Extremal Ensemble Learning is an advanced approach in the field of machine learning and ensemble methods, focusing on combining multiple models to achieve better predictive performance. While traditional ensemble methods like bagging and boosting aim to reduce variance and bias by averaging predictions or focusing on harder examples, Extremal Ensemble Learning takes a somewhat different approach. In general, the term "extremal" might refer to the idea of emphasizing or leveraging models that operate at the extremes of certain performance measures or decision boundaries.
A Gomory–Hu tree is a data structure that represents the minimum cuts of a weighted undirected graph. It is named after mathematicians Ralph Gomory and Thomas Hu, who introduced the concept in the early 1960s. The Gomory–Hu tree provides a compact representation of all maximum flow and minimum cut pairs in the graph. ### Key Features: 1. **Structure**: The Gomory–Hu tree is a binary tree.
Prim's algorithm is a greedy algorithm used to find the Minimum Spanning Tree (MST) of a weighted, undirected graph. A Minimum Spanning Tree is a subset of edges that connects all vertices in the graph without any cycles and with the minimum possible total edge weight. ### How Prim's Algorithm Works: 1. **Initialization**: Start with an arbitrary vertex and mark it as part of the MST.
The Junction Tree Algorithm is a method used in probabilistic graphical models, notably in Bayesian networks and Markov networks, to perform exact inference. The algorithm is designed to compute the marginal probabilities of a subset of variables given some evidence. It operates by transforming a graphical model into a junction tree, which is a specific type of data structure that facilitates efficient computation. ### Key Concepts 1. **Graphical Models**: These are representations of the structure of probability distributions over a set of random variables.
Knowledge graph embedding is a technique used to represent entities and relationships within a knowledge graph in a continuous vector space. A knowledge graph is a structured representation of knowledge where entities (such as people, places, or concepts) are represented as nodes and relationships between them are represented as edges. The primary goal of knowledge graph embedding is to capture the semantics of this information in a way that can be effectively utilized for various machine learning and natural language processing tasks.
Minimax is a decision-making algorithm often used in game theory, artificial intelligence, and computer science for minimizing the possible loss for a worst-case scenario while maximizing potential gain. It is primarily applied in two-player games, such as chess or tic-tac-toe, where one player seeks to maximize their score (the maximizing player) and the other to minimize the score of the opponent (the minimizing player). ### The Core Concepts of Minimax 1.
The Shortest Path Faster Algorithm (SPFA) is an algorithm used for finding the shortest path in a graph. It is an optimization of the Bellman-Ford algorithm and is particularly effective for graphs with non-negative edge weights. SPFA is often used in scenarios where the graph is dense or when edge weights can be both positive and negative, excluding negative weight cycles.
Tarjan's off-line lowest common ancestors (LCA) algorithm is a method used to efficiently find the lowest common ancestor of multiple pairs of nodes in a tree. The algorithm is named after Robert Tarjan, who developed it based on union-find data structures.
The Zero-weight cycle problem refers to scenarios in graph theory and algorithms, particularly in the context of finding paths in a weighted directed graph. Specifically, it is often associated with the Bellman-Ford algorithm, which is used to find the shortest paths from a source vertex to all other vertices in a graph that may contain negative weight edges. ### Key Points: 1. **Cycle Definition**: A cycle in a graph is a path that starts and ends at the same vertex.
An **Iteratee** is a design pattern used in functional programming and data processing, particularly in the context of handling streams of data. The concept is focused on safely and efficiently processing potentially unbounded or large data sources, such as files, network streams, or other sequences, while avoiding issues like memory overconsumption and resource leaks.
In functional programming, a "map" is a higher-order function that applies a given function to each element of a collection (like a list or an array) and produces a new collection containing the results. The original collection remains unchanged, as map typically adheres to the principles of immutability. ### Key Characteristics of Map: 1. **Higher-Order Function**: Map takes another function as an argument and operates on each element of the collection.
The Cyrus–Beck algorithm is a method used in computer graphics for line clipping against convex polygonal regions. It is particularly effective for clipping lines against convex polygons, such as rectangles or any other simple polygons. The algorithm was introduced by John Cyrus and Barbara Beck in 1979 as an extension of the Liang–Barsky algorithm, which is primarily used for line clipping against axis-aligned rectangles.
A Logic Learning Machine (LLM) is a type of artificial intelligence tool or software designed to analyze data and automatically generate logical rules or models based on that data. These machines utilize logic programming and various algorithms to create interpretable models that can describe relationships and patterns within the data.
Q-learning is a type of model-free reinforcement learning algorithm used in the context of Markov Decision Processes (MDPs). It allows an agent to learn how to optimally make decisions by interacting with an environment to maximize a cumulative reward. Here's a breakdown of the key concepts involved in Q-learning: 1. **Agent and Environment**: In Q-learning, an agent interacts with an environment by performing actions and receiving feedback in the form of rewards.
Rprop, or Resilient Backpropagation, is a variant of the backpropagation algorithm used for training artificial neural networks. It was designed to address some of the issues associated with standard gradient descent methods, particularly the sensitivity to the scale of the parameters and the need for careful tuning of the learning rate. ### Key features of Rprop: 1. **Individual Learning Rates**: Rprop maintains a separate learning rate for each weight in the network.
The Wake-Sleep algorithm is a neural network training technique proposed by Geoffrey Hinton and his colleagues, which is specifically designed for training generative models, particularly in the context of unsupervised learning. The algorithm is particularly useful for training models that consist of multiple layers, such as deep belief networks (DBNs) or other types of hierarchical models. The Wake-Sleep algorithm consists of two main phases: the "wake" phase and the "sleep" phase.
LIRS stands for **Low Inter-reference Recency Set**. It is a caching algorithm designed to efficiently manage the replacement of cache entries in systems where the access patterns of cached items exhibit both locality and temporal consistency. The LIRS algorithm is particularly effective in scenarios where certain items are frequently accessed over others and where it is critical to retain popular items in the cache to maximize hit rates.
SLUB is a memory allocator used in the Linux kernel. It is designed to efficiently manage memory in the kernel space, particularly for allocating and freeing memory for objects and data structures used by the kernel. SLUB stands for "SLAB Allocator with Unordered Lists," and it is one of several memory allocation mechanisms in the Linux kernel, the others being SLAB and SLOB. The SLUB allocator was introduced to improve performance, scalability, and memory usage compared to its predecessors.
Mathematical optimization is a branch of mathematics that deals with finding the best solution (or optimal solution) from a set of possible choices. It involves selecting the best element from a set of available alternatives based on certain criteria defined by a mathematical objective function, subject to constraints. Here are some key components of mathematical optimization: 1. **Objective Function**: This is the function that needs to be maximized or minimized.
Numerical software refers to specialized programs and tools designed to perform numerical computations and analyses. These software packages are commonly used in various fields such as engineering, physics, finance, mathematics, and data science. Numerical software often provides algorithms for solving mathematical problems that cannot be solved analytically or are too complex for symbolic computation. ### Key Features of Numerical Software: 1. **Numerical Algorithms**: Implementations of various algorithms for solving mathematical problems, such as: - Linear algebra (e.g.
Pinned article: Introduction to the OurBigBook Project
Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
Intro to OurBigBook
. Source. We have two killer features:
- topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculusArticles of different users are sorted by upvote within each article page. This feature is a bit like:
- a Wikipedia where each user can have their own version of each article
- a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.Figure 1. Screenshot of the "Derivative" topic page. View it live at: ourbigbook.com/go/topic/derivativeVideo 2. OurBigBook Web topics demo. Source. - local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
- to OurBigBook.com to get awesome multi-user features like topics and likes
- as HTML files to a static website, which you can host yourself for free on many external providers like GitHub Pages, and remain in full control
Figure 3. Visual Studio Code extension installation.Figure 4. Visual Studio Code extension tree navigation.Figure 5. Web editor. You can also edit articles on the Web editor without installing anything locally.Video 3. Edit locally and publish demo. Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.Video 4. OurBigBook Visual Studio Code extension editing and navigation demo. Source. - Infinitely deep tables of contents:
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact





