Pavel Curtis is best known as the creator of LambdaMOO, an early and influential virtual world that was launched in 1990. LambdaMOO is a text-based multi-user online game (MOO - MUD, Object-Oriented) that allows users to interact with each other and the environment through a programming language. Curtis's work with LambdaMOO helped shape the online social interaction space and contributed to the development of virtual communities and social dynamics in online environments.
R. Kent Dybvig is an American economist known for his work on financial economics, particularly in the areas of banking and financial stability. He is notable for his contributions to the understanding of bank runs and the roles of banks in the economy. Dybvig is perhaps best known for co-authoring the seminal paper "Bank Runs, Deposit Insurance, and Liquidity" with Douglas W.
Richard Fateman is an American computer scientist and mathematician known for his work in the fields of symbolic computation, computer algebra systems, and artificial intelligence. He has made significant contributions to areas such as algorithms for symbolic integration and differentiation, as well as the development of systems that perform automated reasoning and symbolic manipulation. Fateman has also been involved in the development of various computer algebra systems, including Maxima, which is a system for symbolic computation that is widely used in both academic and educational contexts.
Richard O'Keefe is a prominent figure in the field of computer science, particularly known for his work in the area of programming languages and artificial intelligence. He has contributed significantly to the development of the Prolog programming language and has been involved in various academic and research activities related to logic programming and computational linguistics.
Robert Hecht-Nielsen is an American scientist and engineer known for his contributions to the field of artificial intelligence and neural networks. He is particularly recognized for his work in the development of neural network models and their applications, notably in pattern recognition and machine learning. Hecht-Nielsen has been involved in various research projects and has authored numerous papers related to artificial neural networks. He is also known for popularizing neural network technologies and their potential applications in various industries.
Ron Resch is an American mathematician and artist known for his work in the fields of mathematics, art, and computer graphics. He gained recognition for his innovative designs and explorations in geometric modeling and computational design. Resch is particularly noted for his use of mathematical principles to create intricate, visually striking structures and artworks, which often incorporate elements of origami and tessellation.
Russell Greiner is an accomplished computer scientist known for his work in artificial intelligence, machine learning, and data mining. He has made significant contributions to the fields of knowledge representation, multi-Agent systems, and model-based reasoning. Greiner's research often focuses on developing algorithms and methodologies that improve machine learning and enhance the understanding of complex data. He is also affiliated with the University of Alberta in Canada, where he has been involved in both teaching and research activities.
"Samir Das" could refer to multiple individuals, as it is a common name. Without specific context, it's challenging to provide accurate information. It could relate to a person in various fields such as academia, business, sports, or entertainment.
Sue Whitesides is a notable figure in the field of astrophysics and planetary science, particularly known for her work related to planetary atmospheres and the study of planets outside our solar system. She has made significant contributions to the understanding of exoplanets and their climates, as well as their potential habitability. In addition to her scientific contributions, Whitesides may also be recognized for her role in mentoring students and promoting diversity in STEM fields.
Human–computer interaction (HCI) researchers study the ways people interact with computers and other technologies. Their focus spans various aspects of this interaction, including usability, user experience (UX), accessibility, and the design of interfaces. Here are some key areas of interest for HCI researchers: 1. **Usability**: Evaluating how easy and efficient a computer system or application is to use. This includes testing interfaces and workflows to optimize user satisfaction and effectiveness.
Walter Savitch is a prominent computer scientist and educator known for his contributions to the field of computer science, particularly in programming languages and algorithms. He is the author of several influential textbooks, the most notable being "Absolute Java," which is widely used in computer science education for teaching Java programming. His works often focus on topics related to data structures, algorithms, and programming concepts. Savitch has held academic positions at various institutions, where he has been involved in teaching and research.
Zhengyou Zhang is a prominent computer scientist known for his work in the fields of computer vision, graphics, and robotics. He has made significant contributions to areas such as 3D reconstruction, camera calibration, and multi-view geometry. His research often involves the development of algorithms and techniques that enable computers to interpret and understand visual data from the world. Zhengyou Zhang is also known for being a part of Microsoft Research, where he has led various projects and initiatives.
Israeli computer scientists are professionals and researchers in the field of computer science who are based in Israel. Israel has a vibrant technology and innovation ecosystem, often referred to as "Startup Nation," due to its high concentration of tech startups and significant contributions to various areas of computer science, including artificial intelligence, cybersecurity, software development, and data science.
Programming language researchers are professionals or academics who study the design, implementation, analysis, and optimization of programming languages. Their work often involves exploring the theoretical aspects of programming languages, such as syntax, semantics, and type systems, as well as practical considerations, including compiler construction, language features, and programming paradigms.
Hungarian computer scientists have made significant contributions to various fields within computer science, including algorithms, complexity theory, artificial intelligence, and more. Hungary has a rich history of innovation in mathematics and computer science, underscored by the achievements of several notable figures. Some famous Hungarian computer scientists include: 1. **John von Neumann**: A mathematician, physicist, and computer scientist, von Neumann made foundational contributions to computing, game theory, and quantum mechanics.
Software engineering researchers are professionals, typically academic or industry scholars, who study and investigate the principles, methods, and practices involved in software engineering. Their work focuses on improving the processes of software development, enhancing the quality of software products, and addressing the challenges faced in the software lifecycle. Key areas of focus for software engineering researchers may include: 1. **Software Development Processes**: Exploring methodologies (like Agile, DevOps, Waterfall) to improve collaboration, efficiency, and adaptability in software development.
"Discoveries" by Jana Tichá is a children's book that combines a captivating storyline with educational elements. It aims to spark curiosity in young readers, encouraging them to explore the world around them through various themes such as science, nature, and creativity. Tichá's writing often emphasizes the importance of discovery and learning, making it an engaging read for children. The book typically features colorful illustrations and interactive components that invite readers to participate in the exploration.
Ubiquitous computing, often referred to as "ubicomp," is a field of study within computer science and information technology that focuses on integrating computation into everyday environments and objects. Researchers in ubiquitous computing investigate how to seamlessly embed computational power in various devices and surroundings, allowing for seamless interaction between humans and technology. Key areas of interest for ubiquitous computing researchers include: 1. **Context Awareness**: Understanding and responding to the context in which users operate, such as their location, activities, and preferences.
Australian computer scientists are experts in the field of computer science who study, develop, and apply computational systems, algorithms, software, and theories in Australia. This group includes researchers, educators, and professionals who work across various domains, including artificial intelligence, cybersecurity, data science, software engineering, and human-computer interaction, among others. Australia has a thriving community of computer scientists affiliated with universities, research institutions, and private industry.
Bangladeshi computer scientists are individuals from Bangladesh who have made significant contributions to the field of computer science. This includes research, education, software development, and other areas related to computing and information technology. Bangladesh has a growing tech ecosystem, with universities, research institutions, and a vibrant IT industry that is producing skilled professionals and researchers in various domains such as artificial intelligence, software engineering, data science, cybersecurity, and information systems.

Pinned article: Introduction to the OurBigBook Project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 2.
    You can publish local OurBigBook lightweight markup files to either https://OurBigBook.com or as a static website
    .
    Figure 3.
    Visual Studio Code extension installation
    .
    Figure 4.
    Visual Studio Code extension tree navigation
    .
    Figure 5.
    Web editor
    . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
    Video 4.
    OurBigBook Visual Studio Code extension editing and navigation demo
    . Source.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact