Open source driver/hardware interface specification??? E.g. on Ubuntu, a large part of the nastiest UI breaking bugs Ciro Santilli encountered over the years have been GPU related. Do you think that is a coincidence??? E.g. ubuntu 21.10 does not wake up from suspend.
Linus Torvalds saying "Nvidia Fuck You" (2012)
Source. How Nvidia Won Graphics Cards by Asianometry (2021)
Source. - Doom was the first killer app of personal computer 3D graphics! As opposed to professional rendering e.g. for CAD as was supported by Silicon Graphics
- youtu.be/TRZqE6H-dww?t=694 they bet on Direct3D
- youtu.be/TRZqE6H-dww?t=749 they wrote their own drivers. At the time, most drivers were written by the computer manufacturers. That's insane!
How Nvidia Won AI by Asianometry (2022)
Source. This company is a bit like Sun Microsystems, you can hear a note of awe in the voice of those who knew it at its peak. This was a bit before Ciro Santilli's awakening.
Both of them and Sun kind of died in the same way, unable to move from the workstation to the personal computer fast enough, and just got killed by the scale of competitors who did, notably Nvidia for graphics cards.
Some/all Nintendo 64 games were developed on it, e.g. it is well known that this was the case for Super Mario 64.
Silicon Graphics Promo (1987)
Source. Highlights that this was one of the first widely available options for professional engineers/designers to do real-time 3D rendering for their designs. Presumably before it, you had to do use scripting to CPU render and do any changes incrementally by modifying the script.Inferior compared to self-directed learning, but better than the traditional "everyone gets the same" approach.
Basically the opposite of security through obscurity, though slightly more focused on cryptography.
TODO: use the results from the quantum harmonic oscillator solution to precisely illustrate the discussion at Schrödinger picture with a concrete example.
The idea the the wave function of a small observed system collapses "obviously" cannot be the full physical truth, only a very useful approximation of reality.
Because then are are hard pressed to determine the boundary between what collapses and what doesn't, and there isn't such a boundary, as everything is interacting, including the observer.
The many-worlds interpretation is an elegant explanation for this. Though it does feel a bit sad and superfluous.
The time-independent Schrödinger equation is a variant of the Schrödinger equation defined as:
Equation 1.
Time-independent Schrodinger equation
. So we see that for any Schrödinger equation, which is fully defined by the Hamiltonian , there is a corresponding time-independent Schrödinger equation, which is also uniquely defined by the same Hamiltonian.
The cool thing about the Time-independent Schrödinger equation is that we can always reduce solving the full Schrödinger equation to solving this slightly simpler time-independent version, as described at: Section "Solving the Schrodinger equation with the time-independent Schrödinger equation".
Because this method is fully general, and it simplifies the initial time-dependent problem to a time independent one, it is the approach that we will always take when solving the Schrodinger equation, see e.g. quantum harmonic oscillator.
Where derivation == "intuitive routes", since a "law of physics" cannot be derived, only observed right or wrong.
TODO also comment on why are complex numbers used in the Schrodinger equation?.
Some approaches:
- en.wikipedia.org/w/index.php?title=Schr%C3%B6dinger_equation&oldid=964460597#Derivation: holy crap, this just goes all in into a Lie group approach, nice
- Richard Feynman's derivation of the Schrodinger equation:
- physics.stackexchange.com/questions/263990/feynmans-derivation-of-the-schrödinger-equation
- www.youtube.com/watch?v=xQ1d0M19LsM "Class Y. Feynman's Derivation of the Schrödinger Equation" by doctorphys (2020)
- www.youtube.com/watch?v=zC_gYfAqjZY&list=PL54DF0652B30D99A4&index=53 "I5. Derivation of the Schrödinger Equation" by doctorphys
Pinned article: Introduction to the OurBigBook Project
Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
Intro to OurBigBook
. Source. We have two killer features:
- topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculusArticles of different users are sorted by upvote within each article page. This feature is a bit like:
- a Wikipedia where each user can have their own version of each article
- a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.Figure 1. Screenshot of the "Derivative" topic page. View it live at: ourbigbook.com/go/topic/derivativeVideo 2. OurBigBook Web topics demo. Source. - local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
- to OurBigBook.com to get awesome multi-user features like topics and likes
- as HTML files to a static website, which you can host yourself for free on many external providers like GitHub Pages, and remain in full control
Figure 3. Visual Studio Code extension installation.Figure 4. Visual Studio Code extension tree navigation.Figure 5. Web editor. You can also edit articles on the Web editor without installing anything locally.Video 3. Edit locally and publish demo. Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.Video 4. OurBigBook Visual Studio Code extension editing and navigation demo. Source. - Infinitely deep tables of contents:
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact





