Mathematics and Statistics course of the University of Oxford by
Ciro Santilli 37 Updated 2025-07-16
Insanely active poster on Stack Overflow 4chan post (2023-07-03) by
Ciro Santilli 37 Updated 2025-07-16
archive.ph/Dd3aC web.archive.org/web/20230709141533/https://desuarchive.org/g/thread/94445084/#94448535 desuarchive.org/g/thread/94445084/#94448535
Most of the thread went into pro/anti gay trashtalk due to Ciro using Gay Putin at the time on his Stack Overflow profile as a useless way to protest the Russian invasion of Ukraine.
Some comments:
How does this guy manage to be so active on Stack Overflow? I feel like this disgusting avatar is on at least a quarter of all the active posts.
The answers are always pretty good though.
Obviously severe autism. Also racism homophobia Looks like everything is ok if it's Russia/Chinese...
The only new information:
Reminds me of Xah Lee.
Ciro Santilli very aggressively aggressively people in social media.
There are basically 3 categories:
They appear to be included, with rationale that you can already include syntactically valid crap in an unprovable way: github.com/bitcoin/bitcoin/issues/320 Better then have syntactically invalid crap that is provable.
The outputs of this transaction seem to be the first syntactically incorrect scripts of the blockchain: blockchain.info/tx/ebc9fa1196a59e192352d76c0f6e73167046b9d37b8302b6bb6968dfd279b767?format=json, found by parsing everything locally. The transaction was made in 2013 for 0.1 BTC, which then became unspendable.
ASCII art of a Force of Will, a famous and powerful Magic: The Gathering card first printed in 1996.
This is Ciro Santilli's personal favorite ASCII art he has found in the blockchain so far. Also Ciro could not find any other previous source of this, so there is some chance it is original. One can dream.
The choice of card is probably linked to the function of the card in the game of Magic: The Gathering. This card essentially prevents the opponent from casting a spell they are about to cast. The presumed intended meaning of this art is further accentuated by the old card type term "interrupt" (late renamed to "instant"), which suggests that "this ASCII art is an interruption to the normal monetary transactions of the blockchain".
One of also reminded of the prayer wars interruption attempts. We could not however identify anything specific that this ASCII art might have tried to interrupt besides the normal flow of monetary transactions.
If one goes full art critic mode, it is also tempting to draw a parallel between the card's "You may pay 1 life" alternative casting cost (as opposed to 5 mana, 3 and two blue, which is a very large cost for most games) as being a reference to the money spent by the uploader of the art to upload it.
TODO understand exactly how it was encoded and why it is so weird. The
UUUU
has a slightly weird encoding which we fixed by hand here TODO understand. -------------------------------------
| Force of Will 3 U U |
| --------------------------------- |
| | //////////// | |
| | ////() ()\////\ | |
| | ///_\ (--) \///\ | |
| | ) //// \_____///\\ | |
| | ) \ / / / / | |
| | ) / \ | | / _/ | |
| | ) \ ( ( / / / / \ | |
| | / ) ( ) / ( )/( ) \ | |
| | \(_)/(_)/ /UUUU \ \\\/ | | |
| .---------------------------------. |
| Interrupt |
| ,---------------------------------, |
| | You may pay 1 life and remove a | |
| | blue card in your hand from the | |
| | game instead of paying Force of | |
| | Will's casting cost. Effects | |
| | that prevent or redirect damage | |
| | cannot be used to counter this | |
| | loss of life. | |
| | Counter target spell. | |
| `---------------------------------` |
| l
| Illus. Terese Nelsen |
-------------------------------------
Force of Will Magic: The Gathering card (Alliances)
Source. A high resolution scan of the original card depicted in the ASCII art for comparison.The following two ASCII transactions:suggest this ASCII art might have been uploaded by Figure "Erich Erstu", AKA Hyena, creator of cryptograffiti.info, a service which would have allowed uploading ASCII content to the blockchain.
tx 0f05c47a8caafadecc10d70ba3bf010eaf6bb416b5e1ad7b01cf3445f5fb7a1c
I am. Therefore, I have come to be.
-- Hyena
tx e6d48f6912929a58a2ee30c13768058777d8547215c27109b5cb0724e7abaaba
Erich,
Bro, this looks excellent!!
-Duriel
The only other mention of "Duriel" in the blockchain is tx 140562ceb42fc8943fa52ccc0ddbb11ca2d88dae9b5240d7a4b46864538c515a which has some freedom of speech comments and gives the email:paystamper.com was some other blockchain service from circa 2015:
Duriel@paystamper.com = 1HcuhfTAiQCt6KdMG2rZLXsTcKYj9nLDhS
All found so far are also reproduced at: asciiart.website/index.php?art=people/naked%20ladies therefore not blockchain original.
- tx 9206ec2a41846709a59cafb406dd7b07082bfc27664bbc5c6d4df310c1e1b91f block 290848 (2014-03-16) via cryptograffiti.info: sexually aroused naked woman sitting looking forward with legs open showing her vagina. Vagina row as an identifier for Ctrl + F:A bit bellow tx 8367a48e4a863e37b3749bc9c111327b07a7c383ec9b3e7ce8d41949e71e1c10 has a large hand showing the middle finger and wearing a watch:
. `. .\x./-`--...../' ; :
Reproduced e.g. at: www.textartcopy.com/ascii-middle-finger.html/"\ |\./| | | | | |>~<| | | /'\| |/'\.. /~\| | | | \ [ | | | | \ | | | | | \ | ~ ~ ~ ~ |` ) | / \ / \ / \ / |--//''`\--| | (( +==)) | |--\_|_//--|
- tx 0aab36554c2ac5ec23747e7f21f75dbe3f16739134cf44953ad7ac98927146d6 block 322920 (2014-09-28) via cryptograffiti.info: naked woman laying on her side showing her vagina from under her legs, signed
fsc
. Vagina row:Fully reproduced e.g. at www.asciiart.eu/people/sexual/women which credits the art to a "Marcin Glinski" (Polish: Marcin Gliński), possibly this dude github.com/silentlamb/ASCII-Arts | www.linkedin.com/in/marcinglinski)The signature is also listed at www.asciiart.eu/ascii-artists/who-is-who for example.`-:/"-7.--"" _::.-'P::.. \}
- tx 66826fccef3e3ebb34abce25bfeff8f9dcaaf88e4707a5576c494d8a1cf1681a block 388714 (2015-12-16) has a one liner penis and breasts:soon followed by more breasts at 37c1e90c6ce3e648c51bfa38cbb43e996cd46e038517596d4c90ca2a6425a701:
jEW B====D ( . Y . )
Found by Messages from the mines.jEW ( . Y . )TIDDIES( . Y . )
Centralized system that still attempts some level of privacy.
In it, a central bank issue tokens that are stored offline in your cell phone, a bit like cash bank notes.
When you take those tokens, a corresponding amount gets removed from your bank account, a bit like cash bank notes.
When a transaction is made, tokens are put into a spent token list via central API, and cannot be double spent thereafter. The corresponding ammount is then added to the bank account of the receiver. This also means that offline transactions are not possible.
Host: Ben Krasnow.
Uber practical, well described setups deep science stuff, he is awesome and has been at Google since 2014: www.linkedin.com/in/ben-krasnow-6796a94/
Ben studied at University of California, Santa Barbara.
Ah, Ciro Santilli loved this one... games young Ciro Santilli played.
OMG, both of those just fucking work on Ubuntu 20.04 with README instructions, it is unbelievable, those people don't have lives. And it builds the ROM byte by byte equal from source!
There are a few different versions:
- github.com/n64decomp/sm64 for emulator (i.e. or real hardware), tested at 9214dddabcce4723d9b6cda2ebccbac209f6447d
- github.com/sm64-port/sm64-port Ubuntu native, tested at 6b47859f757a40096fedd6237f2bc3573d0bc2a4Full screen with F10.
- github.com/sm64pc/sm64ex: fork of sm64-port, untested by Ciro Santilli, but more new amazing usability features, notably:Also reported to work on ARM: www.reddit.com/r/linux/comments/ityg6w/pinephone_playing_super_mario_64_30fps/They also ported to browser with Emscripten: github.com/sm64pc/sm64ex/wiki/Compiling-for-the-web
Tested with the USA ROM at sha1sum 9bef1128717f958171a4afac3ed78ee2bb4e86ce (you need a ROM to extract assets, which the project automates), which is also documented in the project itself: github.com/sm64-port/sm64-port/blob/6b47859f757a40096fedd6237f2bc3573d0bc2a4/sm64.us.sha1. Disclaimer: Ciro Santilli owns a copy of Super Mario 64.
The only dependency missing from Ubuntu packages is the IRIX QEMU user mode which they need for their tooling. The project also has a QEMU fork for that, and provide a working deb.
From this project it was also noticed that certain ROM releases were not compiled with optimizations enabled, presumably because as a release title the compiler had optimization bugs! www.resetera.com/threads/so-apparently-the-ntsc-build-of-mario-64-didnt-use-any-compiler-optimizations.166277/ But now they do have a working compiler, and by turning that switch FPS increases in certain levels!!!
Some quick stupid patches:
- jump really high:
diff --git a/src/game/mario.c b/src/game/mario.c index 5b103fa..83c9f40 100644 --- a/src/game/mario.c +++ b/src/game/mario.c @@ -826,7 +826,7 @@ static u32 set_mario_action_airborne(struct MarioState *m, u32 action, u32 actio case ACT_JUMP: case ACT_HOLD_JUMP: m->marioObj->header.gfx.unk38.animID = -1; - set_mario_y_vel_based_on_fspeed(m, 42.0f, 0.25f); + set_mario_y_vel_based_on_fspeed(m, 200.0f, 0.25f); m->forwardVel *= 0.8f; break;
Interesting entry points:
src/game/game_init.c
TODO: enable the level select debug feature! tcrf.net/Super_Mario_64_(Nintendo_64)/Debug_Content#Classic_Debug_Display They actually shipped quite a few debug features into the retail game, and they have been reversed too. I tried this but it didn't work (or I don't know how to enable the level select menu):
diff --git a/src/game/main.c b/src/game/main.c
index 9e53e50..b7443a8 100644
--- a/src/game/main.c
+++ b/src/game/main.c
@@ -65,7 +65,7 @@ s8 sAudioEnabled = 1;
u32 sNumVblanks = 0;
s8 gResetTimer = 0;
s8 D_8032C648 = 0;
-s8 gDebugLevelSelect = 0;
+s8 gDebugLevelSelect = 1;
s8 D_8032C650 = 0;
s8 gShowProfiler = FALSE;
The
enhancements/
folder contains a few sample patches.Screenshot of mupen64Plus running on Ubuntu 20.04 emulating Super Mario 64 with the title screen hacked by Ciro Santilli based on the Super Mario 64 reverse engineering project
. The title was on a string, so the hack was trivial! The patch used was:diff --git a/include/text_strings.h.in b/include/text_strings.h.in
index 749179b..626f87e 100644
--- a/include/text_strings.h.in
+++ b/include/text_strings.h.in
@@ -131,7 +131,7 @@
*/
// Main Screens
#define TEXT_MARIO _("MARIO") // View Score Menu
-#define TEXT_SELECT_FILE _("SELECT FILE")
+#define TEXT_SELECT_FILE _("HACKED BY CIRO")
#define TEXT_CHECK_FILE _("CHECK FILE")
#define TEXT_COPY_FILE _("COPY FILE")
#define TEXT_ERASE_FILE _("ERASE FILE")
Some tutorials of hacking it:
- www.youtube.com/watch?v=Jkb7Naczoww SM64 Decomp Tutorial 1: Setting Up and First Code Changes by Bitlytic (2021)
- www.youtube.com/watch?v=IuIpqX4neWg Rovert Decomp Tech Demo by Rovert (2019) Metal cap makes Mario huge.
- www.youtube.com/watch?v=5aG1Iyjo20w Is it Possible to Beat Super Mario 64 as Tiny Mario? (Mini Mario Challenge) coverts the obvious make Mario huge/tiny hack. Huge mario verion: www.youtube.com/watch?v=pR_gol6zlIo. There was a pre-decompilation ROM hack doing that trivial change already: Tiny Huge Mario 64. Sample tool-assisted speedrun: www.youtube.com/watch?v=C7BjzZ_Nkk0
FIXING the ENTIRE SM64 Source Code by Kaze Emanuar (2022)
Source. Now that we have the source, modders like this are going nuts.This game is quite detailed: www.youtube.com/watch?v=w4Jmqp8a_bU
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