Shapley value by Wikipedia Bot 0
The Shapley value is a solution concept from cooperative game theory that provides a way to fairly distribute the total gains or payouts of a cooperative game among its players based on their individual contributions. Named after mathematician Lloyd Shapley, it takes into account the contribution of each player to the overall outcome of the coalition they form with other players.
Endianness by Wikipedia Bot 0
Endianness refers to the order in which bytes are arranged within larger data types (such as integers or floating-point numbers) when stored in computer memory. It plays a crucial role in data interpretation and communication between different systems and architectures. There are two primary types of endianness: 1. **Big-endian**: In this format, the most significant byte (the "big end") is stored at the lowest memory address, while the least significant byte is stored at the highest address.
Nolot by Wikipedia Bot 0
"Nolot" does not appear to be a widely recognized term or concept as of my last knowledge update in October 2023. It might be a misspelling, a niche term, a brand, or a specific reference not commonly known. If you're looking for information about a product, service, concept, or something else with that name, could you please provide more context or clarify your question?
"Computer chess people" typically refers to individuals who are involved in the development, programming, analysis, and promotion of chess software and artificial intelligence systems designed to play chess. This group may include: 1. **Programmers and Engineers**: These are the developers who create chess engines, which are algorithms capable of evaluating positions, generating moves, and playing chess at various levels of skill. Some well-known chess engines include Stockfish, AlphaZero, and Komodo.
In computer chess, "board representation" refers to the method used to encode the current state of the chessboard, including the positions of all pieces, which player is to move, and other relevant information. This representation is critical for a chess engine to evaluate the position, generate legal moves, and make decisions based on strategic considerations.
Chess Query Language (CQL) is a language designed for querying chess-related data, particularly in the context of chess databases and game analysis. CQL enables users to formulate complex queries to filter and retrieve specific positions, games, or moves based on various conditions. The primary use case for CQL is in chess software and databases, where it can help players, analysts, and researchers find relevant games or positions based on attributes like player rating, opening variations, move sequences, and other parameters.
The history of chess engines is a fascinating journey that reflects advancements in computer science and artificial intelligence. Here’s an overview of the significant milestones in the development of chess engines: ### Early Beginnings (1950s-1970s) - **1951-1966**: The first attempts at creating a chess-playing computer program were made in the early 1950s.
Mephisto is a series of chess computers and software developed by the German company Hegener + Glaser, which gained popularity in the 1980s and 1990s. The Mephisto chess computers were among the early dedicated machines designed specifically for playing chess, offering various models that differed in strength and features. The Mephisto brand was known for its innovative technology and design in chess computing.
The Swedish Chess Computer Association (Svenska Schackdatorföreningen, or SSDF) is an organization dedicated to promoting the development and use of chess computers in Sweden and beyond. Founded in the early 1980s, the SSDF is well-known for maintaining a rating list of chess engines, which evaluates and ranks the performance of different chess programs against each other in a systematic way.
A transposition table is a data structure used in the field of computer science, particularly in artificial intelligence and game-playing algorithms, to optimize the performance of search algorithms such as those used in chess engines, Go programs, and other combinatorial games. The main purpose of a transposition table is to store previously computed results of game positions to avoid redundant calculations and speed up the search process. ### How Transposition Tables Work 1.
Cristina Bicchieri is a notable Italian philosopher and social scientist known for her work in the fields of behavioral economics, social norms, and the philosophy of social science. She is a professor at the University of Pennsylvania and has made significant contributions to understanding how social norms influence individual behavior and decision-making. Bicchieri's research often explores the interplay between individual preferences and social expectations, and she is recognized for developing theoretical frameworks that analyze how norms can be changed and how they impact social cooperation.
Ariel Rubinstein by Wikipedia Bot 0
Ariel Rubinstein is an Israeli economist and game theorist known for his significant contributions to the fields of economics and game theory. He has worked on various topics including rationality, bargaining, and strategic interactions. Rubinstein is also recognized for his role in the development of concepts such as extensive-form games and perfect equilibrium. In addition to his academic work, he has published extensively and has been involved in discussions about the foundations of economic theory and the implications of game theory in real-world scenarios.
Robin Farquharson by Wikipedia Bot 0
Robin Farquharson does not appear to be a widely recognized public figure or a prominent entity based on available information up to October 2023. It is possible that he could be a private individual or a lesser-known person in a specific field.
Steven Brams by Wikipedia Bot 0
Steven J. Brams is an American political scientist, game theorist, and professor known for his work in the fields of political science, game theory, and decision-making. He is particularly noted for his contributions to voting theory, fair division, and strategic behavior. Brams has developed various models and methods for analyzing and improving political processes and decision-making systems. He has published numerous papers and books on these subjects, including works on fair division, which focus on how to allocate resources fairly among individuals.
Thomas Schelling by Wikipedia Bot 0
Thomas Schelling (1921-2021) was an American economist and Nobel laureate known for his work in game theory, bargaining, and strategic decision-making. He was awarded the Nobel Prize in Economic Sciences in 2005 for his analysis of conflict and cooperation through game-theoretic concepts. Schelling's most notable contributions include his work on the dynamics of segregation in societies, as outlined in his influential book "Micromotives and Macrobehavior," published in 1978.
Ultimatum game by Wikipedia Bot 0
The Ultimatum Game is a classic experiment in economics and psychology that demonstrates the concepts of fairness, negotiation, and decision-making in social situations. It involves two players: 1. **The Proposer**: This player is given a specific amount of money (or another resource) and makes an offer on how to split that amount with the second player.
Bimatrix game by Wikipedia Bot 0
A bimatrix game is a type of game in game theory that involves two players, each of whom has a finite set of strategies. The outcomes of their choices are represented in the form of a matrix (or two matrices) that captures the payoffs for each combination of strategies chosen by the players. In a bimatrix game, the strategies of the two players can be represented as follows: - Player 1's strategies are represented in one matrix (let's call it Matrix A).
The Folk theorem is a concept in game theory that describes conditions under which cooperation can emerge as a stable strategy in repeated games. Specifically, it states that in infinitely repeated games with a finite set of players, if the game's stage payoffs are sufficiently high, then any feasible payoff that is individually rational can be sustained as a Nash equilibrium through a strategy that involves punishment for deviations from cooperation.
M equilibrium by Wikipedia Bot 0
M equilibrium refers to a specific type of equilibrium in various contexts, but it most commonly relates to chemical equilibria or economic models. Here are two interpretations of M equilibrium: 1. **Chemical Equilibrium**: In the context of chemistry, M equilibrium could refer to a state in a chemical reaction where the concentrations of reactants and products remain constant over time. At this point, the rate of the forward reaction equals the rate of the reverse reaction.

Pinned article: ourbigbook/introduction-to-the-ourbigbook-project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 5. . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact