Man-in-the-middle attack Updated 2025-07-16
Mining pool Updated 2025-07-16
Off-chain transaction Updated 2025-07-16
List of cryptocurrency exchanges Updated 2025-07-16
Barn (unit) Updated 2025-07-16
Ghost Dog: The Way of the Samurai (1999) Updated 2025-07-16
Best quote at 00:23:01: matters of small concern should be treated seriously.
The Godfather Updated 2025-07-16
www.youtube.com/playlist?list=PLVV0r6CmEsFzCodipONmNiROhYCUWyz_U interview with Walter Murch by Web of Stories. He worked on sound design for all The Godfather films, and tells some interesting details about it. He's just super nice in general otherwise. E.g.:
- www.youtube.com/watch?v=w4OK8__gfGo talks about the sound design for the restaurant scene in The Godfather Part II (1974)
Covariant vector Updated 2025-07-16
Contravariant vector Updated 2025-07-16
Basic English Updated 2025-07-16
1925 by Charles Kay Ogden.
Learning English Updated 2025-07-16
1959 by Voice of America.
Mechanical resonance Updated 2025-07-16
Factorio Updated 2025-07-16
Mindustry Updated 2025-07-16
Conveyor belt 2D top down mining like Factorio, but with more emphasis on tower defense/real-time strategy, PvP looks a lot like StarCraft or Age of Empires.
As of pre alpha 135, the most annoying thing is that you can't easily start a campaign scenario from fresh, if you lose you have to start from wave 1 but with everything already half built as you left it. This gives you a huge advantage...
It is also annoying that you have to manually rebuild everything that was destroyed afer each attack, unless you have some unit that you can only unlock later on...
mindustry-unofficial.fandom.com/wiki/Future_Content#New_Google_Play_Listing suggests freemium features being considered, but they are mostly minor or plaform specific. There seems to be no server list by default however, making the Steam multiplayer freemium valuable.
www.youtube.com/watch?v=o5ThSECaAwA suggests code drop is used.
It is a bit annoying that you have to unlock the tech tree little by little in campaign, but it does serve as a reasonable introduction to the general order of development. Games with progression state are boring, except when there is permadeath. But custom play scenarios have everything unlocked immediately, much better.
It is very cool that you can copy chunks of buildings as macros, and save them for later.
The game runs very well it feels like.
Honeywell Updated 2025-07-16
Analects Updated 2025-07-16
Optical character recognition Updated 2025-07-16
Application programming interface Updated 2025-07-16
Command-line interface Updated 2025-07-16
Graphical user interface Updated 2025-07-16
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