Multiplier ideal by Wikipedia Bot 0
In algebraic geometry and commutative algebra, a **multiplier ideal** is a conceptual tool used to study the properties of singularities of algebraic varieties and to generalize notions of regularity and divisor theory. Multiplier ideals arise in the context of *Cohen-Macaulay* rings and provide a way to handle sheaf-theoretic aspects of the geometry of varieties.
Prüfer domain by Wikipedia Bot 0
A Prüfer domain is a type of integral domain that generalizes the notion of a Dedekind domain. It is defined as an integral domain \( D \) in which every finite non-zero torsion-free ideal is a projective module. This property is very similar to that of Dedekind domains, which states that every non-zero fractional ideal is a projective \( D \)-module.
240 (number) by Wikipedia Bot 0
The number 240 is a composite integer that comes after 239 and before 241. It has several interesting mathematical properties: - **Factors**: The factors of 240 are 1, 2, 3, 4, 5, 6, 8, 10, 12, 15, 16, 20, 24, 30, 40, 48, 60, 80, 120, and 240.
Rees decomposition is a concept in algebraic geometry and commutative algebra specifically related to the structure of ideals and their associated graded rings. This decomposition provides a way to break down an ideal into simpler components, which can simplify the study of its algebraic and geometric properties. In particular, the Rees decomposition is often associated with a coherent sheaf on a projective variety or with the study of singularities of varieties.
Serre's inequality on height is a result in the theory of algebraic geometry and number theory, particularly concerning the heights of points on projective varieties. It provides an estimate on the relationship between the height of a point in projective space and the degrees of the defining equations of a projective variety.
The spectrum of a ring, denoted as \(\text{Spec}(R)\) for a given ring \(R\), is a fundamental concept in algebraic geometry and commutative algebra. It is defined as the set of prime ideals of the ring \(R\), equipped with a natural topology and structure.
Theorems in the foundations of mathematics are statements or propositions that have been rigorously proven based on a set of axioms and previously established theorems. The field of foundations of mathematics investigates the nature, structure, and implications of mathematical reasoning and its underlying principles.
Bidding strategy by Wikipedia Bot 0
A bidding strategy is a plan or approach utilized in marketing, advertising, or auction contexts to determine how much a seller is willing to pay for bids on ads or how much buyers are willing to bid for items. In the advertising realm, particularly in pay-per-click (PPC) advertising like Google Ads, a bidding strategy helps advertisers optimize their spend to achieve certain objectives, such as maximizing clicks, conversions, or return on ad spend (ROAS).
Constrained Equal Losses (CEL) is a concept primarily used in decision theory and game theory. It refers to a situation or method in which decision-makers or players face a scenario where they must distribute resources or make decisions that minimize the potential losses they could face while adhering to specific constraints. In the context of decision-making, CEL typically involves making strategic choices that aim to equalize the maximum potential losses across different scenarios while operating under predefined limitations or rules.
Collective bargaining is a process in which employees, typically represented by a union, negotiate with their employer over the terms and conditions of their employment. This process involves discussions and negotiations regarding various aspects such as wages, working hours, benefits, workplace safety, job security, and other employment terms. The key components of collective bargaining include: 1. **Representation**: Employees usually elect representatives, often union officials, to negotiate on their behalf.
Game theory is a branch of mathematics and economics that studies strategic interactions among rational decision-makers. Within game theory, several equilibrium concepts help analysts understand how players make decisions when they have conflicting interests. Here are some of the most significant equilibrium concepts: ### 1. Nash Equilibrium - **Definition**: A set of strategies (one for each player) is in Nash Equilibrium if no player can benefit by unilaterally changing their strategy, given the strategies of all other players.
Non-cooperative games are a branch of game theory where players make decisions independently and strategically, without collaborating or forming binding agreements with each other. In these games, each player aims to maximize their own payoff, considering the potential actions of other players, but does not cooperate to achieve a collective goal. Key characteristics of non-cooperative games include: 1. **Individual Payoffs**: Each player’s strategy is aimed at maximizing their own payoff, which means they act in their own self-interest.
In game theory, a **strategy** refers to a comprehensive plan or set of actions that a player will follow in a game, which outlines the choices they will make in response to the actions of other players. The concept of strategy is central to understanding how players interact in various types of games, whether they are competitive, cooperative, or hybrid.
Evolutionary game theory is a theoretical framework that combines concepts from evolutionary biology and game theory to study the strategic interactions among individuals (often referred to as "players") in a population. This approach aims to understand how certain behaviors or strategies evolve over time through the lens of natural selection and competitive interactions. Key components of evolutionary game theory include: 1. **Strategies**: In this context, a strategy is a specific behavior or action that an individual can adopt when interacting with others.

Pinned article: ourbigbook/introduction-to-the-ourbigbook-project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 5. . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact