The Bateman–Horn conjecture is a hypothesis in number theory concerning the distribution of prime numbers in certain arithmetic progressions. It was proposed by the mathematicians Paul T. Bateman and Benjamin M. Horn in the 1960s. The conjecture states that for a given set of linear polynomials, the number of primes produced by these polynomials, under certain conditions, can be predicted based on the properties of the coefficients and the values at which these polynomials are evaluated.
Landau's problems refer to a list of open problems in physics and mathematics that were posed by the renowned Soviet physicist Lev Landau. These problems primarily focus on theoretical issues in condensed matter physics, statistical mechanics, and other areas where Landau made significant contributions. One of the most famous of these problems is related to the nature of phase transitions in materials and the theoretical understanding of critical phenomena.
The Manin conjecture, proposed by Yuri Manin in the 1970s, is a conjecture in the field of arithmetic geometry. Specifically, it relates to the study of rational points on algebraic varieties, particularly Fano varieties, which are a special class of projective algebraic varieties with ample anticanonical bundles.
Schanuel's conjecture is a conjecture in transcendental number theory proposed by Stephen Schanuel in the 1960s. It provides a statement about the transcendence of certain numbers related to algebraic numbers and transcendental numbers.
Vojta's conjecture is a conjecture in the field of arithmetic geometry, named after the mathematician Paul Vojta. It deals with the distribution of rational points on algebraic varieties and is closely related to Diophantine geometry, which studies solutions to polynomial equations. In simple terms, Vojta's conjecture can be thought of as a generalization of the Zsigmondy theorem and the Bombieri-Lang conjecture.
"The Lady Tasting Tea" is a popular science book written by David Salsburg, published in 2001. The book explores the history and development of statistics, particularly in the context of scientific research. Its title refers to a famous story about a lady who was purported to be able to tell whether tea was poured into a cup before or after the milk, which illustrates concepts of hypothesis testing and the importance of statistical methods.
Finite promise games and greedy clique sequences are concepts from theoretical computer science and combinatorial game theory. ### Finite Promise Games Finite promise games are a type of two-player game where players make moves according to certain rules, but they are also constrained by promises. In these games, players make a finite number of moves and usually have some shared knowledge about the game state.
TacTix is a term that may refer to various things, depending on the context. It could be the name of a game, a specific technology, software, or even a company. Without more specific context, it's challenging to provide an exact answer. If you are referring to a particular product, game, or concept, could you provide more details?
Pattern Blocks are a popular educational tool often used in early childhood and elementary education to teach various mathematical concepts such as spatial awareness, geometry, symmetry, and fractions. These blocks are typically made of wood or plastic and come in various shapes, including triangles, squares, hexagons, parallelograms, and trapezoids, each usually in different colors.
Novels about mathematics blend storytelling with mathematical concepts, often featuring mathematicians as characters or exploring themes related to mathematical ideas. Here are some notable examples: 1. **"Flatland: A Romance of Many Dimensions" by Edwin A. Abbott** - This classic novella explores dimensions and shapes through the story of a two-dimensional world inhabited by geometric figures. It serves as a satire on Victorian society and an exploration of higher dimensions.
Artifact Puzzles is a company that specializes in creating high-quality wooden jigsaw puzzles. Their puzzles are known for being visually appealing and intricately designed, often featuring artwork from various categories including landscapes, animals, nature, and more. What sets Artifact Puzzles apart is not only the material they use but also the unique shapes of the puzzle pieces, which can include whimsically shaped pieces that contribute to a more engaging puzzling experience.
Hoppers is a puzzle game that challenges players to move characters or items across a grid-like board. The concept typically involves hopping over obstacles or other pieces to reach a designated goal or finish line. The gameplay often requires strategic thinking and planning to determine the best moves while considering limitations such as the ability only to jump over specific items. The game may come in various themes and styles, including digital formats for computers and mobile devices or physical board games.
An "impossible bottle" is a type of novelty item or magic trick where a seemingly ordinary object, such as a bottle, contains another object or a series of objects that appear to be too large to fit through the bottle's opening. Typically, this involves bending, folding, or otherwise manipulating the object in such a way that it can be inserted into the bottle, creating a visual puzzle or illusion.
A puzzle box is a type of mechanical puzzle that often has sliding or interlocking pieces which must be manipulated in a specific way to open it. These boxes come in various designs and complexity levels and can be made from different materials, such as wood, plastic, or metal. Puzzle boxes typically contain a hidden compartment, and the challenge lies in figuring out the correct sequence of moves or actions needed to unlock the box and reveal its contents.
The Skewb Ultimate is a three-dimensional mechanical puzzle and a twisty puzzle similar to the traditional Skewb. It is a variation that features a more complex mechanism and additional colors, making it more challenging to solve. The Skewb Ultimate is characterized by its unique design, where it can twist in multiple directions, and each face can be turned independently.
The term "lamina emergent mechanism" does not correspond to any widely recognized concept in established fields like engineering, biology, or physics as of my last knowledge update in October 2023.
The Dragon Curve is a type of fractal that can be generated through iterative processes. It was first discovered by the mathematician John Heighway, along with his colleagues, in the 1960s. The Dragon Curve exhibits self-similarity, meaning that it looks similar at different scales. To construct a Dragon Curve, you can follow these steps: 1. **Start with a line segment:** Begin with a straight line segment, which represents the first iteration.
As of my last knowledge update in October 2021, I don't have any specific information regarding "Conrad Henfling." It's possible that it's a name of an individual, character, or something more recent that has emerged after that time.
Tantrix is a puzzle and strategy game that involves tiles featuring colored paths. Each tile is rectangular and has a combination of colors on its edges, and the objective is to create connected paths or loops of a single color. The game can be played solo or with multiple players, and it often involves spatial reasoning and planning. In addition to the original tile-based game, there are variations and extensions of Tantrix, including different game modes and challenges.

Pinned article: Introduction to the OurBigBook Project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 2.
    You can publish local OurBigBook lightweight markup files to either https://OurBigBook.com or as a static website
    .
    Figure 3.
    Visual Studio Code extension installation
    .
    Figure 4.
    Visual Studio Code extension tree navigation
    .
    Figure 5.
    Web editor
    . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
    Video 4.
    OurBigBook Visual Studio Code extension editing and navigation demo
    . Source.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact