A particle filter, also known as sequential Monte Carlo (SMC) methods, is a technique used in statistical estimation and tracking processes. It is particularly effective for estimating the state of a dynamic system that is governed by a non-linear model and subject to non-Gaussian noise. Particle filters are widely used in fields such as robotics, computer vision, signal processing, and econometrics.
Symbolic Data Analysis (SDA) is a branch of statistical data analysis that focuses on the interpretation and analysis of data that can be represented symbolically, rather than just numerically. Unlike traditional data analysis methods that typically work with single values (like means and variances), symbolic data analysis helps to handle more complex data structures, such as intervals, distributions, and other forms of summary statistics.
Architectural animation is a specialized form of animation that focuses on creating moving visual representations of architectural designs and concepts. It is often used in the fields of architecture, real estate, and urban planning to visualize buildings, landscapes, and interiors before they are constructed. The primary objectives of architectural animation include: 1. **Visualization:** Providing a realistic depiction of a design, allowing clients, stakeholders, and the general public to understand how the final project will look and function.
Building Information Modeling (BIM) is a digital representation of the physical and functional characteristics of a facility. It is a collaborative process that involves the generation and management of digital representations of a project's physical and functional characteristics. BIM serves as a shared knowledge resource, which is used to create a reliable basis for decisions during the project lifecycle, from initial design through construction, operation, and maintenance. **Key aspects of BIM include:** 1.
Constructive Solid Geometry (CSG) is a modeling technique used in computer graphics and computer-aided design (CAD) to create complex 3D shapes by combining simpler primitive shapes through Boolean operations. The fundamental primitive shapes typically used in CSG include basic geometric forms like cubes, spheres, cylinders, cones, and more.
Shift-and-add algorithms are a category of algorithms used primarily in binary arithmetic for operations such as multiplication and division. These algorithms are particularly useful in digital circuit design and computer arithmetic because they leverage the binary nature of numbers to perform computations efficiently. Here's a more detailed look at what they entail: ### Shift-and-Add Multiplication Shift-and-add multiplication is an algorithm used to multiply two binary numbers. It works similarly to the long multiplication method used in decimal arithmetic.
Reflex is a building design software specifically tailored for professionals in architecture, engineering, and construction (AEC). It aids in the design, planning, and analysis of building projects by providing advanced visualization and analytical tools. Reflex typically includes features such as 3D modeling, energy analysis, and workflow management, allowing users to create detailed architectural designs, simulate building performance, and optimize various aspects of a building's lifecycle.
"The Art of Computer Programming" is a comprehensive multi-volume book series written by computer scientist Donald E. Knuth. First published in 1968, the series is highly regarded in the field of computer science for its in-depth coverage of algorithms, data structures, and programming techniques. The main features of the series include: 1. **Content Structure**: The book is divided into several volumes, each focusing on different aspects of programming and algorithms.
Responsive Computer-Aided Design (RCAD) refers to a design methodology that emphasizes adaptability and responsiveness in the computer-aided design (CAD) process. This approach aims to create systems and workflows that can dynamically adjust to user needs, project requirements, and changing conditions. Here are some key aspects and features of responsive CAD: 1. **User-Centric Design**: RCAD focuses on creating an intuitive user experience, allowing designers to interact with design tools in a way that is natural and efficient.
Free computer algebra systems (CAS) are software programs that facilitate symbolic mathematics, enabling users to perform algebraic computations, manipulations, and analyses in a symbolic form rather than just numerical calculations. These systems allow users to work with algebraic expressions, solve equations, perform integration and differentiation, and handle polynomials, matrices, and more, all while keeping the mathematical entities in their symbolic form.
The Cambridge Algebra System (CAS) is a computer algebra system developed at the University of Cambridge. It is designed for symbolic mathematics, which means that it can manipulate mathematical expressions in a way similar to how a human mathematician would, rather than just performing numerical calculations. CAS can perform a wide range of mathematical tasks, including simplifying expressions, solving equations, performing calculus operations (like integration and differentiation), and much more.
The General Algebraic Modeling System (GAMS) is a high-level modeling system designed for mathematical optimization, particularly for linear, nonlinear, and mixed-integer programming problems. It provides a platform to formulate, solve, and analyze mathematical models in various fields such as economics, engineering, operations research, and more.
The Lisp Algebraic Manipulator (LAM) is a computer algebra system developed in the 1980s using the Lisp programming language. It is designed to perform symbolic computation, which includes manipulating algebraic expressions, solving equations, and performing various algebraic operations. LAM allows users to: 1. **Symbolic Manipulation**: Perform operations on algebraic expressions symbolically rather than numerically. This includes tasks such as simplification, expansion, and factorization of polynomials.
Magnus is an open-source computer algebra system (CAS) designed for symbolic computations. It is particularly aimed at providing powerful tools for algebraic computations, including but not limited to polynomial manipulation, solving equations, and working with mathematical structures like matrices and groups. Magnus is often used for educational purposes, research, and applications in various scientific fields. One of the key features of Magnus is its ability to handle intricate mathematical operations symbolically, which allows for more flexibility and insight compared to numerical computation approaches.
The TI-89 series refers to a line of graphing calculators produced by Texas Instruments. The most notable models in this series include the TI-89, TI-89 Titanium, and the TI-92, which is considered a precursor to the TI-89. These calculators are designed for advanced mathematics, engineering, and science applications and are popular among high school and college students.
Tensor software can refer to a few different things depending on the context, as "tensor" is a term commonly used in mathematics and machine learning, particularly in the field of deep learning. Here are a few interpretations: 1. **TensorFlow**: This is perhaps the most common association with the term "tensor software." TensorFlow is an open-source machine learning library developed by Google.
Wolfram Language is a computational programming language developed by Wolfram Research. It is the primary programming language used in the Mathematica software system and is designed for technical computing, including areas such as mathematics, data analysis, visualization, simulation, and algorithm development. Key features of Wolfram Language include: 1. **Symbolic Computation**: It can perform mathematic operations symbolically, allowing users to manipulate mathematical expressions in a way similar to how a human mathematician would.
In 1972, several computer companies were either disestablished or significantly changed due to mergers, acquisitions, or other factors. One notable example is **National Semiconductor**, which was originally a manufacturer of analog devices and digital logic circuits before transitioning into the realm of computing. While it wasn't completely disestablished in 1972, it underwent significant changes during that period.
Deep Blue vs. Garry Kasparov in 1996 was a historic chess match that marked a significant moment in the intersection of artificial intelligence and human intelligence. Deep Blue, a computer developed by IBM, played against reigning world champion Garry Kasparov in a six-game match. Game 1 of this match took place on February 10, 1996. In this game, Kasparov faced the computer with the black pieces.
A glossary of computer chess terms provides definitions and explanations of key concepts, terminology, and jargon used in the domain of computer chess. Here are some common terms you might find in such a glossary: 1. **Algorithm**: A step-by-step procedure or formula for solving a problem, often used in the context of chess engines to calculate moves.
Pinned article: Introduction to the OurBigBook Project
Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
Intro to OurBigBook
. Source. We have two killer features:
- topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculusArticles of different users are sorted by upvote within each article page. This feature is a bit like:
- a Wikipedia where each user can have their own version of each article
- a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.Figure 1. Screenshot of the "Derivative" topic page. View it live at: ourbigbook.com/go/topic/derivativeVideo 2. OurBigBook Web topics demo. Source. - local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
- to OurBigBook.com to get awesome multi-user features like topics and likes
- as HTML files to a static website, which you can host yourself for free on many external providers like GitHub Pages, and remain in full control
Figure 3. Visual Studio Code extension installation.Figure 4. Visual Studio Code extension tree navigation.Figure 5. Web editor. You can also edit articles on the Web editor without installing anything locally.Video 3. Edit locally and publish demo. Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.Video 4. OurBigBook Visual Studio Code extension editing and navigation demo. Source. - Infinitely deep tables of contents:
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact





