For input coordinates, the homogeneous quadratic polynomial kernel has a weighted quadratic feature map with distinct monomials. Computing an inner product of already stored mapped vectors costs arithmetic operations, whereas costs using the input vectors. Here denotes big O notation. Higher fixed degrees can make the dimension gap much larger.
Sample count still matters. With training examples, materializing a dense kernel matrix stores numbers and requires distinct evaluations using symmetry. A dense direct solve for kernel ridge regression typically takes operations after constructing the kernel matrix, while a dual prediction with nonzero coefficients uses kernel evaluations. Explicit finite feature maps can be preferable when is small relative to , and a stored primal weight vector can make prediction depend on rather than on . The kernel trick by Ryan Giordano (sections Ridge regression and The polynomial kernel) explains the change from feature-coordinate equations to training-example equations; neither representation is universally faster.
The kernel trick saves explicit feature construction when the positive-semidefinite kernel is economical to evaluate; it does not remove the cost of optimization, choose a useful positive-semidefinite kernel, or establish generalization. Random Fourier features illustrate a different tradeoff: replacing the exact Gaussian kernel with a finite approximate feature map can reduce dependence on the sample count while introducing approximation error.
Polynomial kernel 2026-10-14
For , a polynomial kernel is the positive-semidefinite kernel , where is a positive integer and . The case uses monomials of total degree ; also includes lower degrees. The feature map weights matter: listing each distinct monomial once with coefficient one generally gives a different inner product.[ref]
For the homogeneous quadratic case in two dimensions, take the scaled quadratic feature map
The inner product identity is explicit:
The factor accounts for the two equal cross terms in the square. Thus an inner product of three derived coordinates can be obtained from an inner product of the two input coordinates followed by squaring. The kernel trick uses this equality inside an algorithm; the feature map explains which nonlinear functions the algorithm can represent.
Give the four corners of the square the exclusive or labels: when the input signs differ and when they agree. In the following order,
No affine function has the required strictly positive scores at and strictly negative scores at : both pairs have midpoint zero, so would have to be both positive and negative. This also rules out perfect classification by a single threshold with a consistent tie rule.
Under the polynomial kernel's quadratic feature map, the two classes become two distinct vectors:
The hyperplane separates them. With and , the score and classifier are
All four signed scores equal one. In the input plane the boundary is , the union of the coordinate axes; in the derived coordinates it is a single hyperplane. The feature map identifies opposite corners, which is harmless for these labels because opposite corners belong to the same class. A fixed feature map would not separate labels that disagree at identical mapped vectors.
Figure 1.
XOR labels in the input square and the quadratic feature slice
. The dashed diagonals join equal-label input pairs and share their midpoint, obstructing affine separation. In the feature panel all mapped points have third coordinate one; the two coincident pairs are separated by the horizontal hyperplane at second coordinate zero. Details.