This is the standard model.
Ciro Santilli's preferred visualization of the real projective plane is a small variant of the standard "lines through origin in ".
For those sphere points in the circle on the x-y plane, you should think of them as magic poins that are identified with the corresponding antipodal point, also on the x-y, but on the other side of the origin. So basically you you can teleport from one of those to the other side, and you are still in the same point.
Ciro likes this model because then all the magic is confined just to the part of the model, and everything else looks exactly like the sphere.
It is useful to contrast this with the sphere itself. In the sphere, all points in the circle are the same point. But this is not the case for the projective plane. You cannot instantly go to any other point on the by just moving a little bit, you have to walk around that circle.
Spherical cap model of the real projective plane
. On the x-y plane, you can magically travel immediately between antipodal points such as A/A', B/B' and C/C'. Or equivalently, those pairs are the same point. Every other point outside the x-y plane is just a regular point like a normal sphere.The first proper galaxy near the Milky Way is the Andromeda Galaxy. Everything else in the middle is a satellite of either of of those.
Some notable examples:
Chat programs that don't have a proper web-only operation and force you to have a mobile phone, e.g. WhatsApp.
Heck, even Signal, which is supposed to be super secure and good for your privacy, forces you to disclose your freaking cell phone to all contacts! lifehacker.com/how-to-use-signal-without-revealing-your-private-phone-1818996580
It seems impossible to avoid the signaling server. With signaling server:
Ciro Santilli's email can be found by cloning one of his repositories on GitHub. It is also given at: Section "How to contact Ciro Santilli".
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