Borůvka's algorithm is a greedy algorithm used to find the Minimum Spanning Tree (MST) of a connected, weighted graph. Named after Czech mathematician Otakar Borůvka, the algorithm operates in the following manner: ### Steps of Borůvka's Algorithm: 1. **Initialization**: Start with each vertex in the graph as its own separate component (or tree).
Courcelle's theorem is a significant result in theoretical computer science and graph theory. It states that any property of graphs that can be expressed in monadic second-order logic (MSO) can be decided in linear time for graphs of bounded tree-width. In more formal terms, if a graph has a bounded tree-width, then there exists an algorithm that can determine whether the graph satisfies a given property expressible in MSO.
Graph bandwidth is a measure of how "spread out" the vertices of a graph are when it is represented in a certain way, particularly in terms of the adjacency matrix of the graph. Specifically, for a given graph \( G \) with vertex set \( V \), if we arrange the vertices in a specific order or permutation, the bandwidth is defined as the maximum distance between any two vertices that are connected by an edge in that arrangement.
A light-gas gun is a type of experimental projectile launcher that uses a combination of gas and light to accelerate projectiles to very high velocities. It is primarily used in scientific research and testing, particularly in the fields of materials science, aerospace engineering, and ballistics. The concept of a light-gas gun was developed to simulate the conditions of high-speed impacts that materials and structures might experience during events such as space re-entry or impact from meteoroids.
The Clique Percolation Method (CPM) is a technique used in network analysis to identify and extract overlapping communities within a graph. This method is particularly useful for detecting structures that are not only connected but also share common vertices in a complex network, which is a common characteristic of many real-world networks such as social networks, biological networks, and information networks.
Depth-first search (DFS) is an algorithm used for traversing or searching through tree or graph data structures. The algorithm starts at a selected node (often referred to as the "root" in trees) and explores as far as possible along each branch before backtracking. This method allows DFS to explore deep into a structure before returning to explore other nodes.
Dijkstra's algorithm is a well-known algorithm used for finding the shortest path from a starting node to all other nodes in a weighted graph. It was conceived by Dutch computer scientist Edsger W. Dijkstra in 1956 and published three years later. The algorithm is particularly efficient for graphs with non-negative edge weights. ### Key Features: 1. **Graph Representation**: The graph can be represented using adjacency lists or matrices.
The disparity filter algorithm is a method used in the analysis of weighted networks, particularly for identifying communities or clusters within these networks based on node attributes and the strengths of connections (edges) between nodes. This algorithm helps to uncover the underlying structure of networks by focusing on the disparity in connectivity and the weights associated with edges.
Double pushout (DPO) graph rewriting is a formalism used in the area of algebraic graph rewriting. It provides a conceptual and mathematical framework for modifying graphs by specifying how certain subgraphs can be replaced with new structures. DPO rewriting closely relates to category theory, specifically the notion of pushout constructions in category theory, which allows for defining the conditions under which certain graph transformations can be made.
The Dulmage–Mendelsohn decomposition is a concept in graph theory that pertains to bipartite graphs, particularly in the context of matching theory. This decomposition helps in understanding the structure of bipartite graphs and their matchings.
The Euler Tour Technique is a powerful method used primarily in graph theory and data structures to efficiently solve problems related to tree structures. It leverages the properties of Eulerian paths in graphs and is particularly useful for answering queries about trees and for representing them in a way that allows efficient access to their properties. ### Key Concepts 1.
The Floyd-Warshall algorithm is a classic algorithm used in computer science and graph theory to find the shortest paths between all pairs of vertices in a weighted directed or undirected graph. It is particularly useful for graphs with positive or negative edge weights, although it cannot handle graphs with negative cycles. ### Key Features: 1. **Dynamic Programming Approach**: The algorithm uses a dynamic programming technique to iteratively improve the shortest path estimates between every pair of vertices.
Force-directed graph drawing is a technique used to visualize graphs in a way that aims to position the vertices (nodes) of the graph in two-dimensional or three-dimensional space. The goal of this method is to create a visually appealing and easy-to-understand representation of the graph, where the edges (connections between nodes) are depicted as springs and the nodes themselves are treated as physical objects that repel or attract each other.
Fringe search is a graph search technique used in artificial intelligence and computer science, particularly in the context of search algorithms for problem-solving. It is closely related to other search methods like breadth-first search and depth-first search, but it has its own distinctive approach to exploring the search space.
The Gallai–Edmonds decomposition is a fundamental concept in graph theory, particularly in the study of matchings within bipartite graphs. It provides a structured way to analyze matchings and their properties, and it is named after mathematicians Claude Berge, who contributed to matching theory, and Laszlo Lovasz and others who contributed to its broader understanding.
The Girvan-Newman algorithm is a method used in network theory for detecting communities within a graph. It was developed by Michelle Girvan and Mark Newman in 2002. The algorithm identifies and extracts the community structure of a network by progressively removing edges based on the concept of edge betweenness, which measures the number of shortest paths that pass through an edge.
The Albertson conjecture is a hypothesis in the field of graph theory, specifically concerning the coloring of graphs. Proposed by a mathematician named Michael Albertson in 1994, the conjecture deals with the chromatic number of certain types of graphs, particularly those that are constructed using specific rules or properties.
B-coloring, or "bounded-coloring," is a concept primarily used in graph theory and related fields. It generally refers to a method of coloring the vertices of a graph such that certain constraints are met, particularly concerning the number of colors used and the properties of the graph.
Graph embedding is a technique used to represent the nodes, edges, or entire graphs in a continuous vector space. The main idea behind graph embedding is to map discrete graph structures into a lower-dimensional space such that the semantic information and relationships within the graph are preserved as much as possible. This representation can then be used for various machine learning tasks, such as classification, clustering, or visualization. ### Key Concepts: 1. **Nodes and Edges**: In a graph, nodes represent entities (e.
Pinned article: Introduction to the OurBigBook Project
Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
Intro to OurBigBook
. Source. We have two killer features:
- topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculusArticles of different users are sorted by upvote within each article page. This feature is a bit like:
- a Wikipedia where each user can have their own version of each article
- a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.Figure 1. Screenshot of the "Derivative" topic page. View it live at: ourbigbook.com/go/topic/derivativeVideo 2. OurBigBook Web topics demo. Source. - local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
- to OurBigBook.com to get awesome multi-user features like topics and likes
- as HTML files to a static website, which you can host yourself for free on many external providers like GitHub Pages, and remain in full control
Figure 2. You can publish local OurBigBook lightweight markup files to either OurBigBook.com or as a static website.Figure 3. Visual Studio Code extension installation.Figure 5. . You can also edit articles on the Web editor without installing anything locally. Video 3. Edit locally and publish demo. Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension. - Infinitely deep tables of contents:
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact