The term "Internet conflicts" can refer to a variety of issues, including cyber warfare, online hacking incidents, social media manipulation, and other disputes that manifest through or are exacerbated by the internet. Here's a timeline highlighting key events and conflicts related to this theme: ### 1980s-1990s: Early Developments - **1986**: The Worm on the Internet by Robert Tappan Morris, one of the first computer worms, inadvertently causes significant disruption.
The timeline of computer animation in film and television is a fascinating journey that spans several decades. Here is an overview highlighting key milestones in the evolution of this technology: ### 1960s - **1960**: The first computerized animation is created by the computer graphics pioneer John Whitney, who uses a mathematical algorithm to create animated sequences. - **1963**: The first known computer-generated animation appears in "Hummingbird," a project by IBM and the artist Frieder Nake.
The timeline of computing from 1990 to 1999 was marked by rapid advancements in technology, the growth of the internet, and the emergence of personal computing as a dominant force. Here are some key events from that decade: ### 1990 - **Windows 3.0 Released**: Microsoft launches Windows 3.0, which becomes very successful and helps establish Windows as a leading operating system for personal computers.
The timeline of artificial intelligence (AI) is a rich narrative of ideas, breakthroughs, and evolving technologies that spans over several decades. Here’s a summary of key events and milestones in the history of AI: ### 1940s-1950s: Foundations - **1943**: Warren McCulloch and Walter Pitts publish a paper on neural networks, laying the groundwork for the field.
A paradigm shift refers to a fundamental change in the underlying assumptions, concepts, or practices of a particular field or discipline. The term was popularized by the philosopher Thomas Kuhn in his 1962 book "The Structure of Scientific Revolutions," where he described how scientific progress occurs not merely through a gradual accumulation of knowledge, but rather through revolutionary changes that transform the framework within which scientists operate.
A research program is a systematic plan or organized initiative to conduct research on a specific topic or set of topics. It typically involves a series of related projects, studies, or inquiries aimed at generating new knowledge, understanding phenomena, or solving specific problems. Research programs can be found in various fields, including the sciences, humanities, social sciences, and engineering.
Verisimilitude refers to the appearance of being true or real. In literature and art, it describes how closely a work resembles reality or how believable it is within its own context. This concept encompasses aspects of character, setting, plot, and dialogue that contribute to the overall authenticity of the narrative or representation. In fiction, for example, verisimilitude can be achieved through detailed descriptions, realistic character motivations, and situations that feel plausible even if they are fantastical.
The timeline of computing hardware before 1950 includes several key developments and devices that laid the groundwork for modern computing. Here’s a chronological overview of significant milestones: ### Pre-20th Century - **Abacus (circa 3000 BCE)**: One of the first known calculating tools used for counting and arithmetic operations.
The timeline of operating systems (OS) is a rich history that marks the advancements in computing, moving from simple command-line interfaces to modern graphical user interfaces and beyond. Here's a general timeline highlighting significant milestones in the evolution of operating systems: ### 1950s: - **1956**: **IBM 704**: One of the first computers to support a very primitive form of time-sharing.
The Apple II series was one of the first successful lines of personal computers, produced by Apple Computer, Inc. Below is a timeline outlining the key models and milestones in the Apple II series: ### Timeline of the Apple II Series - **1977: Apple II** - Introduced in April 1977, the Apple II was one of the first highly successful mass-produced microcomputer products. It featured a color display, open architecture, and expansion slots.
The timeline of file sharing is a history of the evolution of technologies and methods used to share files electronically. Here's a brief overview of key milestones from the inception of file sharing to the present day: ### 1970s - Early Development - **1971**: The **ARPANET** (Advanced Research Projects Agency Network) was developed as one of the first networks to share information between computers, laying the groundwork for future file-sharing systems.
Absurdity refers to a situation, concept, or condition that is wildly unreasonable, illogical, or inappropriate. It often highlights a disconnect between human aspirations and the indifferent or chaotic nature of the universe. The term is frequently used in philosophy, literature, and the arts to explore themes of meaninglessness, existential conflict, and the limits of human understanding.
"Bullshit" is a colloquial term often used to describe statements, claims, or behaviors that are considered insincere, nonsensical, misleading, or lacking in genuine meaning or truth. It can refer to exaggerations, falsehoods, or empty rhetoric. The term conveys a sense of frustration or cynicism regarding the quality or integrity of what is being communicated.
"Calculus ratiocinator" is a term coined by the 17th-century philosopher and mathematician Gottfried Wilhelm Leibniz. It refers to a formal system of reasoning that combines elements of logic and mathematics to enable the computation of truths. The concept is part of Leibniz's broader vision of a universal language or a "characteristic language" (lingua characteristica) that could express all human knowledge and facilitate clear reasoning.
The timeline of women in computing highlights key milestones and contributions made by women in the field of computing throughout history. Here’s a brief overview: ### Early History - **1843**: Ada Lovelace, recognized as the first computer programmer, writes algorithms for Charles Babbage's early mechanical general-purpose computer, the Analytical Engine.
A posteriori necessity refers to a philosophical concept concerning the nature of necessary truths that can only be known through experience or empirical evidence, rather than through pure reason or a priori reasoning. To break it down: - **A posteriori** knowledge is knowledge that is gained through experience or observation. For example, scientific knowledge, derived from experiments and empirical data, is a priori. - **Necessary truths** are propositions that could not have been otherwise; they hold in all possible worlds.
A speech act is a linguistic term used to describe an utterance that performs an action rather than merely conveying information. The concept was notably developed by philosophers like J.L. Austin and John Searle. According to this theory, when people speak, they are not only expressing thoughts in a literal sense but are also performing an action through their speech.
Experience generally refers to the knowledge, skills, and insights gained through participation in events or activities over time. It can be understood in various contexts: 1. **Personal Experience**: This includes the individual emotions, thoughts, and reactions one has from life's events, shaping their perspective and understanding of the world. 2. **Work Experience**: In a professional context, this refers to the practical contact with and observation of facts or events in a job or career path.
Conceptual necessity refers to the idea that certain statements, truths, or propositions are necessarily true based on the meanings of the concepts involved, rather than on empirical observation or contingent facts about the world. In other words, a conceptually necessary statement is one that must be true simply because of the way the terms are defined. For example, the statement "All bachelors are unmarried" is conceptually necessary because, by definition, a bachelor is an unmarried man.
The conduit metaphor is a concept in linguistics and communication theory that describes the way people understand and discuss the process of transferring ideas and information. According to this metaphor, communication is seen as a process where thoughts and ideas are packaged into words (the "conduit") which are then transmitted from one person to another. The sender encodes their thoughts into a communicative form, and the receiver decodes them back into thoughts.
Pinned article: Introduction to the OurBigBook Project
Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
Intro to OurBigBook
. Source. We have two killer features:
- topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculusArticles of different users are sorted by upvote within each article page. This feature is a bit like:
- a Wikipedia where each user can have their own version of each article
- a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.Figure 1. Screenshot of the "Derivative" topic page. View it live at: ourbigbook.com/go/topic/derivativeVideo 2. OurBigBook Web topics demo. Source. - local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
- to OurBigBook.com to get awesome multi-user features like topics and likes
- as HTML files to a static website, which you can host yourself for free on many external providers like GitHub Pages, and remain in full control
Figure 2. You can publish local OurBigBook lightweight markup files to either OurBigBook.com or as a static website.Figure 3. Visual Studio Code extension installation.Figure 5. . You can also edit articles on the Web editor without installing anything locally. Video 3. Edit locally and publish demo. Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension. - Infinitely deep tables of contents:
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact