Apply to a column coordinate vector, then apply in the same fixed basis. The function composition isThus the rightmost matrix acts first. The product is again a rotation matrix, since and . For planar rotations about the same origin, the sine addition formula and cosine addition formula giveFor a concrete composition of rotation matrices, first rotate by radians, reaching , then by radians:The total angle is . Reversing these two planar rotations gives the same answer, but noncommuting rotations about fixed axes show why one cannot assume that property for rotations in three dimensions.[ref]
Use a fixed right-handed Cartesian basis in three dimensions and active rotations in three dimensions through radians. The right-hand rule gives the following rotation matrices about the positive and axes:For the vector , the two orders giveBoth outputs have Euclidean norm , but they point in different directions. Each arrow below is a vector from the origin; the curved paths track its endpoint during each rotation in three dimensions.
Active rotations in three dimensions about fixed axes: the order changes the final vector
. Details. The axes in this example remain fixed throughout. A command to turn about an object's own current axis describes a different operation because that axis can move after the first turn. With an object's orthonormal basis represented by columns of , a fixed-axis rotation matrix acts by , whereas the corresponding rotation expressed in the object's own basis acts by .[ref]
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