An **alternant code** is a type of linear error-correcting code that is particularly used in coding theory. Alternant codes are a subclass of algebraic codes that are constructed using properties of polynomial evaluations and are designed to correct multiple symbol errors.
BCH (Bose–Chaudhuri–Hocquenghem) codes are a class of error-correcting codes that are used in digital communication and storage to detect and correct multiple random error patterns in data. These codes are named after the three researchers who developed them in the 1960s: Raj Chandra Bose, Alexis Hocquenghem, and D. R. McEliece, who contributed to their understanding and application.
A diffusion model is a type of probabilistic model used to describe the spread of information, behaviors, or innovations through a population over time. It essentially captures how new ideas or technologies become adopted and diffused among individuals within a social network or community. Diffusion models have applications in various fields, such as marketing, sociology, epidemiology, and physics.
A light beam is a stream of light particles, or photons, that travel in a specific direction. This phenomenon is often described in terms of optics and physics. Light beams can vary widely in terms of their intensity, wavelength (color), and coherence. Here are a few key characteristics of light beams: 1. **Directionality**: A light beam typically travels in a straight line. This is particularly true in a vacuum or in a homogeneous medium where there are no obstacles.
The term "unique negative dimension" is not widely recognized in mainstream mathematics or science, and it does not refer to a standard concept. However, it might be a term used in specific contexts, such as theoretical physics, cosmology, or certain branches of advanced mathematics. In some theoretical frameworks, particularly in string theory and other advanced theories in physics, dimensions can behave in unconventional ways. Dimensions are typically considered as quantities that describe the spatial or temporal extent of an object or universe.
The term "Shattered set" can refer to different concepts depending on the context. Here are a couple of possibilities: 1. **Mathematics/Set Theory**: In set theory, a "shattered set" might refer to a collection of points or a subset of data that can be divided into various combinations.
"METATOY" may refer to a few different concepts depending on the context, but as of my last knowledge update in October 2021, there isn't a widely recognized term or brand specifically named "METATOY." It’s possible that it could refer to a concept in gaming, design, technology, or other fields.
Author profiling is the process of determining the characteristics, traits, or demographic information of an author based on their writing samples. This can involve analyzing various aspects of their writing style, language use, vocabulary, topics of interest, and more. The goal is to create a profile that provides insights into the author's background, personality, demographics, or other relevant information.
Computational neurogenetic modeling is an interdisciplinary approach that combines principles from computational modeling, neuroscience, and genetics to understand the relationships between genetic factors, neural mechanisms, and behavior. This field seeks to integrate genetic data with computational models of neural systems to investigate how variations in genes influence neural function and, consequently, behavior and cognitive processes.
A fractal is a complex geometric shape that can be split into parts, each of which is a reduced-scale copy of the whole. This property is known as self-similarity. Fractals are often found in nature, such as in the branching patterns of trees, the structure of snowflakes, and the contours of coastlines. Key characteristics of fractals include: 1. **Self-Similarity**: Fractals exhibit a repeating structure at different scales.
Museum informatics is an interdisciplinary field that deals with the application of information technology and data management practices within museums and similar cultural institutions. It encompasses the organization, storage, retrieval, and dissemination of information related to museum collections, exhibitions, and educational programs. Here are some key aspects of museum informatics: 1. **Digital Collections Management**: Implementing systems for cataloging and managing digital representations of museum collections, including digitization of artifacts, artworks, and documents.
Tic-tac-toe is a simple, traditional two-player game played on a 3x3 grid. The objective of the game is for one player to place three of their marks (either an "X" or an "O") in a row—horizontally, vertically, or diagonally—before the other player does.
Reversi is a two-player strategy board game played on an 8x8 square board. The game is known for its simple rules but complex strategy, making it suitable for players of all ages. ### Basic Rules: 1. **Setup**: The game starts with two white pieces and two black pieces placed in the center of the board in a diagonal formation. 2. **Objective**: Players aim to have the most pieces of their color on the board when the game ends.
The Maker-Breaker game is a two-player combinatorial game that involves making moves on a finite set, typically represented as the vertices of a graph or points in a structured space. The game is played by two players, commonly referred to as Maker and Breaker.
The Delsarte-Goethals code is a type of error-correcting code that arises in coding theory and is closely associated with spherical codes and combinatorial designs. Specifically, it is a family of linear codes that are derived from certain geometric constructions in Euclidean space. The codes can be characterized using the concept of spherical designs and are particularly notable for achieving optimal packing of points on the surface of a sphere.
Error-correcting codes with feedback are a type of coding scheme used in communication systems to detect and correct errors that may occur during data transmission. The concept of feedback is integral to the functioning of these codes, allowing the sender to receive information back from the receiver, which can be used to improve the reliability of the communication process.
A hash list typically refers to a data structure that maintains a collection of items and their associated hash values. It's commonly used in computer science and programming for various purposes, including efficient data retrieval, ensuring data integrity, and implementing associative arrays or dictionaries. Here are two common contexts in which hash lists are discussed: 1. **Hash Tables**: A hash table is a data structure that uses a hash function to map keys to values. It allows for efficient insertion, deletion, and lookup operations.
Homomorphic signatures for network coding refer to a cryptographic concept that combines features of both homomorphic encryption and digital signatures, specifically tailored for scenarios involving network coding. Network coding allows for more efficient data transmission in networks by enabling data packets to be mixed together or coded before being sent across the network. This can enhance bandwidth utilization and robustness against packet loss. ### Key Concepts 1.
A Justesen code is a type of error-correcting code that was developed by Christian Justesen in the early 1990s. It is an example of a systematic coding scheme that is known for its capacity and efficiency in correcting errors in transmitted messages. Justesen codes are particularly noteworthy because they achieve capacity on the binary symmetric channel (BSC) when the channel's error rate is below a certain threshold.
The Parvaresh–Vardy code is a type of error-correcting code that was introduced by the researchers Mohammad Parvaresh and Alexander Vardy in their work on coding theory. This code is specifically designed to correct errors in a way that is particularly efficient for communication over noisy channels. The Parvaresh–Vardy code is notable for its ability to correct a large number of errors while maintaining relatively low complexity in terms of the encoding and decoding processes.

Pinned article: Introduction to the OurBigBook Project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 2.
    You can publish local OurBigBook lightweight markup files to either https://OurBigBook.com or as a static website
    .
    Figure 3.
    Visual Studio Code extension installation
    .
    Figure 4.
    Visual Studio Code extension tree navigation
    .
    Figure 5.
    Web editor
    . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
    Video 4.
    OurBigBook Visual Studio Code extension editing and navigation demo
    . Source.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact