Selected Area Diffraction (SAD) is a technique used in transmission electron microscopy (TEM) to analyze the crystallographic structure of materials. It allows researchers to obtain diffraction patterns from a specific area of a sample rather than from the entire specimen. This technique is particularly useful for studying the local structural properties of crystalline materials, including defects, phase composition, and orientation.
Strain scanning is a technique used to measure and analyze the strain (deformation) experienced by materials when subjected to external forces or environmental changes. It is commonly applied in fields such as materials science, structural engineering, and geophysics to assess how materials or structures respond under stress.
Ultrafast electron diffraction (UED) is a powerful experimental technique used to investigate dynamic processes in materials and molecular systems on very short timescales, typically in the femtosecond (10^-15 seconds) regime. It combines concepts from electron diffraction with ultrafast laser technology to capture real-time structural changes in materials as they undergo rapid transformations.
Closing in morphology refers to a process that involves the formation of morphemes by combining existing morphemes or modifying them. It typically describes how morphological structures can be completed or finalized, which can include morphological processes like affixation (adding prefixes or suffixes), compounding (combining two or more stems), or alternation (changing the form of a morpheme to express different grammatical categories).
A digital image is a representation of a two-dimensional image as a numerical grid of values. These values are typically organized in pixels, which are the smallest units that comprise the image. Each pixel contains information about the color or intensity at that specific point in the image. Digital images can be categorized into two main types: 1. **Raster Images (Bitmap Images)**: These images are made up of a grid of pixels, where each pixel represents a specific color.
The term "zone axis" is commonly used in the context of crystallography and materials science, particularly in electron microscopy and diffraction studies. It refers to a specific direction in a crystal lattice that is used to analyze the orientation and symmetry of the crystal structure. In more detail: 1. **Crystallography**: In crystal structures, the zone axis is a line that represents the intersection of a series of lattice planes.
Wavelets are mathematical functions that can be used to represent data or functions in a way that captures both frequency and location information. They are particularly effective for analyzing signals and images, especially when the signals have discontinuities or sharp changes. ### Key Features of Wavelets: 1. **Multiresolution Analysis**: Wavelets allow for the analysis of data at different levels of detail or resolutions.
"Clubhouse Games: 51 Worldwide Classics" is a compilation video game developed and published by Nintendo for the Nintendo Switch. Released in June 2020, the game features a collection of 51 classic tabletop games and card games from around the world. The selection includes a variety of genres, such as board games, card games, and traditional games, catering to a wide range of players.
Dicey Dungeons is a turn-based roguelike deck-building game developed by Terry Cavanagh, known for its unique blend of strategy and luck. The game features a vibrant art style and a quirky theme where players take on the role of different characters, each represented by a unique "dice" mechanic. In Dicey Dungeons, players navigate through various levels filled with enemies, challenges, and treasure.
"Uno" is a popular card game that has been adapted into various video game formats. The traditional card game involves players taking turns to match a card from their hand with the top card of the discard pile, following color or number, and using special action cards to change the course of the game. The objective is to be the first player to get rid of all your cards. The video game adaptations of Uno retain the core gameplay mechanics of the original card game while often adding digital features and enhancements.
A codec is a device or software that encodes and decodes digital data. The term "codec" is a combination of "coder" and "decoder." Codecs are commonly used for compressing and decompressing audio and video files, enabling efficient storage and transmission. In the context of audio and video, a codec converts analog signals into digital formats (encoding) and the reverse process (decoding). This is crucial for streaming, editing, and playing multimedia content.
Direct Digital Synthesis (DDS) is a method used in electronic signal generation, particularly for creating precise and adjustable waveform signals, such as sine waves, square waves, or triangular waves. DDS utilizes digital techniques to produce high-frequency signals with high accuracy and stability. Here are the key components and principles involved in DDS: 1. **Phase Accumulator**: At the core of the DDS system is a phase accumulator, which continuously adds a fixed increment to a phase value at a defined clock rate.
The Dolinar receiver is a type of communication protocol designed for use in wireless systems, particularly in scenarios involving low-power and low-bandwidth data transmission. It is named after the researcher who introduced the concept, and it is primarily used in the context of secure communications, such as those found in satellite and mobile communications.
"Card Sharks" is a video game adaptation based on the classic television game show of the same name, which originally aired in the 1970s and was later revived in the 1980s and 2000s. In the game, players predict whether the next card in a sequence will be higher or lower than the previous one, with the objective of winning rounds and accumulating points.
HB Arcade Cards is a collection of digital card games developed by HB Studios, designed specifically for the PlayStation Portable (PSP). The game features a variety of classic card games like Solitaire, Poker, and Blackjack, along with unique variations and modes. Players can enjoy single-player or multiplayer experiences, and the games often include customizable options and settings to enhance gameplay.
"High Stakes on the Vegas Strip: Poker Edition" is a reality television series that focuses on high-stakes cash games and tournaments featuring professional poker players and high rollers. The show typically showcases the intense gameplay, strategic maneuvering, and the personal dynamics among the players as they compete for significant sums of money. The series is set in Las Vegas, a central hub for poker and gambling, and it often highlights the glamorous and high-pressure environment of the Vegas Strip.
Hoyle Card Games is a popular video game series that features a variety of classic card games, often based on the laws of card play outlined by the Hoyle brand, which has long been associated with card games and gaming rules. The series typically includes games such as poker, solitaire, bridge, rummy, hearts, and many others, often presented with different modes, multiplayer options, and online play features. The name "Hoyle" comes from Edwin S.
"Slay the Spire" is a roguelike deck-building video game developed by the indie studio MegaCrit. Released in early access in 2017 and fully in 2020, the game combines elements of card games, strategy, and role-playing. In "Slay the Spire," players choose one of several characters, each with unique abilities and cards, to ascend a randomly generated spire divided into multiple levels.
"Kard Combat" is a card-based strategy game that combines elements of deck-building and tactical gameplay. Players use decks of cards, which typically represent various units, spells, or abilities, to engage in battles against each other or computer-controlled opponents. The gameplay often involves strategic decision-making regarding which cards to play, when to use them, and how to outmaneuver opponents.
Pinned article: Introduction to the OurBigBook Project
Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
Intro to OurBigBook
. Source. We have two killer features:
- topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculusArticles of different users are sorted by upvote within each article page. This feature is a bit like:
- a Wikipedia where each user can have their own version of each article
- a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.Figure 1. Screenshot of the "Derivative" topic page. View it live at: ourbigbook.com/go/topic/derivativeVideo 2. OurBigBook Web topics demo. Source. - local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
- to OurBigBook.com to get awesome multi-user features like topics and likes
- as HTML files to a static website, which you can host yourself for free on many external providers like GitHub Pages, and remain in full control
Figure 2. You can publish local OurBigBook lightweight markup files to either OurBigBook.com or as a static website.Figure 3. Visual Studio Code extension installation.Figure 5. . You can also edit articles on the Web editor without installing anything locally. Video 3. Edit locally and publish demo. Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension. - Infinitely deep tables of contents:
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact