"Special sciences" refer to fields of study that are focused on specific areas of inquiry or particular subjects, as opposed to the "general sciences" that encompass broad and fundamental scientific principles. The term is often used in the context of the philosophy of science to highlight the relationship between different scientific disciplines and their unique methodologies, theories, and domains. The special sciences typically include areas such as: 1. **Biology**: The study of living organisms and their interactions with the environment.
Trial and error is a problem-solving method characterized by experimenting with various solutions until a satisfactory one is found. It involves a process of testing different approaches, learning from mistakes, and refining strategies based on the outcomes of previous attempts. This technique is often used when there is no clear or straightforward solution to a problem, and it can be applied in various fields, including science, engineering, education, and everyday life.
In statistics, "validity" refers to the degree to which a test, measurement, or experiment accurately represents the concept or construct it is intended to measure. It is a crucial aspect of research and data collection, as it influences the reliability and interpretability of results. Validity can be broken down into several types: 1. **Content Validity**: This assesses whether a measurement instrument covers the full domain of the concept being measured.
Paternalism is a concept that refers to the practice of managing or governing individuals or groups in a manner that is intended to protect their welfare, often overriding their personal autonomy or decision-making rights. The term derives from the Latin word "pater," meaning "father," and reflects the idea of a parental figure making decisions for others, typically with the belief that those decisions are in the best interest of the individuals concerned.
Role ethics is a philosophical perspective that emphasizes the importance of social roles and the responsibilities that come with them in determining moral behavior and ethical obligations. This approach focuses on the relationships individuals occupy in society—such as parent, teacher, friend, employee, or citizen—and the duties and expectations associated with those roles.
Elektronorgtechnica, often abbreviated as EOT, refers to a Soviet-era enterprise and research organization that specialized in the development and production of electronic components and equipment. Established during the height of the Soviet Union, it played a significant role in advancing technology within the country, particularly in areas related to electronics, telecommunications, and radio technology. The organization encompassed various facilities, including research and development centers, and was involved in both production and innovation.
The Soviet Union had a variety of computer hardware manufacturers that contributed to the development of computing technology during its existence. Here's a list of notable manufacturers and research organizations involved in the production of computer hardware in the Soviet Union: 1. **Moscow Institute of Electronic Machine Engineering (MIEM)** - Known for developing various early computers and electronic systems. 2. **Kiev Institute of Cybernetics** - Contributed significantly to computer science and hardware development.
RELCOM, which stands for "REsearch on Language and COmmunication," is a term that may refer to different concepts or organizations depending on the context. In the field of linguistics, RELCOM may pertain to research initiatives focused on language and communication studies.
The Yerevan Computer Research and Development Institute (Yerevan CRDI) is a research organization based in Yerevan, Armenia. It focuses on the fields of computer science, information technology, and software development. The institute is involved in a range of activities, including applied research, technology development, and scientific collaboration, aimed at advancing knowledge and fostering innovation in computing and related disciplines.
Online payments refer to the process of making financial transactions over the internet. This process allows users to pay for goods and services online using various methods, eliminating the need for cash or physical checks. Online payments are widely used in e-commerce, subscriptions, and various services, and they can be conducted through different platforms and devices, including computers, smartphones, and tablets. Common methods of online payment include: 1. **Credit and Debit Cards**: Users enter their card information to complete transactions.
Payment cards are financial cards that facilitate transactions between consumers and merchants, allowing users to pay for goods and services electronically. There are several types of payment cards, including: 1. **Credit Cards**: These allow consumers to borrow funds from the card issuer up to a certain limit to make purchases. Users are expected to pay back the borrowed amount, typically with interest, if not paid in full each month.
"Portal" can refer to a couple of different things in the context of computers and gaming, but it most commonly pertains to a critically acclaimed video game developed by Valve Corporation. Released in 2007 as part of the game bundle "The Orange Box," Portal is a puzzle-platform game that introduces a unique gameplay mechanic based around the use of a "portals" to solve puzzles and navigate through the game's environment.
A planisphere is a flat, rotating map of the stars and celestial objects that is used for stargazing. It typically consists of two parts: a circular star map that represents the night sky and a transparent overlay or rotating disk that covers the map. The user can adjust the overlay to display the stars visible at a specific date and time from a particular location on Earth.
Frederic C. Williams is a significant figure in the history of computer science, particularly known for his contributions to the development of early computing technologies. He was involved in the design of the Williams-Kilburn tube, which was an early form of computer memory that used cathode ray tubes to store data. The Williams tube was one of the first types of random-access memory, allowing computers to store and retrieve information much more quickly than previous methods, such as punched cards or magnetic tape.
IBM Hursley is an IBM development laboratory located in Hursley, near Winchester, England. Established in the 1960s, the facility has historically played a significant role in the development of various IBM software products and technologies. It is particularly known for its contributions to enterprise software, middleware, and cloud computing solutions. The Hursley lab has been involved in developing products like IBM WebSphere, IBM Integration Bus, and IBM MQ, among others.
The Kent Recursive Calculator, also known as the KRC, is a programming language and environment designed for exploring and demonstrating concepts in recursion and computation. It was developed in the context of educational use. KRC allows users to define recursive functions and perform computations that illustrate the principles of recursion, which is a fundamental concept in computer science and mathematics.
"Micro Men" is a 2009 BBC television film that tells the story of the rivalry between two toy manufacturers in the late 1970s: Chris Sievey, who created the infamous action figure "Cranky," and his competitor, Mattel's Big Jim line. The film revolves around the creation of the popular, tiny action figures known as "Micromen." It explores themes of innovation, creativity, and competition in the toy industry during that era.
Pinned article: Introduction to the OurBigBook Project
Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
Intro to OurBigBook
. Source. We have two killer features:
- topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculusArticles of different users are sorted by upvote within each article page. This feature is a bit like:
- a Wikipedia where each user can have their own version of each article
- a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.Figure 1. Screenshot of the "Derivative" topic page. View it live at: ourbigbook.com/go/topic/derivativeVideo 2. OurBigBook Web topics demo. Source. - local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
- to OurBigBook.com to get awesome multi-user features like topics and likes
- as HTML files to a static website, which you can host yourself for free on many external providers like GitHub Pages, and remain in full control
Figure 3. Visual Studio Code extension installation.Figure 4. Visual Studio Code extension tree navigation.Figure 5. Web editor. You can also edit articles on the Web editor without installing anything locally.Video 3. Edit locally and publish demo. Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.Video 4. OurBigBook Visual Studio Code extension editing and navigation demo. Source. - Infinitely deep tables of contents:
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact





