Multiplayer video games are games that allow multiple players to participate and interact with each other, either cooperatively or competitively, within the same game environment. This can take place through various platforms, including consoles, PCs, and mobile devices. There are several types of multiplayer games, including: 1. **Local Multiplayer**: Players compete or collaborate in the same physical location, often using the same console or device. This can include split-screen or shared screen gameplay.
Video game control methods refer to the various ways players interact with video games, allowing them to control characters, navigate environments, and perform actions within the game. These control methods can vary widely based on the type of game, the platform, and the player's preferences. Here are some of the most common control methods: ### 1. **Game Controllers** - **Console Controllers**: Standardized controllers used with gaming consoles (e.g., PlayStation, Xbox, Nintendo Switch).
Video game glitches are unintended errors or faults in a video game's programming that can cause it to behave in unexpected ways. These can manifest in various forms, including: 1. **Visual Glitches**: These may involve graphical issues such as characters appearing distorted, textures not loading correctly, or objects behaving in bizarre ways, like floating or clipping through the environment.
Video game terminology encompasses the specialized vocabulary, jargon, and phrases used within the gaming community to describe gameplay mechanics, genres, technology, and culture. Below are some key terms commonly used in the context of video games: ### General Terms - **Game Mechanics**: The rules and systems that dictate how a game operates and how players interact with it. - **Gameplay**: The experience of playing a game, including the mechanics, rules, and interactions.
Build order by Wikipedia Bot 0
A "build order" typically refers to a specific sequence of actions or steps followed in a game, particularly in real-time strategy (RTS) games, to efficiently develop a player's economy, military, or technology. Build orders are crucial for maximizing efficiency and gaining strategic advantages over opponents.
Buy-to-play by Wikipedia Bot 0
Buy-to-play (B2P) is a business model commonly used in the video game industry where players must purchase a game upfront to access and play it. This model contrasts with free-to-play (F2P) games, which are free to play but may include microtransactions or in-game purchases for additional content, features, or advantages.
Character creation is the process of developing and defining a fictional character for a story, video game, role-playing game (RPG), or any other form of narrative art. It involves several key elements: 1. **Backstory**: The character’s history, including their upbringing, significant life events, and experiences that shape who they are. 2. **Personality**: The traits, behaviors, and characteristics that define how the character thinks, feels, and interacts with others.
A console, in the context of computer games, refers to a specialized electronic device designed primarily for playing video games. Game consoles typically connect to a television or monitor and are distinct from personal computers (PCs) and mobile devices in that they are built specifically for gaming. Key features of game consoles include: 1. **Hardware**: Consoles come with custom hardware optimized for gaming performance, including a dedicated CPU, GPU, memory, and storage. This allows them to run games smoothly and efficiently.
Deathmatch is a popular multiplayer game mode commonly found in first-person shooters (FPS) and other competitive video games. In a deathmatch, players compete against each other with the primary objective of scoring as many kills as possible within a set time limit or until a predetermined number of kills is reached. ### Key Features of Deathmatch: 1. **Objective**: The main goal is to eliminate other players to earn points.
Fog of war by Wikipedia Bot 0
"Fog of war" is a concept often used in military strategy and tactics, referring to the uncertainty and confusion that can occur in the midst of battle. It describes the limited knowledge that a commander has about the enemy's movements, capabilities, and intentions due to various factors such as terrain, lack of reconnaissance, the chaos of combat, and misinformation. This uncertainty can affect decision-making and ultimately influence the outcome of battles and wars.
Free-to-play by Wikipedia Bot 0
Free-to-play (F2P) refers to a business model commonly used in the gaming industry where a game is available to play at no initial cost. Players can download and play the game for free, but the game often includes optional in-game purchases, advertisements, or microtransactions that enhance the gaming experience or provide additional content.
LAN party by Wikipedia Bot 0
A LAN party is a gathering of people who come together to play video games over a Local Area Network (LAN). Participants typically bring their own computers or gaming consoles, connect them to the same local network, and engage in multiplayer gaming. These events can range from small get-togethers with a few friends in someone's home to large-scale events hosted in dedicated venues, often featuring competition, tournaments, and various gaming-related activities.
Cooperative video games are designed to be played by multiple players working together towards a common goal. Here's a list of some popular cooperative video games across various platforms and genres: ### Action/Adventure 1. **Overcooked!** series - A fun cooking simulation game where players work together to prepare and serve meals. 2. **Borderlands** series - A loot-driven shooter with RPG elements that emphasizes teamwork.
Griefer by Wikipedia Bot 0
A "griefer" is a term commonly used in online gaming and digital communities to describe a player who deliberately irritates or harasses other players. This can be done through disruptive behavior, such as destroying other players' creations, stealing resources, or engaging in tactics that ruin the gameplay experience for others. Griefers often seek to provoke reactions from other players or simply enjoy the chaos their actions create.
Hack and slash by Wikipedia Bot 0
"Hack and slash" is a genre of video games that typically focuses on fast-paced combat and the melee action of defeating enemies through direct attacks. The term can also apply to certain types of literature and film, particularly those featuring action-oriented narratives. Here are some key features of hack and slash games: 1. **Gameplay Mechanics**: Hack and slash games often involve the use of melee weapons, allowing players to engage in direct combat with opponents.
Hitscan by Wikipedia Bot 0
Hitscan is a term commonly used in the context of video games, particularly in first-person shooters (FPS) and other action games. It refers to a type of weapon or attack that determines whether a shot hits an enemy instantaneously based on the player's aim, without accounting for projectile travel time. In hitscan mechanics, when a player fires a weapon, the game immediately calculates if the shot intersects with any targets in the line of fire, typically using raycasting.
Instance dungeon by Wikipedia Bot 0
An Instance Dungeon, often referred to simply as an "instance," is a game design feature commonly found in MMORPGs (Massively Multiplayer Online Role-Playing Games) and similar online games. Instance dungeons are separate, self-contained environments that players can enter to complete quests, engage in battles, and earn rewards, typically without interference from other players.
Kill stealing by Wikipedia Bot 0
Kill stealing, often abbreviated as "ks," is a term commonly used in multiplayer online games, particularly in role-playing games (RPGs) and first-person shooters (FPS). It refers to the act of a player dealing the final blow to an enemy or monster that another player was already fighting or had significantly weakened. This can lead to frustration, as it deprives the original player of the kill, its associated rewards (like experience points or loot), and can potentially disrupt teamwork.
"King of the Hill" is a popular multiplayer game mode found in various video games, as well as a traditional playground game. The basic premise involves players trying to take control of a specified area (the "hill") and maintain their hold on it for a certain amount of time or until a specific objective is met. Here are a few key aspects of the game: 1. **Objective**: The main goal is to occupy a designated area usually marked as the "hill.
Time sink by Wikipedia Bot 0
A "time sink" refers to an activity, task, or behavior that consumes a significant amount of time, often disproportionately to the value or productivity it provides. Time sinks can be distractions or inefficient practices that detract from more important or productive activities. Common examples include: 1. **Social Media**: Browsing through social media feeds can easily consume hours without any meaningful engagement or productivity.

Pinned article: ourbigbook/introduction-to-the-ourbigbook-project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 5. . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact