Rog-O-Matic is a fictional device from the science fiction universe of the "Rogue" series, specifically associated with the character Rog, a rogue intelligence or robot. The device acts as a sort of automatic response or response system that mimics human-like decision-making and interactions. It’s often depicted in a humorous or satirical light, reflecting the themes of automation and artificial intelligence found in many sci-fi narratives.
A utility system refers to the infrastructure and services that provide essential utilities to households and businesses, including electricity, water, natural gas, sewage, and telecommunications. These systems are critical for supporting daily activities, economic growth, and overall quality of life. ### Key Components of Utility Systems: 1. **Electricity**: - Generation: Power plants produce electricity from various sources such as coal, natural gas, nuclear, and renewable energy (solar, wind, hydro).
Procedural rhetoric is a concept introduced by Ian Bogost in his book "How to Do Things with Videogames." It refers to the way in which games, and other interactive media, can convey arguments and express ideas through their rules, mechanics, and processes rather than through traditional narrative or dialogue. In procedural rhetoric, the design of a game—how it operates and the experiences it offers—serves as a medium for persuasion.
Always-on DRM (Digital Rights Management) refers to a system designed to continually verify the authenticity of software or digital content, ensuring that only authorized users have access to it. This type of DRM requires a constant internet connection to validate licenses and permissions, often checking in with a server to confirm that the user is allowed to use the content or software.
Game mechanics are the rules and systems that govern the gameplay experience within a game. They are the building blocks that define how players interact with the game world, each other, and the game's goals. These mechanics can range from simple actions to complex systems and can heavily influence the game's design, pacing, and player engagement. Some common examples of game mechanics include: 1. **Scoring Systems**: How players earn points or rewards through actions in the game.
Gameplay refers to the specific way in which players interact with a video game, covering the mechanics, rules, and overall experience that define how the game is played. It encompasses a range of elements, including: 1. **Rules and Objectives**: The guidelines that dictate how the game operates, including the goals players must achieve, which could involve completing levels, defeating enemies, or accumulating points.
Albert W. Tucker (1905–1995) was an influential American mathematician known for his work in various fields, including game theory, operations research, and mathematical programming. He is perhaps best recognized for his contributions to the field of game theory, particularly for formulating the "Prisoner's Dilemma," which illustrates a fundamental problem in cooperation and decision-making between individuals.
Benny Moldovanu is a prominent figure in the field of economics, particularly known for his research in mechanism design, auction theory, and game theory. He has made significant contributions to the understanding of how different auction formats can influence bidder behavior and outcomes. Moldovanu's work often explores the strategic interactions between agents in economic settings, providing insights into optimal auction design and the allocation of resources.
Bruce Bueno de Mesquita is a prominent political scientist and expert in international relations, known for his application of game theory to political science. He is a professor at NYU’s Department of Politics and is also affiliated with the Hoover Institution. Bueno de Mesquita is well-recognized for developing models that help predict political outcomes and for his work on the success of democratic regimes, conflict resolution, and the behavior of political leaders.
Donald B. Gillies is a prominent philosopher and philosopher of science, particularly known for his work in the philosophy of statistics, probability, and scientific reasoning. He has contributed to discussions on the foundations of statistical inference, the interpretation of probability, and the role of statistical methods in scientific practice. Gillies is also known for his critique of Bayesian and frequentist interpretations of probability, as well as his interests in the history and philosophy of statistics.
Martin Hollis was a British philosopher known for his work in the fields of social science, philosophy of social science, and the philosophy of action. He made significant contributions to discussions about rationality, social theory, and the methodology of the social sciences. Hollis advocated for an understanding of human behavior that recognizes both rational action and the role of social context.
Nikolai Nikolayevich Vorobyov (also spelled Vorob'ev or Vorob'ev) was a prominent Soviet and Russian mathematician known for his contributions to functional analysis, probability theory, and statistics. He was particularly influential in the areas of stochastic processes and the theory of Markov chains. Vorobyov's work often involved the applications of probability theory to various fields, including mathematical modeling and quantitative decision-making.
Melvin Dresher was an American mathematician known for his work in the field of game theory. He contributed to the development of various concepts in the area, particularly in relation to zero-sum games and optimal strategies. Dresher's work in the mid-20th century helped to expand the understanding of strategic interactions in competitive situations. One of his notable contributions is the development of the concept of mixed strategies in game theory.
Giovanni is an online data visualization tool developed by NASA's Goddard Earth Sciences Data and Information Services Center (GES DISC). It allows users to interactively visualize and analyze a wide range of Earth science data, particularly those related to atmospheric, oceanic, and land surface processes. The name "Giovanni" stands for the "Goddard Interactive Online Visualization and Analysis Infrastructure.
Leon Petrosyan is a Russian professional mixed martial artist competing in the lightweight division. Born on March 22, 1998, he is known for his striking skills and has competed in organizations like the Ultimate Fighting Championship (UFC). Petrosyan has gained attention for his performances in the octagon, showcasing his talent and potential as a rising fighter in the sport.
Marina Halac is a notable figure in the field of economics, particularly recognized for her work in game theory and its applications to political economy and information economics. As of my last knowledge update in October 2023, she is a professor at Yale University, where she has contributed to both research and teaching. Halac's research often focuses on strategic interactions in various contexts, such as political institutions and economic policies, exploring how these elements influence decision-making processes.
The term "null cycle" can refer to different concepts in various fields, so its meaning may vary based on context. Here are a couple of interpretations: 1. **In Graph Theory:** A null cycle might refer to a cycle in a graph that has no weight or cost associated with its edges. In some contexts, it can also refer to a cycle that doesn't provide any useful information or leads to a trivial solution.
Pinned article: Introduction to the OurBigBook Project
Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
Intro to OurBigBook
. Source. We have two killer features:
- topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculusArticles of different users are sorted by upvote within each article page. This feature is a bit like:
- a Wikipedia where each user can have their own version of each article
- a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.Figure 1. Screenshot of the "Derivative" topic page. View it live at: ourbigbook.com/go/topic/derivativeVideo 2. OurBigBook Web topics demo. Source. - local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
- to OurBigBook.com to get awesome multi-user features like topics and likes
- as HTML files to a static website, which you can host yourself for free on many external providers like GitHub Pages, and remain in full control
Figure 3. Visual Studio Code extension installation.Figure 4. Visual Studio Code extension tree navigation.Figure 5. Web editor. You can also edit articles on the Web editor without installing anything locally.Video 3. Edit locally and publish demo. Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.Video 4. OurBigBook Visual Studio Code extension editing and navigation demo. Source. - Infinitely deep tables of contents:
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact





