Film speed refers to the sensitivity of photographic film to light, which determines how much light is needed to produce a proper exposure. It is usually measured using the ISO (International Standards Organization) scale, which quantifies a film's sensitivity to light. The higher the ISO number, the more sensitive the film is, allowing it to capture images in lower light conditions. For example: - ISO 100 is less sensitive and typically used in bright light conditions, producing fine grain and high detail.
The gamma-ray cross section is a measure of the probability of interaction between gamma-ray photons and matter, typically expressed in units such as barns (1 barn = \(10^{-24}\) cm²). In nuclear and particle physics, the cross section quantifies the likelihood that a specific type of interaction will occur when a particle (in this case, a gamma-ray photon) encounters a target, which could be a nucleus, an atom, or a material.
In physics, the term "invariant" refers to a property or quantity that remains unchanged under a specific transformation or set of transformations. This concept applies in various branches of physics, including classical mechanics, electromagnetism, and the theory of relativity.
TeX editors are specialized software applications designed for creating and editing documents written in the TeX typesetting system, which includes LaTeX (a popular macro package for TeX). These editors provide features that facilitate the writing, formatting, and compiling of documents, particularly those that include complex mathematical formulas, references, and bibliographies.
Magnetic flux is a measure of the quantity of magnetic field lines passing through a given surface area. It is a key concept in electromagnetism and is denoted by the Greek letter Φ (phi). Mathematically, magnetic flux (Φ) through a surface is defined by the equation: \[ \Phi_B = \int \mathbf{B} \cdot d\mathbf{A} \] where: - \(\Phi_B\) is the magnetic flux.
The mass attenuation coefficient (\(\mu/\rho\)) is a measure of how much a certain material can attenuate (reduce the intensity of) a beam of radiation as it passes through that material. It is defined as the ratio of the linear attenuation coefficient (\(\mu\)) to the density (\(\rho\)) of the material. The mass attenuation coefficient is expressed in units of area per unit mass, typically in cm²/g.
Permittivity is a fundamental physical property of materials that quantifies their ability to permit electric field lines to pass through them. It is a measure of how much electric field (E) is induced in a medium when an electric charge is present. In other words, permittivity indicates how much electric field is "allowed" in a given material. The official unit of permittivity in the International System of Units (SI) is farads per meter (F/m).
A physical quantity is a property of a physical system that can be measured and expressed numerically along with a unit of measurement. Physical quantities are classified into two main categories: 1. **Scalar Quantities**: These quantities have only magnitude and do not have a direction. Examples include mass, temperature, time, and length. 2. **Vector Quantities**: These quantities have both magnitude and direction. Examples include force, velocity, and displacement.
The term **"pinning points"** can refer to different concepts depending on the context in which it is used. Here are a few potential interpretations: 1. **Physics and Materials Science**: In the context of condensed matter physics, pinning points refer to defects or impurities within a material that can pin (or hold in place) certain types of excitations, such as magnetic flux lines in superconductors. These pinning points can impact the material's electrical and magnetic properties.
Transmittance is a measure of the fraction of incident light or radiation that passes through a material. It is defined as the ratio of the intensity of transmitted light (\(I_t\)) to the intensity of incident light (\(I_0\)): \[ T = \frac{I_t}{I_0} \] where \(T\) represents transmittance.
Rate of penetration (ROP) is a term commonly used in drilling operations, particularly in the oil and gas industry. It refers to the speed at which a drill bit penetrates the subsurface materials during drilling operations, typically expressed in units such as feet per hour (ft/h) or meters per hour (m/h). ROP is influenced by several factors, including: 1. **Bit Type**: Different drill bits (e.g.
BibBase is a web application designed for creating and sharing bibliographies, particularly for academic and research purposes. It allows users to generate citations and reference lists in various formats by pulling information from databases and other sources. Key features of BibBase typically include: 1. **Easy Citation Management**: Users can organize and manage their references conveniently. 2. **Collaboration**: It's often possible for multiple users to work on the same bibliography, making it useful for research projects and academic collaborations.
The speed of sound is the distance that sound waves travel through a medium (such as air, water, or solid materials) in a given period of time. In general, the speed of sound varies depending on the medium through which it is traveling, as well as environmental conditions such as temperature and pressure. In air at sea level and at a temperature of about 20 degrees Celsius (68 degrees Fahrenheit), the speed of sound is approximately 343 meters per second (1,125 feet per second).
The single-particle spectrum is a concept commonly used in many-body physics, quantum mechanics, and solid-state physics to describe the energy levels or states associated with individual particles (like electrons) in a system, while ignoring the interactions between them. This is often used as an approximation where one assumes that each particle moves independently in a mean-field created by the many-body system.
The unit of angular velocity is typically expressed in radians per second (rad/s). However, it can also be represented in degrees per second (°/s) or revolutions per minute (RPM), depending on the context. 1. **Radians per second (rad/s)**: This is the standard unit in the International System of Units (SI). 2. **Degrees per second (°/s)**: This is often used in applications where rotation is described in degrees.
The unit of luminous exposure is the **lux-second (lx·s)**. Luminous exposure is defined as the total amount of luminous flux (in lumens) that falls onto a surface per unit area over a specific time period. It is an important measure in fields such as photography, lighting design, and vision science, as it helps quantify how much light a surface has been exposed to, factoring in both intensity and duration.
The unit of luminous intensity is the candela (symbol: cd). The candela is one of the seven base units in the International System of Units (SI). It is defined as the luminous intensity in a given direction of a source that emits monochromatic radiation of frequency 540 × 10^12 hertz and has a radiant intensity in that direction of \( \frac{1}{683} \) watts per steradian.
The unit of torque in the International System of Units (SI) is the newton meter (Nm). Torque is a measure of the rotational force applied to an object and is calculated as the product of force and the distance from the pivot point (the lever arm). In addition to newton meters, torque can also be expressed in other units depending on the context, such as: - Pound-feet (lb-ft) in the imperial system. - Pound-inches (lb-in).
A column inch is a unit of measurement used in printing and publishing, particularly for newspapers and magazines. It refers to a space that is one inch high and one column wide. This measurement is typically used to quantify the amount of space that an article, advertisement, or other content occupies on a printed page.

Pinned article: Introduction to the OurBigBook Project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 2.
    You can publish local OurBigBook lightweight markup files to either https://OurBigBook.com or as a static website
    .
    Figure 3.
    Visual Studio Code extension installation
    .
    Figure 4.
    Visual Studio Code extension tree navigation
    .
    Figure 5.
    Web editor
    . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
    Video 4.
    OurBigBook Visual Studio Code extension editing and navigation demo
    . Source.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact