The Blossom algorithm, developed by Edmonds in the 1960s, is a combinatorial algorithm used for finding maximum matchings in general graphs. A matching in a graph is a set of edges without common vertices, and a maximum matching is a matching that contains the largest possible number of edges. The algorithm is particularly notable for its ability to handle graphs that may contain odd-length cycles, which makes it more versatile than previous algorithms restricted to specific types of graphs (like bipartite graphs).
Color-coding is a system of using colors to organize and categorize information, objects, or tasks in a way that makes them easily identifiable and understandable. It leverages the psychological effects of color to convey meaning and facilitate recognition. Color-coding is commonly employed in various fields and contexts, including: 1. **Education**: Teachers often use color-coded materials, such as folders and notes, to help students organize information by subject or topic.
Total coloring is a concept in graph theory that combines both vertex coloring and edge coloring. In a total coloring of a graph, each vertex and each edge is assigned a color such that no two adjacent vertices (connected by an edge) share the same color, and no edge that is incident to a vertex can share the same color with that vertex.
The Dulmage–Mendelsohn decomposition is a concept in graph theory that pertains to bipartite graphs, particularly in the context of matching theory. This decomposition helps in understanding the structure of bipartite graphs and their matchings.
The Euler Tour Technique is a powerful method used primarily in graph theory and data structures to efficiently solve problems related to tree structures. It leverages the properties of Eulerian paths in graphs and is particularly useful for answering queries about trees and for representing them in a way that allows efficient access to their properties. ### Key Concepts 1.
A graph kernel is a method used in machine learning and pattern recognition that measures the similarity between two graphs. Graphs are data structures composed of nodes (or vertices) and edges connecting these nodes. They can represent various types of data, such as social networks, molecular structures, and more. Graph kernels are particularly useful for tasks involving graph-structured data, where traditional vector-based methods are not applicable.
Graph reduction is a concept that originates from computer science and mathematics, particularly in the fields of graph theory and functional programming. It involves simplifying or transforming a graph into a simpler or reduced form while preserving certain properties or relationships among its components. Here are some key aspects of graph reduction: 1. **Graph Theory Context**: In graph theory, graph reduction may involve removing certain nodes or edges from a graph to simplify its structure, often with the goal of making algorithms that operate on the graph more efficient.
Math rock is known for its complex rhythms, unusual time signatures, and intricate guitar work. Here are some notable Australian artists and albums in the math rock genre: 1. **Cavalcade – "Cavalcade" (2018)** This band blends math rock with post-rock elements to create expansive soundscapes and intricate compositions.
KHOPCA, which stands for K-Hop Principal Component Analysis, is a clustering algorithm that combines the principles of clustering with dimensionality reduction techniques. Although comprehensive literature specifically referring to a "KHOPCA" might be sparse, it is generally understood that the term relates to clustering techniques that incorporate multi-hop relationships or local structures of data.
The Kleitman-Wang algorithms refer to a class of algorithms used primarily in combinatorial optimization and graph theory. These algorithms are particularly known for their application in finding maximum independent sets in certain types of graphs. The most notable contribution by David Kleitman and Fan R. Wang was the development of an efficient algorithm to find large independent sets in specific kinds of graphs, particularly bipartite graphs or specific sparse graphs. Their work often explores the relationships between graph structures and combinatorial properties.
Kosaraju's algorithm is a graph algorithm used to find the strongly connected components (SCCs) of a directed graph. A strongly connected component is a maximal subgraph where every vertex is reachable from every other vertex in that subgraph.
METIS can refer to different things depending on the context. Here are a few of the more common meanings: 1. **Mythological Reference**: In Greek mythology, Metis is a Titaness and the first wife of Zeus. She is associated with wisdom and cunning. According to myth, she was the mother of Athena, the goddess of wisdom and warfare.
A **Minimum Bottleneck Spanning Tree (MBST)** is a specific kind of spanning tree from a weighted graph. In the context of graph theory, a spanning tree of a graph is a subgraph that includes all the vertices of the graph and is a tree (i.e., it is connected and contains no cycles). The **bottleneck** of a spanning tree is defined as the maximum weight of the edges included in that tree.
Spectral layout is a technique used for visualizing graphs and networks by leveraging the properties of their adjacency matrices or Laplacian matrices. This method is particularly useful for embedding nodes in a lower-dimensional space while preserving the structure and relationships between nodes. ### Key Concepts 1. **Adjacency Matrix and Laplacian Matrix**: - The **adjacency matrix** represents connections between nodes in a graph, where each entry indicates whether pairs of nodes are adjacent.
The Recursive Largest First (RLF) algorithm is a method used for graph-based problems, particularly in the context of task scheduling, resource allocation, and sometimes in clustering and tree structures. This algorithm is mainly used in the field of artificial intelligence and operational research. ### Overview of the Algorithm: 1. **Input**: The algorithm typically takes a directed or undirected graph as input, where nodes represent entities (tasks, resources, etc.) and edges represent relationships or dependencies between these entities.
Seidel's algorithm is a computational geometry algorithm used for solving the problem of linear programming in fixed dimensions, specifically for the case of linear programming in three dimensions (3D). It provides an efficient way to find the intersection of convex sets defined by a set of linear inequalities.
Tarjan's algorithm is a classic method in graph theory used to find the strongly connected components (SCCs) of a directed graph. A strongly connected component is a maximal subgraph where every vertex is reachable from every other vertex within that subgraph. Tarjan's algorithm is particularly efficient, operating in linear time, O(V + E), where V is the number of vertices and E is the number of edges in the graph.
Transit node routing is a technique used in network routing and traffic management to optimize the flow of data packets through a network, particularly in large-scale networks such as the internet. The concept revolves around the use of specific nodes in the network, known as "transit nodes," which act as intermediate points for the transfer of data from one location to another.
Tree traversal is the process of visiting each node in a tree data structure in a specific order. It is a fundamental operation used in various tree algorithms, including searching, sorting, and data processing. There are several methods to perform tree traversal, each with its own order of visiting nodes.
The Widest Path Problem is a problem in graph theory that involves finding a path between two vertices in a weighted graph such that the minimum weight (or capacity) of the edges along the path is maximized. In other words, instead of minimizing the cost or distance as in traditional shortest path problems, the goal is to maximize the "widest" or largest bottleneck along the path between two nodes.

Pinned article: Introduction to the OurBigBook Project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 2.
    You can publish local OurBigBook lightweight markup files to either https://OurBigBook.com or as a static website
    .
    Figure 3.
    Visual Studio Code extension installation
    .
    Figure 4.
    Visual Studio Code extension tree navigation
    .
    Figure 5.
    Web editor
    . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
    Video 4.
    OurBigBook Visual Studio Code extension editing and navigation demo
    . Source.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact