This is a list of video games that are good to watch other people playing, even if you don't play yourself. And often they are better to watch than to play as you don't have to waste your time as much!
Meta breaking glitch by Ciro Santilli 37 Updated 2025-07-16
A meta breaking glitch of a video game is a glitch that when discovered significantly breaks the meta.
In non-video game-game, it does sometimes happen that a meta is broken as well, but these events tend to be rarer and less dramatic than meta-breaking due to computer program glitches.
In PvP games, those glitches are generally forbidden by existing rules, and quickly patched after discovered.
In speedrunning however, they are either incorporated in the existing strategy, or may lead to the creation of a new run category for particularly significant glitches.
Video 1.
The Controversial Olofboost by theScore esports (2018)
Source. Descries the boost used by CS:GO pro-team Fnatic during the DreamHack Winter 2014 quarterfinals.
This is a really good project. So fun to play around with. Low level IO part only like drawing to screen and handling keyboard inputs.
game-icons.net by Ciro Santilli 37 Updated 2025-07-16
This is a good project. Limited scope to 2D card-like games, but very good within that scope.
Ciro Santilli used it for the 2D version of his Ciro's 2D reinforcement learning games.
This game was mind blowing to Ciro Santilli and all kids. It felt so real. The perfect contrast between peaceful town work and saving the world. OMG.
Commented and labelled disassembly: gist.github.com/1wErt3r/4048722
Decompilation project: github.com/MitchellSternke/SuperMarioBros-C. That project does not produce the ROM however, it reimplements an emulator + game in a single binary.
Video 1.
Small Fire Mario glitch by Kosmic (2022)
Source.
Video 2.
Beating Super Mario Bros. as SLOWLY as Possible by Kosmic (2020)
Source.
Super Mario 64 by Ciro Santilli 37 Updated 2025-07-16
And as a result, adult Ciro really enjoys tool-assisted speedruns of the game.
It is interesting how the Egyptian level, Shifting Sand Land, clearly has Indian classical music, with sitar, tanpura and tabla:Apparenty we don't know what Egyptian music would have sounded like exactly.
Video 1.
The Music of Super Mario 64 by James Covenant (2017)
Source.
Video 1.
Video outlining the 18 unique A presses missing for 120-stars at the time. This was superseded later. with many other discoveries.
Source. The 23 Remaining A Presses by Pannenkoek2012 (2018)
Video 2.
Watch for Rolling Rocks 0.5x A Presses by Pannenkoek2012 (2016)
Source. This is one of the most elaborate explained videos.

Pinned article: Introduction to the OurBigBook Project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 5. . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact