SMA*
SMA* (Simplified Memory-Based A*) is an algorithm used in artificial intelligence, particularly in the field of search and pathfinding. It's a variant of the A* algorithm designed to handle problems with large memory requirements by using a simplified approach to manage and simplify the search space. The main idea behind SMA* is to keep track of the best paths while enforcing a limit on the memory used.
Seidel's algorithm is a computational geometry algorithm used for solving the problem of linear programming in fixed dimensions, specifically for the case of linear programming in three dimensions (3D). It provides an efficient way to find the intersection of convex sets defined by a set of linear inequalities.
The Sethi–Ullman algorithm is a method used in compiler design for generating efficient code to evaluate expressions, specifically for the purpose of register allocation. Named after authors Rajiv Sethi and Judith D. Ullman, this algorithm is designed to minimize the number of times variables need to be loaded into and stored from memory. ### Key Concepts: 1. **Expression Trees**: The algorithm involves constructing an expression tree, where the internal nodes represent operators and the leaves represent operands (variables).
The Shortest Path Faster Algorithm (SPFA) is an algorithm used for finding the shortest path in a graph. It is an optimization of the Bellman-Ford algorithm and is particularly effective for graphs with non-negative edge weights. SPFA is often used in scenarios where the graph is dense or when edge weights can be both positive and negative, excluding negative weight cycles.
Spectral layout is a technique used for visualizing graphs and networks by leveraging the properties of their adjacency matrices or Laplacian matrices. This method is particularly useful for embedding nodes in a lower-dimensional space while preserving the structure and relationships between nodes. ### Key Concepts 1. **Adjacency Matrix and Laplacian Matrix**: - The **adjacency matrix** represents connections between nodes in a graph, where each entry indicates whether pairs of nodes are adjacent.
The Stoer–Wagner algorithm is a combinatorial algorithm designed to find the minimum cut of an undirected weighted graph. The minimum cut is a partition of the graph's vertices into two disjoint subsets such that the sum of the weights of the edges crossing the cut is minimized. This algorithm is particularly notable because it runs in \(O(n^3)\) time complexity, where \(n\) is the number of vertices in the graph.
The Subgraph Isomorphism Problem is a well-known problem in computer science and graph theory. It revolves around the challenge of determining whether a particular graph \( H \) (the "pattern" or "subgraph") is isomorphic to a subgraph of another graph \( G \). ### Definitions 1.
Suurballe's algorithm is a graph theory algorithm used to find two vertex-disjoint paths between two vertices in a weighted graph. The goal is to find the shortest such paths, which can be particularly useful for applications in network design and routing.
Tarjan's off-line lowest common ancestors (LCA) algorithm is a method used to efficiently find the lowest common ancestor of multiple pairs of nodes in a tree. The algorithm is named after Robert Tarjan, who developed it based on union-find data structures.
Tarjan's algorithm is a classic method in graph theory used to find the strongly connected components (SCCs) of a directed graph. A strongly connected component is a maximal subgraph where every vertex is reachable from every other vertex within that subgraph. Tarjan's algorithm is particularly efficient, operating in linear time, O(V + E), where V is the number of vertices and E is the number of edges in the graph.
Theta*
Theta* is an algorithm used for pathfinding in graph-based environments, particularly for navigation in robotics and computer games. It is an extension of the A* algorithm that aims to improve the efficiency and effectiveness of finding the shortest path around obstacles. ### Key Features of Theta*: 1. **Path Smoothing**: Unlike traditional A*, which finds a path composed of discrete waypoints, Theta* generates a smoother path by considering straight-line paths between waypoints.
Topological sorting is a linear ordering of the vertices of a directed acyclic graph (DAG) such that for every directed edge \( u \rightarrow v \), vertex \( u \) comes before vertex \( v \) in the ordering. This concept is particularly useful in scenarios where there is some dependency or precedence represented by the directed edges.
Transit node routing is a technique used in network routing and traffic management to optimize the flow of data packets through a network, particularly in large-scale networks such as the internet. The concept revolves around the use of specific nodes in the network, known as "transit nodes," which act as intermediate points for the transfer of data from one location to another.
Transitive closure is a concept from graph theory, specifically related to directed graphs (digraphs) or relations. Essentially, the transitive closure of a directed graph is a new graph that contains the same vertices as the original graph, with additional edges that represent the transitive relations between those vertices.
Transitive reduction is a concept in graph theory that refers to a way of simplifying a directed graph (digraph) while preserving its essential properties, specifically the reachability of nodes. In a directed graph, a transitive relation indicates that if there is a path from node A to node B and a path from node B to node C, then there is also a path from A to C.
The Traveling Salesman Problem (TSP) is a classic optimization problem in combinatorial optimization and operations research. It can be described as follows: A salesman needs to visit a set of cities exactly once and then return to the original city. The objective is to find the shortest possible route that allows the salesman to visit each city once and return to the starting point. The problem is typically represented as a graph, where cities are nodes and edges represent the distances (or costs) between them.
Tree traversal is the process of visiting each node in a tree data structure in a specific order. It is a fundamental operation used in various tree algorithms, including searching, sorting, and data processing. There are several methods to perform tree traversal, each with its own order of visiting nodes.
The Widest Path Problem is a problem in graph theory that involves finding a path between two vertices in a weighted graph such that the minimum weight (or capacity) of the edges along the path is maximized. In other words, instead of minimizing the cost or distance as in traditional shortest path problems, the goal is to maximize the "widest" or largest bottleneck along the path between two nodes.
A Wiener connector, or Wiener filtering, is a statistical technique used in signal processing and various fields such as telecommunications, image processing, and control systems. It is designed to optimally filter a noisy signal to recover the original signal. The basic idea is to minimize the mean square error between the estimated signal and the true signal. The Wiener filter operates in the frequency domain and is particularly effective when the noise properties are known and the signal is stationary.
Yen's algorithm is a method used to find the k shortest paths in a graph from a source node to a target node. It is particularly useful in network routing and other applications where multiple viable paths need to be identified. The algorithm builds upon Dijkstra's algorithm but modifies it to systematically explore alternatives to find multiple paths.