Cache (computing) Created 2026-10-13 Updated 2026-10-24
A store of selected information kept for faster reuse. A translation lookaside buffer is a memory cache of address translations; a buffer cache instead holds device-block contents.
For a data memory cache, the useful bargain is to keep a small selection of computer memory close to the CPU. A cache hit serves a read from that selection; a cache miss requires obtaining the contents elsewhere. Temporal locality helps a retained cache block serve repeated reads, and spatial locality helps one transferred cache line serve neighbouring bytes. Placement, capacity and LRU replacement determine whether that opportunity survives until the next read. [ref]
The worked memory access trace below uses twelve single-byte reads at these decimal physical addresses, in this fixed order:Assume an initially empty fully associative cache, 16-byte aligned cache blocks, and capacity two cache slots: 32 bytes of cached data, excluding metadata. Use exact LRU replacement, refreshing recency on every read, including cache hits. Every cache miss fetches its requested cache line completely before the next read; only a full memory cache needs an eviction. There are no writes, fetching ahead of requests, external invalidations, or overlapping reads. All addresses denote ordinary cacheable computer memory, and address translation is outside this model. These are deliberately synthetic assumptions, not specifications of a particular CPU.
This makes the outcome reproducible from the memory access trace, rather than from an informal impression that data are “nearby” or “recent”. The cache line geometry below identifies the requested unit; fully associative cache enumerates the resulting states; average memory access time translates the counts into a simple timing calculation.
Cache hit 2026-10-13
A request whose required data are already available in the consulted memory cache. In the read-only model of spatial locality, a requested cache block being resident is sufficient for a cache hit.
The memory access trace under memory cache has cache hits at reads 2, 4, 9, 10 and 12. Read 2, at address 4, benefits from the cache line fetched by read 1 at address 0; read 9, at address 52, benefits from read 8 at address 48. These reads use different bytes of the same cache blocks, illustrating spatial locality. Read 4 returns to address 0 while its cache block remains resident, illustrating temporal locality.
A cache hit still takes time to identify the matching cache tag and obtain the requested byte. It is relative to the particular memory cache consulted: a cache miss in one level may be a cache hit in another. The model here has one consulted level and treats a valid matching resident copy as sufficient; it makes no prediction about writes or accesses whose permissions or contents change.
FIFO page replacement 2026-10-14
Evict the memory page loaded earliest among currently resident memory pages, without refreshing its position on access. It is simple but ignores temporal locality and can evict a frequently accessed memory page.
Implement this ranking with a FIFO queue of resident memory pages: append on loading, remove the oldest on eviction, and leave the queue unchanged on a hit. Belady anomaly shows why preserving arrival order can give more misses with more page frames. The comparison uses the same page-reference trace and empty initial resident sets in both runs.[ref]
Beyond Physical Memory: Policies. Section 22.3, pp. 4–5: FIFO ordering; Belady's Anomaly aside, p. 5: the twelve-reference counterexample and contrast with stack policies
Fully associative cache 2026-10-13
A memory cache allowing any cache block to occupy any resident slot. When full, its replacement policy chooses a victim from all resident cache lines. The examples in temporal locality and spatial locality use LRU replacement, so no additional placement restriction causes eviction.
The diagram enumerates every read of the fixed memory access trace under memory cache. Keep cache slots fixed: fill the lowest-numbered unused slot first, and subsequently reuse the victim's slot. Separately list recency from least recently used to most recently used. A cache hit refreshes that recency without moving the resident data to another cache slot.
Every read, cache hit or cache miss, eviction, cache slot and recency state of the synthetic two-slot fully associative cache with LRU replacement
. Details. After read 3, cache block 0 is older than cache block 2. Read 4 hits cache block 0, making cache block 2 older; read 5 must therefore evict cache block 2 to load cache block 1. Omitting recency updates on cache hits would choose the wrong victim. Read 6 immediately needs the evicted cache block 2, showing that LRU replacement uses past demand rather than knowledge of future demand.
With capacity four cache slots and the same cache line size, the same memory access trace has just its four compulsory misses and eight cache hits, since all four distinct cache blocks fit. Greater capacity helps this trace, but full associativity alone does not make LRU replacement optimal. Its attraction is freedom from placement restrictions; a hardware implementation must still identify a matching cache tag among eligible entries, and exact recency tracking adds work. [ref]
LRU replacement Created 2026-10-14 Updated 2026-10-20
Evict the least recently accessed eligible item. Exact recency tracking on every memory reference can be expensive, whereas accesses to a buffer cache already pass through software. Recency captures temporal locality but a long scan can evict frequently reused items before their next use.
For page replacement, update recency on hits as well as misses; evict only when a miss requires a page frame and all eligible page frames are occupied. The four-page cycle in memory thrashing shows how exact LRU replacement behaves at capacities three and four.[ref]
The LRU stack property compares different capacities on one fixed page-reference trace; it does not say that LRU replacement always beats FIFO page replacement. On the displayed sequence, three-page frame LRU replacement has ten misses, versus nine for FIFO page replacement, while four-page frame LRU replacement has only eight.
Optimal page replacement 2026-10-14
On a miss with all page frames occupied, evict the resident memory page whose next access is farthest in the remaining page-reference trace. Treat no further access as farther than any finite next-use index; in the diagram, ties choose the lowest-numbered page frame. This is an offline, clairvoyant benchmark: a general operating system cannot know its future memory references. It minimizes miss count in the stated fixed-capacity demand paging model, rather than predicting the future from temporal locality.[ref]
Beyond Physical Memory: Policies. Section 22.2, pp. 2–4: farthest-future MIN policy, minimum misses, and the unavailable-future limitation
In the page-reference trace, seven misses with three page frames is therefore a lower bound for any policy using the same assumptions; with four page frames the corresponding minimum is six. The benchmark is useful for judging how much improvement is possible on a recorded workload. Its objective counts each miss equally. Different page writeback costs or unequal loading costs require a different objective; minimum misses alone does not prove minimum elapsed time.
Page replacement 2026-10-14
Choosing a resident memory page to evict when another memory page needs an occupied page frame. An unused page frame needs no eviction. A dirty memory page requires preservation before reuse, accounted for separately as page writeback. A page replacement policy balances likely future reuse against the overhead of tracking past memory references.
The opportunity comes from temporal locality: retaining a recently accessed memory page can spare a later nonresident page fault. Spatial locality helps consecutive accesses reuse the same memory page until they cross its boundary. A working set describes recent demand, while the resident set describes what is actually present. A small active footprint can fit in the available page frames even when the whole address space cannot. These are useful workload tendencies, not guarantees about future memory references.[ref]
The page-reference trace below uses the counterexample discussed in Operating Systems: Three Easy Pieces by Remzi H. Arpaci-Dusseau and others (chapter 22, p. 5) and makes the decisions explicit. FIFO page replacement ranks arrival time, LRU replacement ranks last access, CLOCK page replacement samples recent use, and optimal page replacement knows the remaining sequence in advance. Count misses first; page-replacement cost accounting separately counts page writeback and explains why fewer misses need not mean less total service time.
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A small memory cache close to the CPU can be accessed quickly, but cannot hold the entire useful data set. Increasing its capacity usually increases lookup, wiring and energy costs. A cache hierarchy combines a small fast first level with progressively larger levels that reduce the number of accesses reaching slow main computer memory.
In a simple serial two-level timing model, let be the first-level lookup time, its cache miss rate, the additional second-level lookup time, the second level's local cache miss rate conditional on a first-level miss, and the remaining main-memory cost. ThenThis average memory access time combines the common fast path with a rarer large-capacity path. Several levels balance hit latency, capacity, cost and traffic; making one cache very large does not preserve a tiny first-level hit time. Temporal locality and spatial locality make this arrangement useful.
Past exam of the mathematics course of the University of Cambridge 2006 ia Paper 5 7 a iii Solution Created 2026-09-24 Updated 2026-10-14
Choose CLOCK for page replacement in a conventional operating system. Good temporal locality makes recency valuable, and CLOCK page replacement captures it reasonably well using cheap reference flags. FIFO page replacement ignores accesses after a page arrives, so it can evict a hot page. Exact LRU replacement has a stronger recency rule but recording and maintaining the order on every ordinary memory access is usually too costly. This is a practical cost-versus-hit-rate choice, not a theorem that CLOCK page replacement minimizes faults on every reference sequence.
Past exam of the mathematics course of the University of Cambridge 2006 ia Paper 5 7 a i Solution Created 2026-09-24 Updated 2026-10-14
FIFO page replacement orders resident pages by when they were loaded and evicts the oldest arrival. An access to a resident page does not change this order, so an old but heavily used page can be the next victim.
LRU replacement records the recency of every page access and evicts the page whose most recent access is oldest. It makes use of temporal locality, but exact reference tracking can require expensive per-access hardware or software bookkeeping.
CLOCK page replacement arranges frames in a circle with a scanning hand and one reference flag per frame. A use sets the flag. During replacement, the hand clears a set flag and moves on, giving that page another chance; it selects an eligible frame with a clear flag. Recent pages tend to survive a scan. CLOCK page replacement approximates recency rather than preserving the exact LRU replacement ordering. A dirty victim must be written back before its frame is reused, and pinned frames must be skipped.
Past exam of the mathematics course of the University of Cambridge 2006 ia Paper 5 7 c Solution Created 2026-09-24 Updated 2026-10-14
Use LRU replacement, or a modest recency-based approximation, for eligible buffer-cache entries. Unlike individual memory accesses, buffer cache lookups already pass through operating system code. Updating an LRU replacement list on each lookup is therefore practical: remove the accessed entry from its old position and put it at the most-recent end; choose the oldest unpinned entry as victim. A hash lookup plus a doubly linked recency list makes this bookkeeping constant time.
Good temporal locality favors retaining recently used blocks. FIFO page replacement's arrival-only criterion can evict a block used moments ago. CLOCK page replacement can save bookkeeping, but the difficulty of observing arbitrary memory references that motivates it is absent for software-mediated block accesses. Dirty victims require write-back, so a policy can favor an old clean buffer or arrange background cleaning without discarding recent hot data. A long one-pass scan can pollute pure LRU replacement; scan-resistant variants are useful refinements rather than a reason to ignore recency altogether.
Spatial locality 2026-10-13
Spatial locality is the tendency to access nearby locations in computer memory within a short interval. A sequential scan of a contiguous array has spatial locality even when each element is read only once. A memory cache can exploit spatial locality by fetching a whole cache line on a cache miss: later reads of neighbouring elements become cache hits. Proximity is in the address layout, so visually adjacent entries in a table need not be adjacent bytes.
Consider a array of 32-bit integers, each occupying four eight-bit bytes, stored contiguously in row-major order. Use toy physical addresses starting at zero, aligned to a 16-byte cache line boundary. For row and column , with , the address and cache block number areHere is the floor function. Each row occupies exactly one cache line: row zero begins at addresses , row one at , and so on. Row-major order describes this storage layout; traversal can follow rows or columns without moving the elements.
Read all sixteen elements and compute their integer sum, keeping the accumulator outside the modelled memory cache. Only the sixteen array reads count as memory references. The toy fully associative cache starts empty, holds exactly one 16-byte cache line, fetches the requested cache block on every cache miss, and uses LRU replacement. No cache block is fetched ahead of a request, and no writeback costs are counted because the modelled accesses are reads.
- Traversing by rows, with varying fastest, requests cache blocks . Each first read in a row is a cache miss; the next three are cache hits. Total: four cache misses and twelve cache hits in sixteen memory references.
- Traversing by columns, with varying fastest, requests cache blocks four times. Every read replaces the sole resident cache line, so the next read always causes a cache miss. Total: sixteen cache misses and zero cache hits in sixteen memory references.
Every element is read once in both traversals. The row traversal exploits spatial locality between distinct elements and temporal locality of their shared cache block. The column traversal returns to each cache block after three other distinct cache blocks, too late for the one-line memory cache. Increase the fully associative cache to four cache lines and both traversals give four compulsory misses and twelve cache hits: no loaded cache block needs eviction. The difference therefore depends on capacity as well as access order and layout.
This makes spatial locality useful and beautiful: the same logical operation on the same elements can use a fetched cache line much more fully simply by changing traversal order. The toy counts do not predict a universal speed ratio on real hardware. Actual cache line sizes, capacities, placement rules, fetching ahead of requests and overlapping work affect runtime; measure a concrete implementation with statistical program profiling. Ulrich Drepper's November 2007 authored paper explains cache line transfers and gives array and matrix access examples connecting layout, temporal locality and spatial locality. Its hardware measurements are historical examples, rather than specifications for every present-day CPU. [ref]
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Temporal locality 2026-10-13
Temporal locality is the tendency for the same item to be accessed again soon after an earlier access. For computer memory, the item might be an array element, a cache line or a memory page; always specify the unit. Temporal locality concerns reuse over time, whereas spatial locality concerns accesses to nearby addresses. Both are properties of a workload, rather than guarantees about its next memory reference. [ref]
Beyond Physical Memory: Policies. Remzi H. Arpaci-Dusseau and Andrea C. Arpaci-Dusseau, Operating Systems: Three Easy Pieces, chapter 22, section 22.5 and the Types of Locality aside
For a worked example, let and denote two distinct cache blocks at unrelated, nonadjacent physical addresses. An initially empty fully associative cache holding two cache lines, with LRU replacement, receives the sequence . The first causes a cache miss and leaves resident; causes another cache miss and leaves both and resident; the last is a cache hit. LRU replacement now regards as older than . The benefit comes from temporal locality of , irrespective of how far apart the cache blocks lie. With capacity one, the same sequence gives three cache misses: reuse helps only if the item survives until it is needed.
The appealing idea is that a small memory cache can serve a large computation when its currently useful data stay small. Repeatedly reading a counter or executing the same instructions can exploit temporal locality. LRU replacement and recency-based approximations try to retain recently used items. A working set records recent demand; if the active working set cannot fit in resident memory pages, memory thrashing can defeat this benefit. At cache line granularity, even accesses to different array elements can reuse the same cache block, as the spatial locality example shows.
Peter J. Denning's May 1968 paper connected recent memory page use to near-future demand through the working set. Section 3 explicitly discusses the clustering of references to the same memory page in time. This is a documented early treatment of the reasoning behind temporal locality, rather than a claim about who first coined the term. [ref]
https://denninginstitute.com/pjd/PUBS/WSModel_1968.pdf. Peter J. Denning, The Working Set Model for Program Behavior, Communications of the ACM 11(5), section 3: Definition and Properties, especially P2: Prediction
Thrashing (computer science) 2026-10-13
Memory thrashing is repeated costly cycling of memory pages out of and back into computer memory, leaving little useful computation between page faults. Active demand can exceed the available page frames, especially when multiprogramming admits too many operating-system processes. A high page fault rate during initial loading alone does not establish memory thrashing. [ref]
Beyond Physical Memory: Policies. Arpaci-Dusseau and Arpaci-Dusseau, OSTEP chapter 22, section 22.11: Thrashing
Consider one operating-system process making the 20 memory references : five repetitions of four memory pages. Start with an empty resident set, use demand paging and exact LRU replacement, and assume no prefetching or competing operating-system processes. A hit finds the requested memory page resident; a miss requires a nonresident page fault. With three page frames, references 1–3 load pages 1–3. Reference 4 evicts page 1, reference 5 reloads page 1 and evicts page 2, and the cycle continues: every return finds its memory page evicted. With four page frames, only the first four references miss; all four memory pages then remain resident.
| Available page frames | Misses in all 20 memory references | Overall page fault rate | Misses in references 5–20 | Page fault rate in references 5–20 | 3 | 20 | 100% | 16 | 100% | 4 | 4 | 20% | 0 | 0% |
|---|
The four initial misses with four page frames are compulsory first-use misses from the empty resident set. They are startup work; the three-page frame case keeps faulting after startup. This makes the difference between memory thrashing and loading a new working set visible. For the three-page frame trace, each reused memory page has three distinct intervening memory pages, so LRU replacement has already evicted it before its next use.
The same 20 memory references under LRU replacement: three page frames miss every time, four miss only during startup
. Details. To quantify the cost, assume each hit takes 100 nanoseconds and each miss incurs an additional 1 millisecond of page fault service, followed by the same 100-nanosecond memory access. These are toy latencies, not measurements. With miss probability , the expected value of access time isThe service cost is additional: it does not include the final 100 nanoseconds. Thus gives and gives , approximately a fivefold ratio over the complete trace. Over references 5–20, the corresponding ratio is : repeated page faults dominate the useful accesses. The expected value model follows the additive miss-penalty convention of OSTEP chapter 22, section 22.1. [ref]
Beyond Physical Memory: Policies. Arpaci-Dusseau and Arpaci-Dusseau, OSTEP chapter 22, equation 22.1: average memory access time
Not every page fault performs disk input-output: demand paging can allocate zero-filled memory pages, and copy-on-write can copy an existing page frame. The toy service cost models expensive misses; the miss trace alone establishes residency behavior, while memory thrashing additionally concerns repeated costly cycling. [ref]
https://pages.cs.wisc.edu/~remzi/OSTEP/vm-complete.pdf. Arpaci-Dusseau and Arpaci-Dusseau, OSTEP chapter 23, section 23.1, Other Neat Tricks: demand zeroing and copy-on-write
Possible remedies are more resident page frames, less multiprogramming, or reorganizing accesses to improve temporal locality. For this toy sequence, one extra page frame suffices under LRU replacement; that is not a universal threshold or policy. Page replacement alone cannot make every simultaneously needed memory page fit.
// Target: computer-science.bigb
Translation lookaside buffer Created 2026-10-14 Updated 2026-10-14
A translation lookaside buffer is a small hardware memory cache of virtual address to physical address mappings and their access attributes. A TLB hit finds a usable cached mapping for the current address space; access permissions still apply. A TLB miss means that mapping is absent from the translation lookaside buffer. It says nothing by itself about whether the memory page is resident. Evicting a translation lookaside buffer entry removes a cached translation, not the memory page's contents. [ref]
https://docs.amd.com/api/khub/documents/sD1_QL~h4Afq2_tvzxqqSQ/content. AMD64 Architecture Programmer's Manual, volume 2, revision 3.44, section 5.5: Translation-Lookaside Buffer
For the 256-byte example, a cached virtual page
0x12 to physical frame 0x07 mapping covers every offset from 0x00 to 0xff. Reads at virtual addresses 0x1234 and 0x1235 can reuse it to reach physical addresses 0x0734 and 0x0735. If the translation lookaside buffer is initially empty, the first read instead requires a page table walk; with a resident, readable mapping, it completes without a page fault. A write can fault even on a TLB hit because cached permissions deny it.A TLB miss can refill a resident translation without a page fault; permission failures can fault on a TLB hit
. Details. The diagrams show an ordinary x86 model with hardware page table walks. Some architectures use an operating system handler to refill the translation lookaside buffer after a TLB miss; that refill event alone is not a nonresident page fault. Temporal locality helps a small translation lookaside buffer serve repeated accesses, and one entry can cover many bytes. [ref]
Paging: Faster Translations (TLBs). Operating Systems: Three Easy Pieces by Remzi H. Arpaci-Dusseau and others; Arpaci-Dusseau and Arpaci-Dusseau, OSTEP chapter 19: Paging, Faster Translations, sections 19.1 and 19.3
A context switch does not universally flush the whole translation lookaside buffer. An address space identifier can distinguish translations with the same virtual page number in different address spaces; Intel's PCIDs support retaining translations across appropriate switches. The operating system must still invalidate stale translations when mappings or permissions change, following the architecture's rules, including coordination with other processors that could use them. [ref]
Working set 2026-10-13
An operating-system process's working set is the set of distinct memory pages used in a declared recent window. Here the window counts memory references, not clock time: let identify the memory page accessed by the th memory reference, and let the positive integer be the window length. Immediately after reference ,Repeated memory references to the same memory page contribute only one set element. The working set size is the cardinality . This recent footprint estimates current demand; it cannot guarantee which memory pages future memory references will need. The resident set instead records which memory pages are actually present in computer memory.
For the 20-reference sequence in memory thrashing and , the successive working sets begin , , and . At , the window is references 2–5, namely , so again. Every later four-reference window contains all four memory pages. Under three-page frame LRU replacement, however, the resident set at is : page 2 was evicted. Consequently the working set size is four even though only three memory pages are resident. Under four-page frame LRU replacement, the resident set contains the complete working set after reference 4.
A four-reference working set remains four pages while a three-frame resident set contains only three
. Details. Window choice matters: on this same sequence, reports only two distinct memory pages after reference 2, despite the recurring four-page cycle. A short window forgets useful memory pages sooner; a long window retains evidence from older phases. Enlarging the window can only enlarge or preserve the working set at fixed , because the shorter window is contained in the longer one. No single window is best for every workload.
For a concrete multiprogramming budget, suppose three operating-system processes each have a four-page working set, no shared page frames, and only eight page frames are available for their data. Their combined demand is 12 page frames; all three working sets cannot be resident together. Letting two operating-system processes run while the third waits makes their eight-page demand fit in this simplified model. Real budgets also reserve computer memory for the operating system and other uses; shared memory pages must not be counted repeatedly as different physical copies.
Peter J. Denning's [ref]
https://denninginstitute.com/pjd/PUBS/WSModel_1968.pdf. The Working Set Model for Program Behavior, Communications of the ACM, May 1968, sections 3–4
formalized the working set using recent process execution time, rather than this article's reference count. Its central insight connected memory demand to process scheduling: deciding which operating-system processes run also decides which working sets need room. Temporal locality makes recent use informative, without making it a promise about the future. The beautiful distinction is between a large possible address space and the smaller footprint of the current activity.




