github.com/deepmind/lab/tree/master/game_scripts/levels/contributed/dmlab30 has some good games with video demos on YouTube, though for some weird reason they are unlisted.
TODO get one of the games running. Instructions: github.com/deepmind/lab/blob/master/docs/users/build.md. This may helpgithub.com/deepmind/lab/issues/242: "Complete installation script for Ubuntu 20.04".
It is interesting how much overlap some of those have with Ciro's 2D reinforcement learning games
- analyticsindiamag.com/5-open-source-recommender-systems-you-should-try-for-your-next-project/ 5 Open-Source Recommender Systems You Should Try For Your Next Project (2019)
He quit Mozilla in 2016 to try and commercialize an
rr extension called Pernosco.But as of 2022, he advertised himself as part of "Google Research", so maybe that went under, sample source: archive.ph/o9622. TODO when did he start? There's apparently an unrelated homonym: www.linkedin.com/in/rob-ocallahan/
He's apparently very religious, and very New Zelandish, twitter.com/rocallahan auto-describes:Terry A. Davis and D. Richard Hipp come to mind. One is tempted to speculate a correlation even, the proportion amongst systems programmers feels so much higher than in other areas of programming! Maybe it is because you have to be a God to do it in the first place.
Christian. Repatriate Kiwi.
Robert O'Callahan interview by Toby Ho (2022)
Source. Next, in the and then let's create the then back on the mlperf directory we download our model:and finally run!which gives on P51:where The
imagenette2 directory, first let's create a 224x224 scaled version of the inputs as required by the benchmark at mlcommons.org/en/inference-datacenter-21/:#!/usr/bin/env bash
rm -rf val224x224
mkdir -p val224x224
for syndir in val/*: do
syn="$(dirname $syndir)"
for img in "$syndir"/*; do
convert "$img" -resize 224x224 "val224x224/$syn/$(basename "$img")"
done
doneval_map.txt file to match the format expected by MLPerf:#!/usr/bin/env bash
wget https://gist.githubusercontent.com/aaronpolhamus/964a4411c0906315deb9f4a3723aac57/raw/aa66dd9dbf6b56649fa3fab83659b2acbf3cbfd1/map_clsloc.txt
i=0
rm -f val_map.txt
while IFS="" read -r p || [ -n "$p" ]; do
synset="$(printf '%s\n' "$p" | cut -d ' ' -f1)"
if [ -d "val224x224/$synset" ]; then
for f in "val224x224/$synset/"*; do
echo "$f $i" >> val_map.txt
done
fi
i=$((i + 1))
done < <( sort map_clsloc.txt )wget https://zenodo.org/record/4735647/files/resnet50_v1.onnxDATA_DIR=/mnt/sda3/data/imagenet/imagenette2 time ./run_local.sh onnxruntime resnet50 cpu --accuracyTestScenario.SingleStream qps=164.06, mean=0.0267, time=23.924, acc=87.134%, queries=3925, tiles=50.0:0.0264,80.0:0.0275,90.0:0.0287,95.0:0.0306,99.0:0.0401,99.9:0.0464qps presumably means "querries per second". And the time results:446.78user 33.97system 2:47.51elapsed 286%CPU (0avgtext+0avgdata 964728maxresident)ktime=23.924 is much smaller than the time executable because of some lengthy pre-loading (TODO not sure what that means) that gets done every time:INFO:imagenet:loaded 3925 images, cache=0, took=52.6sec
INFO:main:starting TestScenario.SingleStreamLet's try on the GPU now:which gives:TODO lower
DATA_DIR=/mnt/sda3/data/imagenet/imagenette2 time ./run_local.sh onnxruntime resnet50 gpu --accuracyTestScenario.SingleStream qps=130.91, mean=0.0287, time=29.983, acc=90.395%, queries=3925, tiles=50.0:0.0265,80.0:0.0285,90.0:0.0405,95.0:0.0425,99.0:0.0490,99.9:0.0512
455.00user 4.96system 1:59.43elapsed 385%CPU (0avgtext+0avgdata 975080maxresident)kqps on GPU!70,000 28x28 grayscale (1 byte per pixel) images of hand-written digits 0-9, i.e. 10 categories. 60k are considered training data, 10k are considered for test data.
This is THE "OG" computer vision dataset.
Playing with it is the de-facto computer vision hello world.
It was on this dataset that Yann LeCun made great progress with the LeNet model. Running LeNet on MNIST has to be the most classic computer vision thing ever. See e.g. activatedgeek/LeNet-5 for a minimal and modern PyTorch educational implementation.
But it is important to note that as of the 2010's, the benchmark had become too easy for many applications. It is perhaps fair to say that the next big dataset revolution of the same importance was with ImageNet.
The dataset could be downloaded from yann.lecun.com/exdb/mnist/ but as of March 2025 it was down and seems to have broken from time to time randomly, so Wayback Machine to the rescue:but doing so is kind of pointless as both files use some crazy single-file custom binary format to store all images and labels. OMG!
wget \
https://web.archive.org/web/20120828222752/http://yann.lecun.com/exdb/mnist/train-images-idx3-ubyte.gz \
https://web.archive.org/web/20120828182504/http://yann.lecun.com/exdb/mnist/train-labels-idx1-ubyte.gz \
https://web.archive.org/web/20240323235739/http://yann.lecun.com/exdb/mnist/t10k-images-idx3-ubyte.gz \
https://web.archive.org/web/20240328174015/http://yann.lecun.com/exdb/mnist/t10k-labels-idx1-ubyte.gz
OK-ish data explorer: knowyourdata-tfds.withgoogle.com/#tab=STATS&dataset=mnist
Includes its own copy of sqlite3, you don't use the system one, which is good to ensure compatibility. The version is shown at: github.com/mapbox/node-sqlite3/blob/918052b538b0effe6c4a44c74a16b2749c08a0d2/deps/common-sqlite.gypi#L3 SQLite source is tracked compressed in-tree: github.com/mapbox/node-sqlite3/blob/918052b538b0effe6c4a44c74a16b2749c08a0d2/deps/sqlite-autoconf-3360000.tar.gz horrendous. This explains why it takes forever to clone that repository. People who don't believe in git submodules, there's even an official Git mirror at: github.com/sqlite/sqlite
It appears to spawn its own threads via its C extension (since JavaScript is single threaded and and SQLite is not server-based), which allows for parallel queries using multiple threads: github.com/mapbox/node-sqlite3/blob/v5.0.2/src/threading.h
Hello world example: nodejs/node-sqlite3/index.js.
As of 2021, this had slumped back a bit, as maintainers got tired. Unmerged pull requests started piling more, and
better-sqlite3 Node.js package started pulling ahead a little.- github.com/mapbox/node-sqlite3/issues/1381
FATAL ERROR: Error::ThrowAsJavaScriptException napi_throwwith Node.jsworker_threadsvsbetter-sqlite3Node.js package github.com/JoshuaWise/better-sqlite3/issues/237
Ciro Santilli considered this as the basis for Ciro's 2D reinforcement learning games, but ultimately decided it was a bit too messy. Nice overall though.
Pinned article: Introduction to the OurBigBook Project
Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
Intro to OurBigBook
. Source. We have two killer features:
- topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculusArticles of different users are sorted by upvote within each article page. This feature is a bit like:
- a Wikipedia where each user can have their own version of each article
- a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.Figure 1. Screenshot of the "Derivative" topic page. View it live at: ourbigbook.com/go/topic/derivativeVideo 2. OurBigBook Web topics demo. Source. - local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
- to OurBigBook.com to get awesome multi-user features like topics and likes
- as HTML files to a static website, which you can host yourself for free on many external providers like GitHub Pages, and remain in full control
Figure 3. Visual Studio Code extension installation.Figure 4. Visual Studio Code extension tree navigation.Figure 5. Web editor. You can also edit articles on the Web editor without installing anything locally.Video 3. Edit locally and publish demo. Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.Video 4. OurBigBook Visual Studio Code extension editing and navigation demo. Source. - Infinitely deep tables of contents:
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact









