github.com/deepmind/lab/tree/master/game_scripts/levels/contributed/dmlab30 has some good games with video demos on YouTube, though for some weird reason they are unlistd.
TODO get one of the games running. Instructions: github.com/deepmind/lab/blob/master/docs/users/build.md. This may helpgithub.com/deepmind/lab/issues/242: "Complete installation script for Ubuntu 20.04".
It is interesting how much overlap some of those have with Ciro's 2D reinforcement learning games
The games are 3D, but most of them are purely flat, and the 3D is just a waste of resources.
City of Light: The Story of Fiber Optics by
Ciro Santilli 35 Updated 2025-01-29 +Created 1970-01-01
The book is a bit slow until Charles K. Kao comes along, then it gets exciting.
This section discusses the pre-photon understanding of the polarization of light. For the photon one see: photon polarization.
polarization.com/history/history.html is a good page.
People were a bit confused when experiments started to show that light might be polarized. How could a wave that propages through a 3D homgenous material like luminiferous aether have polarization?? Light would presumably be understood to be analogous to a sound wave in 3D medium, which cannot have polarization. This was before Maxwell's equations, in the early 19th century, so there was no way to know.
Make article editing more reasonable. Several bugs in the area.
There are several choices of electromagnetic four-potential that lead to the same physics.
E.g. thinking about the electric potential alone, you could set the zero anywhere, and everything would remain be the same.
The Lorentz gauge is just one such choice. It is however a very popular one, because it is also manifestly Lorentz invariant.
The key question is: why is this not symmetrical?
One answer is: because one of the twin accelerates, and therefore changes inertial frames.
But the better answer is: understand what happens when the stationary twin sends light signals at constant time intervals to each other. When does the travelling twin receives them?
By doing that, we see that "all the extra aging happens immediately when the twin turns around":
- on the out trip, both twins receive signals at constant intervals
- when the moving twin turns around and starts to accelerate through different inertial frames, shit happens:
- the moving twin suddenly notices that the rate of signals from the stationary twin increased. They are getting older faster than us!
- the stationary twin suddenly notices that the rate of signals from the moving twin decreased. They are getting older slower than us!
- then when the moving twin reaches the return velocity, both see constant signal rates once again
Twin paradox illustration with twins sending light signals at regular intervals
. Source. Another way of understanding it is: you have to make all calculations on a single inertial frame for the entire trip.
Supposing the sibling quickly accelerates out (or magically starts moving at constant speed), travels at constant speed, and quickly accelerates back, and travels at constant speed setup, there are three frames that seem reasonable:
- the frame of the non-accelerating sibling
- the outgoing trip of the accelerating sibling
- the return trip of the accelerating sibling
If you do that, all three calculations give the exact same result, which is reassuring.
Another way to understand it is to do explicit integrations of the acceleration: physics.stackexchange.com/questions/242043/what-is-the-proper-way-to-explain-the-twin-paradox/242044#242044 This is the least insightful however :-)
Bibliography:
Pinned article: ourbigbook/introduction-to-the-ourbigbook-project
Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
- topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculusArticles of different users are sorted by upvote within each article page. This feature is a bit like:
- a Wikipedia where each user can have their own version of each article
- a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.Figure 1. Screenshot of the "Derivative" topic page. View it live at: ourbigbook.com/go/topic/derivative - local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
- to OurBigBook.com to get awesome multi-user features like topics and likes
- as HTML files to a static website, which you can host yourself for free on many external providers like GitHub Pages, and remain in full control
Figure 2. You can publish local OurBigBook lightweight markup files to either OurBigBook.com or as a static website.Figure 3. Visual Studio Code extension installation.Figure 4. Visual Studio Code extension tree navigation.Figure 5. . You can also edit articles on the Web editor without installing anything locally. Video 3. Edit locally and publish demo. Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.Video 4. OurBigBook Visual Studio Code extension editing and navigation demo. Source. - Internal cross file references done right:
- Infinitely deep tables of contents:
Figure 6. Dynamic article tree with infinitely deep table of contents.Live URL: ourbigbook.com/cirosantilli/chordateDescendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact