Ampere, often abbreviated as "A," is the unit of electric current in the International System of Units (SI). It is one of the seven base units in the SI system and is defined as the amount of electric charge that flows through a conductor in one second when a constant current flows. To be more precise, one ampere is defined as the flow of one coulomb of charge per second.
The statampere (often abbreviated as statA) is a unit of electric current in the CGS (centimeter-gram-second) system of units, specifically in the electrostatic system. It is defined based on the electrostatic units of charge and is primarily used in contexts where electromagnetic phenomena are considered in a theoretical framework.
A data unit refers to a standard measure or quantity of data that is used to quantify information in computer science and information technology. Data units are crucial for understanding storage capacities, data transfer rates, and processing power. Here are some common data units: 1. **Bit**: The smallest unit of data in computing, representing a binary state (0 or 1). 2. **Byte**: A group of 8 bits.
A disk sector is the smallest unit of storage on a magnetic disk or solid-state drive (SSD). It's a fundamental concept in computer storage that refers to a specific, fixed-size portion of a disk's surface that holds a block of data. Typically, a sector is 512 bytes or 4,096 bytes in size, depending on the storage device and its formatting.
A tonne of oil equivalent (toe) is a unit of measurement used to compare the energy content of different fuels. It represents the amount of energy released by burning one tonne of crude oil. Specifically, one tonne of oil equivalent is approximately equal to 42 gigajoules (GJ) or 39.68 million British thermal units (BTUs).
The term "inverse second" typically refers to a unit of frequency, commonly denoted as Hz (Hertz). It is defined as one cycle per second, where a cycle represents a complete oscillation or repetition of a wave or signal. In a more formal sense, the inverse second (s⁻¹) is a unit of measurement that signifies the number of occurrences of an event per second.
HTML snippet:
new class extends OurbigbookCanvasDemo {
init() {
super.init('webgl', {context_type: 'webgl'});
this.ctx.viewport(0, 0, this.ctx.drawingBufferWidth, this.ctx.drawingBufferHeight);
this.ctx.clearColor(0.0, 0.0, 0.0, 1.0);
this.vertexShaderSource = `
#version 100
precision highp float;
attribute float position;
void main() {
gl_Position = vec4(position, 0.0, 0.0, 1.0);
gl_PointSize = 64.0;
}
`;
this.fragmentShaderSource = `
#version 100
precision mediump float;
void main() {
gl_FragColor = vec4(0.18, 0.0, 0.34, 1.0);
}
`;
this.vertexShader = this.ctx.createShader(this.ctx.VERTEX_SHADER);
this.ctx.shaderSource(this.vertexShader, this.vertexShaderSource);
this.ctx.compileShader(this.vertexShader);
this.fragmentShader = this.ctx.createShader(this.ctx.FRAGMENT_SHADER);
this.ctx.shaderSource(this.fragmentShader, this.fragmentShaderSource);
this.ctx.compileShader(this.fragmentShader);
this.program = this.ctx.createProgram();
this.ctx.attachShader(this.program, this.vertexShader);
this.ctx.attachShader(this.program, this.fragmentShader);
this.ctx.linkProgram(this.program);
this.ctx.detachShader(this.program, this.vertexShader);
this.ctx.detachShader(this.program, this.fragmentShader);
this.ctx.deleteShader(this.vertexShader);
this.ctx.deleteShader(this.fragmentShader);
if (!this.ctx.getProgramParameter(this.program, this.ctx.LINK_STATUS)) {
console.log('error ' + this.ctx.getProgramInfoLog(this.program));
return;
}
this.ctx.enableVertexAttribArray(0);
var buffer = this.ctx.createBuffer();
this.ctx.bindBuffer(this.ctx.ARRAY_BUFFER, buffer);
this.ctx.vertexAttribPointer(0, 1, this.ctx.FLOAT, false, 0, 0);
this.ctx.useProgram(this.program);
}
draw() {
this.ctx.clear(this.ctx.COLOR_BUFFER_BIT);
this.ctx.bufferData(this.ctx.ARRAY_BUFFER, new Float32Array([Math.sin(this.time / 60.0)]), this.ctx.STATIC_DRAW);
this.ctx.drawArrays(this.ctx.POINTS, 0, 1);
}
}
A heterogeneous random walk in one dimension is a type of stochastic process that describes a particle moving along a line where the step sizes and/or probabilities of moving left or right can vary based on certain conditions or locations. This contrasts with a homogeneous random walk, where each step is taken with the same probability and magnitude. In a one-dimensional heterogeneous random walk, several key features may characterize the movement: 1. **Variable Step Sizes**: The distance the walker takes in each step may vary.
The term "A value" can refer to different concepts depending on the context. Here are a few interpretations: 1. **Mathematics/Statistics**: In statistics, "A value" might refer to a specific numeric value in a dataset or an analysis. For example, it could refer to a certain measurement, a variable in an equation, or the result of a statistical test.
Watt-hour per kilogram (Wh/kg) is a unit of measurement used to express the energy density of a material or battery in relation to its mass. It indicates how much energy (in watt-hours) can be stored or provided by one kilogram of the substance or battery. This metric is particularly important in fields like battery technology, where it helps to evaluate the efficiency and performance of energy storage systems.
Actual Cubic Feet per Minute (ACFM) is a measure of the volumetric flow rate of gas or air at actual (real) conditions of temperature and pressure. It is used to describe the flow rate of a fluid in terms of cubic feet per minute, accounting for the actual conditions under which the fluid is flowing. ACFM is particularly important in applications where gas behavior can vary significantly based on temperature, pressure, and composition.
A cubic metre per second (m³/s) is a unit of flow rate commonly used in various fields, including hydrology, engineering, and physics. It measures the volume of liquid or gas that passes through a given point in a system per second. For example, if a river has a flow rate of 10 m³/s, it means that 10 cubic metres of water flows past a specific point in the river every second.
Million Standard Cubic Feet per Day (MMSCFD) is a measurement of gas flow used in the natural gas industry. It quantifies the volume of gas that is transported or produced over a one-day period. Here’s a breakdown of the terms: - **Million**: Refers to one million units. - **Standard Cubic Feet (SCF)**: This is a unit of volume.
Standard cubic centimeters per minute (sccm or cm³/min) is a unit of measurement used to quantify the flow rate of gases. It indicates the volume of gas (in cubic centimeters) that passes through a specific point in a system per minute under standardized conditions, typically at standard temperature and pressure (STP). Standard conditions often refer to a temperature of 0 degrees Celsius (273.15 K) and a pressure of 1 atmosphere (101.325 kPa).
Standard litre per minute (SLPM or L/min) is a unit of measurement commonly used in various scientific and engineering fields to measure gas flow rates. It indicates the volume of gas flowing per minute at "standard" conditions of temperature and pressure. The "standard" conditions can vary based on context but are often considered to be at a temperature of 0 degrees Celsius (273.15 K) and a pressure of 1 atmosphere (101.325 kPa).
Binary prefixes are a set of unit prefixes used in computing and data storage to express quantities that are powers of two. They are an extension of the standard metric prefixes (like kilo, mega, giga) that are based on powers of ten. In the binary system, however, quantities are often expressed as powers of two, which is more relevant in contexts such as computer memory and storage.
"Flashes per minute" generally refers to the frequency or rate at which a light, such as a strobe light or a warning light, emits flashes. This measurement is often used in various contexts, including emergency vehicle lights, photography (with flash units), and certain visual displays. For example: 1. **Emergency lights**: In emergency vehicles, lights may flash at specific rates for increased visibility. A common flash rate might be 60 flashes per minute (1 flash per second).
In networking, a "frame" refers to a data packet or unit of data that is transmitted over a network at the data link layer of the OSI (Open Systems Interconnection) model. Frames are used to encapsulate network layer packets, adding necessary information for routing and delivery over physical networks. ### Key Components of a Frame: 1. **Header**: Contains control information used by network devices to process or route the frame.
A gigabyte (GB) is a unit of digital information storage that is commonly used to measure the size of data, storage capacity of devices, and memory in computers and other electronic devices. 1. **Definition**: In terms of binary calculations, one gigabyte is equal to \(2^{30}\) bytes, which is 1,073,741,824 bytes. In decimal terms, it is often defined as 1 billion bytes (1,000,000,000 bytes).
The Hartley (symbol: Hart) is a unit of information used in the field of information theory. It is named after the American engineer Ralph Hartley. The Hartley quantifies the amount of information produced by a source of data and is based on the logarithmic measure of possibilities. Specifically, one Hartley is defined as the amount of information that is obtained when a choice is made from among \(10\) equally likely alternatives.
Pinned article: ourbigbook/introduction-to-the-ourbigbook-project
Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
Intro to OurBigBook
. Source. We have two killer features:
- topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculusArticles of different users are sorted by upvote within each article page. This feature is a bit like:
- a Wikipedia where each user can have their own version of each article
- a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.Figure 1. Screenshot of the "Derivative" topic page. View it live at: ourbigbook.com/go/topic/derivativeVideo 2. OurBigBook Web topics demo. Source. - local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
- to OurBigBook.com to get awesome multi-user features like topics and likes
- as HTML files to a static website, which you can host yourself for free on many external providers like GitHub Pages, and remain in full control
Figure 2. You can publish local OurBigBook lightweight markup files to either OurBigBook.com or as a static website.Figure 3. Visual Studio Code extension installation.Figure 5. . You can also edit articles on the Web editor without installing anything locally. Video 3. Edit locally and publish demo. Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension. - Infinitely deep tables of contents:
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact