The term "1970s software" refers to computer programs and applications developed during the 1970s, a decade that marked significant advancements in the field of computing. Several key developments and trends characterized software during this era: 1. **Mainframe and Minicomputer Software**: Much of the software from this period was created for mainframe computers, such as IBM's System/360, and minicomputers like the Digital Equipment Corporation's (DEC) PDP series.
Johannes Gessner is not widely known in contemporary contexts, and there might be some confusion regarding the name. One possibility is that you are referring to a historical figure, such as the Swiss mathematician and naturalist Johannes Gessner (1709–1790), who made contributions in the fields of mathematics, natural history, and geography.
In computing, the term "1924" does not have a specific or recognized meaning directly associated with the field. However, there are contexts in which the number might come up, such as in historical discussions, standards, or protocols. If you are referring to a specific context, such as an operating system version, a standard in computing (like IEEE 802.1 for networking), a computer model, or other technical specifications, please provide more details.
The 1930s were a significant period in the development of computing, although the term "computer" at that time referred primarily to people who performed calculations. However, this decade also saw the emergence of some early mechanical and electromechanical devices that laid the groundwork for modern computing.
Mathematics in Nazi Germany had a complex history influenced by the broader socio-political context of the time. Here are some key points to consider: 1. **Academic Environment**: The Nazi regime promoted a nationalist and racial ideology that permeated all areas of scholarship, including mathematics. While mathematical research itself was often untouched by overt political interference, the broader academic environment became increasingly hostile to non-Aryan scholars, particularly Jewish mathematicians.
In the context of computing, the term "1944" usually refers to the year in which the Colossus, one of the world's first programmable digital computers, was operational. The Colossus was developed by British engineer Tommy Flowers and his team at Bletchley Park during World War II to help in deciphering the Lorenz-encrypted (Tunny) messages used by the German military.
The year 1949 is significant in the history of computing for several reasons, primarily associated with advancements in early computer development. Here are some key highlights from that year: 1. **EDVAC**: The Electronic Discrete Variable Automatic Computer (EDVAC) was under construction in 1949. It was one of the first computers to implement the stored-program concept, where instructions could be stored in the computer's memory alongside the data.
A tide clock is a type of timekeeping device that is specifically designed to track the changing tides in coastal areas. Unlike a standard clock that measures hours and minutes, a tide clock measures the rise and fall of sea levels caused by the gravitational forces exerted by the moon and the sun. Tide clocks typically have a dial similar to a regular clock, but instead of just hours and minutes, they feature a scale that represents tidal states.
The year 1966 is significant in the history of computing for several reasons, reflecting advancements in hardware, software, and research that contributed to the evolution of modern computing. Here are some notable events and developments from that year: 1. **Time-Sharing Systems**: The concept of time-sharing, which allows multiple users to share access to a computer simultaneously, was being developed further. The Dynamic Modeling Group at MIT, for instance, was involved in pioneering time-sharing systems.
The 1970s was a pivotal decade in the history of video games, marking the transition from early experiments with computer graphics and simple games to the birth of arcade gaming and home consoles. Here are some key developments and events from that period: ### Early Experiments and Computer Games - **Pong (1972):** Developed by Atari, Pong was one of the first commercially successful arcade video games, simulating table tennis and helping to popularize video gaming as a form of entertainment.
Emacs is a highly customizable and extensible text editor that is widely used for programming, writing, and many other text manipulation tasks. It was originally created in the 1970s by Richard Stallman and has since evolved into a powerful tool supported by a large community of users and developers. Key features of Emacs include: 1. **Extensibility**: Emacs is built around a Lisp interpreter, allowing users to write their own extensions and customize the editor to suit their specific needs.
In computing, "1999" can refer to a couple of significant events and contexts: 1. **Y2K Problem**: The year 1999 is famously associated with the anticipation of the Year 2000 problem, commonly known as the Y2K bug. As the year approached, there was widespread concern that many computer systems would fail or produce errors when the year rolled over from 1999 to 2000.
The year 1985 was significant in the computing world for several reasons, marking important developments in hardware, software, and technologies that would shape the future of computing. Here are some of the key events and trends from that year: 1. **Introduction of Windows 1.0**: Microsoft released Windows 1.0 on November 20, 1985.
Charles Bernard Desormes (1777–1862) was a French chemist known for his contributions to the field of chemistry, particularly in the study of gases and combustion. He is notable for his work on the composition of gases and his collaboration with other prominent scientists of his time. Desormes conducted experiments that helped clarify the understanding of gases, and his research contributed to the development of the chemical sciences in the early 19th century.
The year 1988 is significant in computing for several reasons: 1. **Establishment of the Internet Protocol Suite (TCP/IP)**: Though TCP/IP was developed in the 1970s, 1988 marked a key point in its widespread adoption, particularly by universities and research institutions. The U.S. Department of Defense officially adopted TCP/IP for its ARPANET, leading to its commercialization and more pervasive use.
SAMPA, which stands for Speech Assessment Methods Phonetic Alphabet, is a phonetic transcription system designed for representing the sounds of spoken language in a machine-readable format. It was developed in the 1990s as part of a collaborative effort to create a standardized way to encode phonetic sounds for various applications, such as speech recognition, synthesis, and linguistic research.
The year 1991 was significant in the history of computing for several key events and developments: 1. **Linux**: One of the most notable events of 1991 was the release of the first version of the Linux kernel by Linus Torvalds. On September 17, 1991, Torvalds announced the first official version (0.
The 1990s were a transformative decade for the video game industry, marked by significant technological advancements, the rise of iconic franchises, and the establishment of a mainstream gaming culture. Here are some key highlights from that era: ### Early 1990s - **16-bit Era**: The early part of the decade was dominated by 16-bit consoles like the Super Nintendo Entertainment System (SNES) and the Sega Genesis.

Pinned article: Introduction to the OurBigBook Project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 2.
    You can publish local OurBigBook lightweight markup files to either https://OurBigBook.com or as a static website
    .
    Figure 3.
    Visual Studio Code extension installation
    .
    Figure 4.
    Visual Studio Code extension tree navigation
    .
    Figure 5.
    Web editor
    . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
    Video 4.
    OurBigBook Visual Studio Code extension editing and navigation demo
    . Source.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact