The vector projection multiplies the scalar projection by the chosen unit vector, giving the orthogonal projection onto the linear span of a nonzero real Euclidean vector :
For and , this gives and ; the dot product checks the orthogonal projection residual. Replacing by gives the same : reversing direction changes the scalar projection, but preserves the vector projection onto the line.
For a short proof of the nearest-point property, any vector on this line satisfies by the Pythagorean identity. The second term is uniquely minimized at . This connects a directional measurement to the orthogonal projection used in approximation.[ref]

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