The Carna botnet is a network of compromised computers that was used for unauthorized scanning of devices connected to the internet. It was discovered in 2012 and is primarily known for its large-scale surveillance of the Internet of Things (IoT) and other devices. The botnet was named after the project "Carna" which was created by a group of researchers who used it to conduct a study on the security and prevalence of various devices on the internet.
A "content house" refers to a shared living space where creators, typically influencers or social media personalities, live and collaborate on content creation. These houses are often populated by individuals who produce content for platforms like YouTube, TikTok, Instagram, and others. Key features of content houses include: 1. **Collaboration**: Residents collaborate on projects, videos, or other forms of content, helping each other grow their audiences.
The Digital Millennium Copyright Act (DMCA) is a United States copyright law enacted in 1998 that aims to modernize copyright laws for the digital age. The DMCA implements two treaties of the World Intellectual Property Organization (WIPO) and addresses copyright issues related to the internet and digital content.
An Internet Experiment Note (IEN) is a technical document used primarily in the early development and evolution of the Internet, particularly during the time when the ARPANET was transitioning to what we now know as the Internet. IENs were used to share experimental ideas, protocols, and implementations related to networking and the development of Internet standards. IENs often contained proposed methods, ongoing research, and contributions from various individuals and organizations working on the development of networking technologies.
The history of blogging is a fascinating journey that reflects the evolution of the internet and changes in how people communicate. Here’s a chronological overview of key developments in the history of blogging: ### 1. **Early Days (1990s)**: - **Personal Websites**: The concept of blogging began with personal websites in the early days of the internet. Individuals created simple HTML pages to share their thoughts, experiences, and interests online.
ICANN, or the Internet Corporation for Assigned Names and Numbers, is a nonprofit organization responsible for coordinating and managing the global domain name system (DNS) and IP address allocation. Established in 1998, ICANN's primary functions include: 1. **Domain Name Management**: ICANN oversees domain name registrations, ensuring that unique domain names are globally distributed and preventing duplication. 2. **IP Address Allocation**: The organization manages the allocation of IP address space, which is vital for internet connectivity.
The Internet Society (ISOC) is a global nonprofit organization founded in 1992 with a mission to promote the open development, evolution, and use of the Internet for the benefit of all people. The organization supports various initiatives related to Internet standards, education, and policy, working to ensure that the Internet remains a powerful tool for communication, innovation, and economic development.
As of my last update, here is a list of some of the oldest currently registered Internet domain names: 1. **symbolics.com** - Registered on March 15, 1985, it is often considered the first registered domain name. 2. **bbn.com** - Registered on April 24, 1985. BBN Technologies is known for its work on ARPANET and the development of various internet technologies. 3. **think.
Mozilla Corp. v. FCC is a significant legal case concerning net neutrality and the regulatory authority of the Federal Communications Commission (FCC) over broadband internet services. The case arose after the FCC repealed its 2015 decision to classify broadband internet access as a telecommunications service under Title II of the Communications Act. This 2015 classification provided stronger net neutrality protections, preventing internet service providers (ISPs) from engaging in practices such as throttling, blocking, or prioritizing certain content.
Mozilla localizations refer to the process of adapting Mozilla software products (like the Firefox web browser) for specific languages and cultures. This process involves translating user interface elements, documentation, and support materials into various languages, making the software accessible to a global audience. Localizations not only include direct translation of text but often also require consideration of cultural nuances, date and time formats, number formats, and other region-specific features.
NEARnet is a decentralized layer of the NEAR Protocol blockchain ecosystem that facilitates high-performance, secure, and scalable applications. It is designed to provide developers and projects with a robust framework for building and deploying decentralized applications (dApps). NEARnet leverages the underlying technology of the NEAR Protocol, which uses a unique sharding mechanism to enable fast transaction processing and low fees, making it suitable for a wide variety of use cases.
Randall G. Hulet is a prominent physicist known for his work in the field of atomic, molecular, and optical physics. He is particularly recognized for his contributions to the study of ultracold atomic gases and Bose-Einstein condensates. His research often involves manipulating atoms at extremely low temperatures to explore quantum phenomena and the behavior of quantum systems. Hulet has held academic positions at institutions such as Rice University, where he has been involved in both teaching and research.
The National Science Foundation Network (NSFNET) was a program initiated by the National Science Foundation (NSF) in the United States in the mid-1980s to promote and support advanced research and education in science and engineering through the development of a national backbone network. NSFNET served as a crucial infrastructure for the burgeoning internet, allowing academic and research institutions to connect with one another. Originally, NSFNET began as a way to link supercomputing centers to researchers across the country.
NeXT Computer, Inc. was a computer platform development company founded in 1985 by Steve Jobs after he left Apple Inc. The company aimed to create advanced workstations for higher education and business markets. The flagship product was the NeXT Computer, which was introduced in 1988. Notable features of the NeXT Computer included its unique case design made from black magnesium alloy, a built-in optical disk drive, and its NeXTSTEP operating system, which was based on Unix.
The North American Network Operators' Group (NANOG) is a collective of network operators, engineers, and other professionals involved in the development and management of the Internet's infrastructure. Founded in 1994, NANOG serves as a forum for the discussion and dissemination of technical information related to the operation of inter-domain routing and network architecture.
Telnet is a network protocol that allows for remote communication with a device over a TCP/IP network. It was developed in the early days of the internet and operates on the application layer of the Internet Protocol Suite. The main purpose of Telnet is to enable users to access remote computers or servers and execute commands in a text-based interface, essentially allowing for remote login.
SATNET, short for Satellite Network, is a term that generally refers to communication networks that utilize satellites to provide data and telecommunications services. The concept often involves using satellites in geostationary or low Earth orbits to relay signals between ground stations and users, facilitating long-distance communication, internet access, and broadcasting services. Historically, SATNET also refers to a specific early satellite-based network developed in the 1970s as part of research efforts to explore computer networking over satellites.
Software Heritage is an initiative aimed at preserving the source code of software projects for future generations. Launched in 2016 by the Software Heritage Foundation, its main goal is to create a comprehensive archive of all publicly available software source code, making it accessible for research, education, and software development.
The Internet Hunt is a scavenger hunt-style game or competition that typically involves participants using the internet to find specific information, solve puzzles, or complete various tasks. Participants may be given a list of challenges or clues that they need to research online, often requiring them to use their problem-solving skills and knowledge of online resources. Sometimes, these events are organized as part of community activities, educational programs, or online forums, and they can vary in complexity and duration.
Pinned article: Introduction to the OurBigBook Project
Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
Intro to OurBigBook
. Source. We have two killer features:
- topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculusArticles of different users are sorted by upvote within each article page. This feature is a bit like:
- a Wikipedia where each user can have their own version of each article
- a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.Figure 1. Screenshot of the "Derivative" topic page. View it live at: ourbigbook.com/go/topic/derivativeVideo 2. OurBigBook Web topics demo. Source. - local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
- to OurBigBook.com to get awesome multi-user features like topics and likes
- as HTML files to a static website, which you can host yourself for free on many external providers like GitHub Pages, and remain in full control
Figure 3. Visual Studio Code extension installation.Figure 4. Visual Studio Code extension tree navigation.Figure 5. Web editor. You can also edit articles on the Web editor without installing anything locally.Video 3. Edit locally and publish demo. Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.Video 4. OurBigBook Visual Studio Code extension editing and navigation demo. Source. - Infinitely deep tables of contents:
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact





