Fourier series by Ciro Santilli 37 Updated +Created
Approximates an original function by sines. If the function is "well behaved enough", the approximation is to arbitrary precision.
Fourier's original motivation, and a key application, is solving partial differential equations with the Fourier series.
The Fourier series behaves really nicely in , where it always exists and converges pointwise to the function: Carleson's theorem.
Video 1.
But what is a Fourier series? by 3Blue1Brown (2019)
Source. Amazing 2D visualization of the decomposition of complex functions.
The history of computer science is a vast and intricate narrative that traces the evolution of computing from ancient tools to the sophisticated technologies we use today. Here's an overview of key milestones and developments in the history of computer science: ### Ancient Foundations - **Abacus (circa 2400 BC)**: One of the earliest known devices for performing arithmetic calculations. - **Algorithms**: The concept of algorithms dates back to ancient civilizations; for example, Euclid's algorithm for finding the greatest common divisor.
The term "19th century in computing" typically refers to the foundational ideas and early mechanical devices that laid the groundwork for the field of computing as we know it today.
The 1940s were a pivotal decade in the history of computing, marking the transition from mechanical computing devices to electronic computers. Here are some key developments and milestones from that era: 1. **ENIAC (Electronic Numerical Integrator and Computer)**: Completed in 1945, ENIAC is often considered the first general-purpose electronic digital computer. It was developed by John W. Mauchly and J. Presper Eckert at the University of Pennsylvania.
20th-century software refers to computer programs and applications that were developed during the 20th century, primarily between the 1940s and the end of the century in 1999. This period witnessed the evolution of software from early machine code to more sophisticated high-level programming languages and operating systems.
Ancient Greek logicians were philosophers and thinkers in ancient Greece who studied the principles of reasoning and argumentation. This intellectual tradition primarily emerged in the 5th and 4th centuries BCE and laid the groundwork for formal logic as we understand it today. The most notable figure in Ancient Greek logic is Aristotle (384–322 BCE), who is often considered the father of formal logic. He developed the syllogism, a form of deductive reasoning that involves drawing conclusions from premises.
Diairesis by Wikipedia Bot 0
Diæresis (sometimes written as "diaeresis") is a diacritical mark that consists of two dots placed over a vowel. In English, it is often used to indicate that two adjacent vowels should be pronounced separately rather than as a single sound. For example, in the word "naïve," the diæresis over the "i" indicates that it should be pronounced distinctly from the "a" rather than creating a diphthong.
"Dictum de omni et nullo" is a Latin phrase that translates to "the saying about all and none." It is a principle from medieval scholastic philosophy and logic, particularly associated with the works of Peter Abelard and later in discussions of categorical logic. The principle addresses the scope of quantification in logical statements and can be understood as dealing with the relationships between universal affirmative (all) and universal negative (none) statements.
Logos by Wikipedia Bot 0
"Logos" is a term with multiple meanings and uses, primarily found in philosophy, rhetoric, and theology. Here are some of the key contexts in which "logos" is significant: 1. **Philosophy**: In ancient Greek philosophy, particularly in the work of Heraclitus, "logos" referred to the principle of order and knowledge. It is often interpreted as the rational structure of the universe, suggesting that there is a logical reason behind the cosmos's existence and functioning.

Pinned article: ourbigbook/introduction-to-the-ourbigbook-project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
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    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 5. . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
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    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
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