E notation by Ciro Santilli 37 Updated 2025-07-16
What do you prefer, 1 \times 10^{10} or 1E10.
Matrix Lie group by Ciro Santilli 37 Updated 2025-07-16
This important and common simple case has easy properties.
Schrödinger picture by Ciro Santilli 37 Updated 2025-07-16
To better understand the discussion below, the best thing to do is to read it in parallel with the simplest possible example: Schrödinger picture example: quantum harmonic oscillator.
The state of a quantum system is a unit vector in a Hilbert space.
"Making a measurement" for an observable means applying a self-adjoint operator to the state, and after a measurement is done:
Those last two rules are also known as the Born rule.
Self adjoint operators are chosen because they have the following key properties:
Perhaps the easiest case to understand this for is that of spin, which has only a finite number of eigenvalues. Although it is a shame that fully understanding that requires a relativistic quantum theory such as the Dirac equation.
The next steps are to look at simple 1D bound states such as particle in a box and quantum harmonic oscillator.
The solution to the Schrödinger equation for a free one dimensional particle is a bit harder since the possible energies do not make up a countable set.
This formulation was apparently called more precisely Dirac-von Neumann axioms, but it because so dominant we just call it "the" formulation.
Quantum Field Theory lecture notes by David Tong (2007) mentions that:
if you were to write the wavefunction in quantum field theory, it would be a functional, that is a function of every possible configuration of the field .
ExpertRank by Ciro Santilli 37 Updated 2025-07-16
Was adopted by AskJeeves in 2001.
The Google Story Chapter 11. "The Google Economy" comments:
As they saw it, generation one was AltaVista, generation two was Google, and generation three was Teoma, or what Ask Jeeves came to refer to as Expert Rank. Teoma's technology involved mathematical formulas and calculations that went beyond Google's PageRank system, which was based on popularity. In fact, the concept had been cited in the original Stanford University paper written by Sergey Brin and Larry Page as one of the methods that could be used to rank indexed Web sites in response to search requests. "They called their method global popularity and they called this method local popularity, meaning you look more granularly at the Web and see who the authoritative sources are," Lanzone said. He said Brin an Page had concluded that local popularity would be exceedingly difficult to execute well, because either it would require too much processing power to do it in real time or it would take too long.
googlesystem.blogspot.com/2006/03/expertrank-authoritative-search.html mentions
ExpertRank is an evolution of IBM's CLEVER project, a search engine that never made it to public.
and:
The difference between PageRank and ExpertRank is that for ExpertRank the quality of the page is important and that quality is not absolute, but it's relative to a subject.
There are other more recent algorithms with similar names, and are prehaps related:
This channel contains several 2D continuous simulations and explains AI techniques used.
The engine appears to be open source: github.com/Primer-Learning/PrimerTools (previously at: github.com/Helpsypoo/primer). Models are closed source however.
They have several interesting multiagent game ideas.
Claims Unity-based, so has the downside of relying on a non-FOSS engine.
Ciro became mildly jealous of this channel when he found out about it, because at 800k subscribers at the time, the creator is likely able to make a living off of it, something which Ciro thought impossible.
As of 2022 he was at 1.6M followers with only 17 videos! Of course, much of those videos is about the software and they require infinite development hours to video time ratios.
Much of this success hinges a large part on the amazing 3D game presentation.
Well done!
Created by Justin Helps. Awesome name.
To make things better, the generically named channel is also the title of one of the best films of al time: Primer (2004).
Video 1.
Simulating Foraging Decisions by Primer (2020)
Source.
Lorentz group by Ciro Santilli 37 Updated 2025-07-16
Subgroup of the Poincaré group without translations. Therefore, in those, the spacetime origin is always fixed.
Or in other words, it is as if two observers had their space and time origins at the exact same place. However, their space axes may be rotated, and one may be at a relative speed to the other to create a Lorentz boost. Note however that if they are at relative speeds to one another, then their axes will immediately stop being at the same location in the next moment of time, so things are only valid infinitesimally in that case.
This group is made up of matrix multiplication alone, no need to add the offset vector: space rotations and Lorentz boost only spin around and bend things around the origin.
One definition: set of all 4x4 matrices that keep the Minkowski inner product, mentioned at Physics from Symmetry by Jakob Schwichtenberg (2015) page 63. This then implies:

Pinned article: Introduction to the OurBigBook Project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 5. . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact