We define this category as AI games in which agents are able to produce or consume natural language.
It dawned on Ciro Santilli that it would be very difficult to classify an agent as an AGI if tthat agent can't speak to take orders, read existing human generated documentation, explain what it is doing, or ask for clarification.
Video 1.
Human player test of DMLab-30 Select Described Object task by DeepMind (2018)
Source. This is one of the games from DeepMind Lab.
Video 2.
WorldGPT by Nhan Tran (2023)
. Source. Not the most amazing demo, but it is a start.
Game AI by Ciro Santilli 40 Updated 2025-07-16
Game AI is an artificial intelligence that plays a certain game.
It can be either developed for serious purposes (e.g. AGI development in AI games), or to make games for interesting for humans.
This section is about games initially designed for humans, but which ended up being used in AI development as well, e.g.:
TODO application.
TODO speedup over algorithm for general matrices.
www.studentclustercompetition.us/ comments:
The HPCG benchmark uses a preconditioned conjugate gradient (PCG) algorithm to measure the performance of HPC platforms with respect to frequently observed but challenging patterns of computing, communication, and memory access. While HPL provides an optimistic performance target for applications, HPCG can be considered as a lower bound on performance. Many of the top 500 supercomputers also provide their HPCG performance as a reference.

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