Extensions and generalizations of graphs 1970-01-01
In graph theory, extensions and generalizations of graphs refer to various constructs and modifications of standard graph representations, allowing for additional features or alternative interpretations. Here are some common concepts related to extensions and generalizations of graphs: ### Extensions of Graphs 1. **Subgraphs**: A subgraph is formed by a subset of the vertices and edges of a graph. It retains some or all of the connections present in the original graph.
Extremal graph theory 1970-01-01
Extremal graph theory is a branch of combinatorial mathematics that studies the extremal properties of graphs. Specifically, it focuses on questions related to the maximal or minimal number of edges in a graph that satisfies certain properties or conditions. The primary goal is often to determine the extremal (that is, maximum or minimum) values for specific parameters of graphs (like the number of edges, number of vertices, etc.) that meet certain constraints, such as containing a particular subgraph or avoiding certain configurations.
Graph connectivity 1970-01-01
Graph connectivity refers to a property of a graph that describes how interconnected its vertices (or nodes) are. In the context of graph theory, connectivity helps to determine whether it is possible to reach one vertex from another through a series of edges. The concept of graph connectivity can be classified into several types, primarily focusing on undirected and directed graphs.
Graph databases 1970-01-01
Graph databases are a type of database specifically designed to represent and store data in the form of graphs, which consist of nodes (entities) and edges (relationships). This model excels in scenarios where relationships and connections between data points are crucial and often complex. ### Key Characteristics of Graph Databases: 1. **Nodes and Edges**: - **Nodes**: Represent entities or objects, such as people, places, products, etc.
Graph description languages 1970-01-01
Graph Description Languages (GDLs) are specialized languages used to specify, represent, and manipulate graphs or graph-like structures. These languages provide a way to express the nodes, edges, properties, and relationships of graphs in a formal manner, making it easier for software tools and algorithms to process and analyze graph data. **Key Features of Graph Description Languages:** 1.
Graph invariants 1970-01-01
Graph invariants are properties or characteristics of a graph that remain unchanged under specific operations or transformations, such as isomorphisms (relabeling of vertices), graph expansions, or contractions. These invariants provide essential insights into the structure and behavior of graphs and are crucial in various fields, including mathematics, computer science, and network theory.
Graph minor theory 1970-01-01
Graph minor theory is a significant area of research within graph theory that deals with the concept of "minors." A graph \( H \) is said to be a minor of a graph \( G \) if \( H \) can be formed from \( G \) by a series of operations that include: 1. **Deleting vertices**: Removing a vertex and its associated edges. 2. **Deleting edges**: Removing edges between vertices.
Graph operations 1970-01-01
Graph operations refer to various manipulations and processes that can be performed on graphs, which are mathematical structures used to model pairwise relationships between objects. A graph consists of vertices (or nodes) and edges (connections between the vertices). Graph operations can help analyze, modify, or derive new graphs from existing ones. Here are some common types of graph operations: 1. **Graph Creation**: - **Adding Vertices**: Introducing new vertices to an existing graph.
Graph theory objects 1970-01-01
Graph theory is a branch of mathematics that studies graphs, which are mathematical structures used to model pairwise relationships between objects. In graph theory, the objects can be represented in various ways, but the fundamental components include: 1. **Vertices (Nodes)**: These are the fundamental units of a graph that represent the entities or objects. For example, in a social network, vertices could represent people. 2. **Edges (Links)**: These are the connections between pairs of vertices.
Graphs 1970-01-01
Graphs are mathematical structures used to model pairwise relationships between objects. They consist of vertices (or nodes) and edges (connections between the vertices). Graphs can be used to represent various systems in numerous fields, including computer science, social science, biology, and transportation. ### Key Terminology: 1. **Vertices (or Nodes)**: The fundamental units or points of the graph. They can represent entities such as people, cities, or any discrete items.
Random graphs 1970-01-01
Random graphs are mathematical structures used to model and analyze networks where the connections between nodes (vertices) are established randomly according to specific probabilistic rules. They are particularly useful in the study of complex networks, social networks, biological networks, and many other systems where the relationships between entities can be represented as graphs. ### Key Concepts in Random Graphs: 1. **Graph Definition**: A graph consists of nodes (or vertices) and edges (connections between pairs of nodes).
Unsolved problems in graph theory 1970-01-01
Graph theory is a rich area of mathematics with many interesting unsolved problems. Here are some notable ones: 1. **Graph Isomorphism Problem**: This problem asks whether two finite graphs are isomorphic, meaning they have the same structure regardless of the labels of their vertices. While there are polynomial-time algorithms for certain classes of graphs, a general polynomial-time solution for all graphs remains elusive.
Bishop's graph 1970-01-01
Blow-up lemma 1970-01-01
Boundary (graph theory) 1970-01-01
Calculus on finite weighted graphs 1970-01-01
Capacitated arc routing problem 1970-01-01
Convex subgraph 1970-01-01
Copying mechanism 1970-01-01
Copying network models 1970-01-01