Computational astronomy is a subfield of astronomy that utilizes computational techniques, algorithms, and models to solve complex problems and analyze astronomical data. It encompasses a wide range of activities, including: 1. **Data Analysis**: Processing and interpreting large datasets collected from telescopes, satellites, and other astronomical instruments. This involves using statistical methods, machine learning, and data mining techniques.
Computational astrophysics is a subfield of astrophysics that uses computational methods and algorithms to study celestial phenomena and understand the physical processes governing the universe. It combines physics, astronomy, and computer science to model, simulate, and analyze complex astrophysical systems.
Bernard Chazelle is a prominent computer scientist known for his contributions to algorithms and computational geometry. He has worked on various topics, including data structures, graph theory, and optimization. Chazelle is a professor at Princeton University and has authored several papers and books in his field. He is also known for his engaging teaching style and has made significant contributions to the educational resources in computer science.
Beta Attenuation Monitoring (BAM) is a method used to measure particulate matter concentration in the air. It relies on the principle of beta radiation attenuation, where a source of beta particles (usually from a radioactive material) emits radiation that passes through an ambient air sample containing particulate matter. As these beta particles encounter particles in the air, they lose energy or are absorbed, leading to a reduction in the intensity of the beta radiation that reaches a detector.
In the context of Lie groups and algebraic groups, a **maximal compact subgroup** is a specific type of subgroup that has particular significance in the study of group structures. ### Definition: A **maximal compact subgroup** of a Lie group \( G \) is a compact subgroup \( K \) of \( G \) such that there is no other compact subgroup \( H \) of \( G \) that properly contains \( K \) (i.e.
A "restricted product" typically refers to items that are subject to certain legal or regulatory limitations regarding their sale, distribution, or use. The specifics can vary widely depending on the context and jurisdiction, but here are some common categories of restricted products: 1. **Controlled Substances**: Pharmaceuticals or chemicals that are regulated due to their potential for abuse or harm (e.g., narcotics).
The May spectral sequence is a mathematical tool used in algebraic topology, particularly in the study of stable homotopy theory and the homotopy theory of spectra. Named after M. M. May, it is particularly useful for computing homotopy groups of spectra and understanding stable homotopy categories. The May spectral sequence arises in the context of a type of cohomology theory called stable cohomology.
The Dollar Auction is a classic game theory scenario that demonstrates how competitive bidding can lead to irrational behavior and losses for participants. It was first introduced by economist W. Brent Dorsey in the 1970s. Here’s how it typically works: 1. **Setup**: An auctioneer offers a dollar bill up for bid. The auction allows participants to bid any amount, starting at a very low value (often just a few cents).
Shogi notation is a system used to record and describe moves in the game of shogi, which is often referred to as Japanese chess. The notation is essential for analyzing games, studying strategies, and communicating about specific game positions. Here are the key components of shogi notation: ### Board Coordinates - The shogi board is an 9x9 grid, and coordinates are denoted by a combination of numbers and letters.
A Game Design Document (GDD) is a comprehensive blueprint for a video game that outlines all aspects of the game's design and development. It serves as a guide for the development team, ensuring that everyone involved in the project has a clear understanding of the game's vision, mechanics, story, characters, art style, and overall goals. ### Key Components of a Game Design Document: 1. **Game Overview**: - Title: The name of the game.
A lightmap is a technique used in computer graphics, particularly in the context of 3D rendering and game development, to pre-calculate lighting effects for static objects in a scene. Lightmaps store the indirect lighting information of surfaces in a texture, allowing for more efficient rendering during real-time applications. Here's a breakdown of how lightmaps work: 1. **Pre-calculation**: During the development phase, rendering software calculates how light interacts with surfaces in a scene.
A narrative designer is a professional who specializes in crafting the storytelling aspects of various media, particularly in video games, but also in other interactive experiences such as virtual reality, mobile apps, and transmedia projects. Their role typically combines elements of writing, game design, and storytelling to create immersive narratives that enhance player engagement and experience.
The New York Game Awards is an annual event that celebrates achievements in the video game industry. Established in 2014, the awards are presented by the New York Videogame Critics Circle, a group of video game journalists and critics. The event honors various categories, including Game of the Year, Best Indie Game, Best Mobile Game, and more, recognizing both major and independent developers.
Cooperative video games are a genre of video games designed to be played by multiple players working together towards a common goal. Unlike competitive games, where players compete against each other, cooperative games emphasize teamwork, communication, and collaboration to achieve objectives, complete missions, or overcome challenges. Key features of cooperative video games include: 1. **Teamwork:** Players must often coordinate their actions, strategize together, and support one another to progress in the game.
Archaeogaming is an interdisciplinary field that combines elements of archaeology and video game studies to explore the relationships between games and archaeological practices, themes, and representations of the past. It involves the study of how video games and virtual environments can be used to simulate, represent, or reflect archaeological concepts, as well as how archaeological methods can be applied to analyze and interpret games.
Hotseat is a multiplayer gaming mode typically used in turn-based games where multiple players share the same physical device, such as a computer or console. In this mode, players take turns playing the game, allowing each participant to make their moves or decisions sequentially without needing separate accounts or devices. The term "hotseat" originated from tabletop role-playing games and board games, where players would sit around a table and take their turns in a rotating fashion.
A single-player video game is a type of video game designed to be played by one player at a time. In these games, the player typically controls a single character or avatar within the game's world and embarks on various objectives, quests, missions, or challenges. The experience is often narrative-driven, and the gameplay can vary widely, ranging from action and adventure to role-playing, puzzle-solving, and simulation.
A sound test typically refers to an assessment or evaluation of audio equipment, sound quality, or audio performance. This can take various forms depending on the context: 1. **Audio Equipment Testing**: This could involve checking speakers, microphones, headphones, or other audio gear for sound quality, clarity, volume levels, and frequency response. 2. **Music Production**: In a studio setting, a sound test might be conducted to ensure that instruments and vocals are recorded properly and that the mix sounds balanced.
Toys-to-life is a gaming trend that allows physical toys to interact with video games through technology such as NFC (Near Field Communication) or RFID (Radio-frequency identification). This concept combines physical and digital play, enabling players to use real-world figurines or objects that can be placed on a special portal or base to unlock characters, abilities, or items within a game.
Plumbing drawing is a type of technical drawing that illustrates the plumbing systems and layout of a building. It is an essential component in the design and construction of residential, commercial, and industrial structures. Plumbing drawings provide detailed information about the installation and location of plumbing fixtures, pipes, valves, and drainage systems. Key elements typically included in plumbing drawings are: 1. **Layout of Systems**: This includes the configuration of water supply lines, drainage and venting systems, and waste disposal.

Pinned article: Introduction to the OurBigBook Project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 2.
    You can publish local OurBigBook lightweight markup files to either https://OurBigBook.com or as a static website
    .
    Figure 3.
    Visual Studio Code extension installation
    .
    Figure 4.
    Visual Studio Code extension tree navigation
    .
    Figure 5.
    Web editor
    . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
    Video 4.
    OurBigBook Visual Studio Code extension editing and navigation demo
    . Source.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact