In Jonathan Swift's satirical novel "Gulliver's Travels," Yahoos are a fictional race of beings that resemble humans but are depicted as primitive, base, and brutish creatures. They embody the worst aspects of humanity, such as greed, irrationality, and savagery, and are presented as a stark contrast to the more rational and civilized Houyhnhnms, who are intelligent horses that govern their society through reason and virtue.
"Compositions" by György Ligeti refers to the body of work created by the Hungarian composer known for his avant-garde and innovative musical styles. Ligeti is celebrated for his unique approach to texture, sonority, and rhythm, often employing complex polymetric structures and microtonal techniques. His notable works include chamber music, orchestral pieces, vocal compositions, and music for films, such as "2001: A Space Odyssey.
"Ligeti Scholars" typically refers to a network or group of researchers, musicians, and scholars who study the works and contributions of the Hungarian composer György Ligeti. Ligeti (1923-2006) is known for his innovative and influential music, particularly in the realms of contemporary classical music and avant-garde composition.
"Pupils of György Ligeti" refers to a group of composers and musicians who studied under or were influenced by the Hungarian composer György Ligeti, known for his innovative and often avant-garde contributions to 20th-century classical music. Ligeti's work is characterized by complex textures, intricate rhythms, and a distinctive approach to harmony and musical form.
Half-Life fangames are unofficial video games created by fans of the Half-Life series, which was developed by Valve Corporation. These fangames typically draw inspiration from the original Half-Life games, including Half-Life, Half-Life 2, and their expansions. Fans create these games to explore new stories, settings, or gameplay mechanics within the Half-Life universe, or to pay homage to the iconic series.
**Half-Life** is a first-person shooter video game developed by Valve Corporation and released in November 1998. It is widely regarded as one of the most influential games in the genre, known for its immersive storytelling, innovative gameplay mechanics, and advanced artificial intelligence.
The term "Concerned" can refer to various contexts, but it generally denotes a state of being worried or troubled about a particular issue or situation. It can describe a person's feelings, a group's stance on a matter, or even a specific initiative aimed at addressing issues that cause anxiety or distress.
The Gravity Gun, also known as the "Zero Point Energy Field Manipulator," is a fictional device from the video game series "Half-Life," developed by Valve Corporation. It first appears in "Half-Life 2," where it serves as a versatile tool and weapon for the game's protagonist, Gordon Freeman. The Gravity Gun allows players to manipulate objects within the game environment, giving them the ability to pick up, throw, and otherwise interact with various items and debris.
Half-Life: Alyx is a virtual reality (VR) first-person shooter developed and published by Valve Corporation. Released on March 23, 2020, it is set in the same universe as the earlier games in the Half-Life series but is a prequel to Half-Life 2. The game follows Alyx Vance, a key character from the Half-Life franchise, as she battles the Combine, an interdimensional empire that has taken control of Earth.
"Half-Life: Escape from City 17" is a fan-made project set in the Half-Life universe, specifically taking place in the setting of City 17. This project was developed by a group of independent creators, and it is notable for its use of the Source engine, which was originally used to create the Half-Life 2 series.
"Half-Life: Full Life Consequences" is a popular fan-made machinima film based on the Half-Life video game series, particularly the original Half-Life. Created by a user named "hamtaro," it gained notoriety for its unique storytelling style, humorous dialogue, and low-budget production values.
"Locations of Half-Life" typically refer to the various settings and environments found in the *Half-Life* video game series, which includes the original *Half-Life* game, its sequels (*Half-Life 2* and its episodic expansions), and related titles like *Half-Life: Alyx*.
Planet Half-Life is a community-driven website dedicated to the "Half-Life" video game series, which was developed by Valve Corporation. The site serves as a hub for news, updates, mods, and discussions related to "Half-Life" and its various iterations, including spin-offs and fan-made content.
**Half-Life 2** is a first-person shooter video game developed by Valve Corporation, released in November 2004. It is the sequel to the original **Half-Life**, released in 1998. The game follows the protagonist, Gordon Freeman, who wakes up several years after the events of the first game to find Earth under the control of an alien empire known as the Combine.
Half-Life 2: Episode Three was meant to be the third installment in a series of episodic sequels to the critically acclaimed game Half-Life 2, developed by Valve Corporation. Announced alongside Half-Life 2: Episode One in 2006, Episode Three was intended to continue the story of protagonist Gordon Freeman and his struggle against the oppressive Combine forces, picking up where Episode Two left off.
The fractional quantum Hall effect (FQHE) is a phenomenon that occurs in two-dimensional electron systems subjected to strong magnetic fields and low temperatures. This effect is characterized by the existence of quantized Hall conductance at fractional values of the fundamental quantum of conductance, which is e²/h, where "e" is the charge of an electron and "h" is Planck's constant. The FQHE was first observed in 1982 by David Thouless, F. Duncan M.
A Hall-effect thruster (HET) is a type of electric propulsion system used primarily in spacecraft. It operates by utilizing the Hall effect to generate thrust through ionized propellant. Here is how it works: 1. **Ionization**: The thruster uses a noble gas, typically xenon, as propellant. Inside the thruster, this gas is ionized by an electric discharge, which turns it into plasma consisting of positively charged ions and free electrons.
GoldSrc is a game engine developed by Valve Corporation, which was the foundation for many popular games, including the original "Half-Life." Over time, numerous mods and modifications have been created using the GoldSrc engine, leading to a wide range of gameplay experiences, enhancements, and entirely new content. Here's a list of some notable GoldSrc mods: 1. **Counter-Strike** - A team-based first-person shooter that became one of the most popular multiplayer games in history.
In theoretical physics and mathematics, a **canonical transformation** refers to a type of transformation between sets of coordinates and momenta in Hamiltonian mechanics that preserves the form of Hamilton's equations.

Pinned article: Introduction to the OurBigBook Project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 5. . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact