/real-time strategy, PvP looks a lot like StarCraft or Age of Empires.
As of pre alpha 135, the most annoying thing is that you can't easily start a campaign scenario from fresh, if you lose you have to start from wave 1 but with everything already half built as you left it. This gives you a huge advantage...
It is also annoying that you have to manually rebuild everything that was destroyed afer each attack, unless you have some unit that you can only unlock later on...
mindustry-unofficial.fandom.com/wiki/Future_Content#New_Google_Play_Listing suggests freemium features being considered, but they are mostly minor or plaform specific. There seems to be no server list by default however, making the Steam multiplayer freemium valuable.
It is a bit annoying that you have to unlock the tech tree little by little in campaign, but it does serve as a reasonable introduction to the general order of development. Games with progression state are boring, except when there is permadeath. But custom play scenarios have everything unlocked immediately, much better.
It is very cool that you can copy chunks of buildings as macros, and save them for later.
The game runs very well it feels like.
The logic blocks are particularly interesting, and allow you to program a block yourself.
Command-line interface by Ciro Santilli 37 Updated +Created
Data erasure by Ciro Santilli 37 Updated +Created
Plausible deniability by Ciro Santilli 37 Updated +Created
Alan Turing by Ciro Santilli 37 Updated +Created
Lenovo by Ciro Santilli 37 Updated +Created
Their websites a bit shitty, clearly a non cohesive amalgamation of several different groups.
E.g. you have to create several separate accounts, and different regions have completely different accounts and websites.
The Europe replacement part website for example is clearly made by a third party called flex.com/ and has Flex written all over it, and the header of the home page has a slightly broken but very obviously broken CSS. And you can't create an account without a VAT number... and they confirmed by email that they don't sell to non-corporate entities without a VAT number. What a bullshit!
Distributed computing by Ciro Santilli 37 Updated +Created
Workstation by Ciro Santilli 37 Updated +Created
Decision problem by Ciro Santilli 37 Updated +Created
Computational problem where the solution is either yes or no.
When there are more than two possible answers, it is called a function problem.
Decision problems come up often in computer science because many important problems are often stated in terms of "decide if a given string belongs to given formal language".
Compiler toolchain by Ciro Santilli 37 Updated +Created
Compiler + other closely related crap like linker.
Jordan-Holder Theorem by Ciro Santilli 37 Updated +Created
Classical limit by Ciro Santilli 37 Updated +Created
The idea tha taking the limit of the non-classical theories for certain parameters (relativity and quantum mechanics) should lead to the classical theory.
It appears that classical limit is only very strict for relativity. For quantum mechanics it is much more hand-wavy thing. See also: Subtle is the Lord by Abraham Pais (1982) page 55.
Reference mark by Ciro Santilli 37 Updated +Created
Ciro Santilli had to see this in a few separate places, until he underestood: that little pictur emust be a thing! Examples:
Organelle by Ciro Santilli 37 Updated +Created
Growth medium by Ciro Santilli 37 Updated +Created
Cataclysm DDA save scum by Ciro Santilli 37 Updated +Created
Tested as of Cataclysm: Dark Days Ahead 0.E-3-1, seems possible built-in:
  • Disable autosave on settings
  • Quisave (Esc + 9)
  • To restore the save, just close the game window directly before clicking Yes or No on the "Watch the last moments of your life" dialog.
A less risky save scum can be achieved with rsync:
rsync -av ~/.local/share/cataclysm-dda/save/ ~/.local/share/cataclysm-dda/save.bak/
and after you die:
rsync -av ~/.local/share/cataclysm-dda/save.bak/ ~/.local/share/cataclysm-dda/save/

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