Sündüz Keleş is not a widely recognized term or figure in popular culture, literature, or notable events up to my last update in October 2023. It's possible that Sündüz Keleş could refer to a person, perhaps a local figure, artist, or professional in a specific field, but without more context, it’s challenging to provide a detailed response.
Ulrike Grömping is likely a scholar or researcher in the field of statistics, particularly known for her work on topics such as statistical significance, effect sizes, and analysis methods. However, specific details about her contributions, such as publications or areas of expertise, may vary.
Vera Pawlowsky-Glahn is a notable statistician and geostatistician recognized for her contributions to the field of compositional data analysis. She is known for her work on the theory and methods applied to data that represent parts of a whole, such as proportions or percentages, which are often constrained to sum to a fixed value (like 100%).
Danielle Bunten Berry was an influential game designer and programmer known for her work in the video game industry during the 1980s and 1990s. She is best known for creating and developing the "M.U.L.E." game, which is considered one of the earliest examples of multiplayer video gaming and incorporated elements of strategy and economic simulation. Berry was a pioneer in her field, and her contributions helped to shape the landscape of modern gaming.
Zsuzsa Ferge is a Hungarian sociologist known for her work in social policy, particularly in the areas of social inequality, poverty, and the welfare state. She has contributed significantly to the understanding of social issues in Hungary and has been an influential figure in discussions related to social justice and public policy. Ferger's research often focuses on the impact of socio-economic changes on vulnerable groups, analyzing how various policies affect their lives.
Aya Kyogoku is a prominent figure in the field of artificial intelligence, specifically a researcher and developer known for her contributions in machine learning and natural language processing. As of my last knowledge update in October 2023, she has been involved in various projects aimed at advancing AI technologies and their applications.
Bonnie Ross is a video game executive best known for her work in the gaming industry, particularly in connection with the Halo franchise. She served as the head of 343 Industries, the studio responsible for developing the Halo series, and played a significant role in shaping the direction of the franchise since it became part of Microsoft. Under her leadership, 343 Industries has produced several titles and expanded the Halo universe through various media, including novels and television adaptations.
Jade Raymond is a prominent video game producer and executive known for her work in the gaming industry. She gained significant recognition as a producer for the Assassin's Creed series at Ubisoft, where she played a key role in developing the franchise. Raymond co-founded Ubisoft Toronto and served as its managing director. In 2019, she co-founded a new game studio called Haven Studios, which focuses on developing new gaming experiences.
Jehanne Rousseau is a French professional wrestler known for competing in various wrestling promotions. She has gained recognition for her skills in the ring and has participated in a number of matches and events. She may also be involved in promoting women's wrestling, contributing to the growth of the sport.
Kiki Wolfkill is a prominent figure in the video game industry, known for her work at 343 Industries, a subsidiary of Microsoft responsible for developing the "Halo" franchise. She has held various roles within the company, including executive producer, and has played a significant part in the development and direction of the "Halo" series, particularly in its transition to new platforms and formats.
Lucy Bradshaw is a well-known figure in the video game industry, particularly recognized for her work with Maxis, a subsidiary of Electronic Arts (EA). She gained prominence as one of the producers of the "SimCity" series, including the latest iterations of the franchise. In addition, she played a vital role in the development of "The Sims" series, contributing to its ongoing success as one of the best-selling video game franchises of all time.
Robin Hunicke is a game designer, producer, and entrepreneur known for her work in the video game industry. She co-founded the independent game studio Funomena, which is notable for developing games like "Luna" and "Waking Mars." Hunicke is also recognized for her contributions to notable projects such as "Journey," developed by Thatgamecompany, where she served as a producer. Her work often emphasizes innovative gameplay mechanics and emotional storytelling.
There doesn't appear to be widely known information about "Amanda Wixted" as of my last update in October 2023. It's possible she could be a private individual, a local figure, or someone who has gained notoriety after that date. If you can provide more context or specify the area of interest (such as entertainment, sports, academia, etc.
As of my last update in October 2023, there isn't any widely recognized or notable information about "Cathryn Mataga." It's possible that she could be a private individual or someone who has gained prominence more recently or in a specific niche.
Christina "Phazero" Curlee is known in the gaming and tech community, particularly in relation to her involvement in content creation and streaming. She may be recognized for her skills in gaming or online presence, often engaging with followers and fans in various gaming platforms or social media. However, detailed personal information or specific contributions may vary, so it's best to look for recent updates or her official channels for the latest on her activities and projects.
As of my last update in October 2023, Nicky Robinson is known in the game development industry as a game programmer, particularly noted for their contributions to various projects and their expertise in programming related to video games. Specific details about their work or notable projects may not be widely available, as the information can sometimes be limited to industry-related discussions, forums, or niche publications.
Veda Hlubinka-Cook is an American artist and educator known for her innovative work in the field of mixed media, combining elements of photography, painting, and printmaking. Her artistic practice often explores themes of identity, memory, and the natural environment. In addition to her art, Hlubinka-Cook has been involved in teaching and mentoring emerging artists.
Pinned article: ourbigbook/introduction-to-the-ourbigbook-project
Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
Intro to OurBigBook
. Source. We have two killer features:
- topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculusArticles of different users are sorted by upvote within each article page. This feature is a bit like:
- a Wikipedia where each user can have their own version of each article
- a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.Figure 1. Screenshot of the "Derivative" topic page. View it live at: ourbigbook.com/go/topic/derivativeVideo 2. OurBigBook Web topics demo. Source. - local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
- to OurBigBook.com to get awesome multi-user features like topics and likes
- as HTML files to a static website, which you can host yourself for free on many external providers like GitHub Pages, and remain in full control
Figure 2. You can publish local OurBigBook lightweight markup files to either OurBigBook.com or as a static website.Figure 3. Visual Studio Code extension installation.Figure 5. . You can also edit articles on the Web editor without installing anything locally. Video 3. Edit locally and publish demo. Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension. - Infinitely deep tables of contents:
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact