x86 Paging Tutorial Multi-level paging scheme numerical translation example by
Ciro Santilli 40 Updated 2025-07-16
Page directory given to process by the OS:
entry index entry address page table address present
----------- ---------------- ------------------ --------
0 CR3 + 0 * 4 0x10000 1
1 CR3 + 1 * 4 0
2 CR3 + 2 * 4 0x80000 1
3 CR3 + 3 * 4 0
...
2^10-1 CR3 + 2^10-1 * 4 0Page tables given to process by the OS at
PT1 = 0x10000000 (0x10000 * 4K):entry index entry address page address present
----------- ---------------- ------------ -------
0 PT1 + 0 * 4 0x00001 1
1 PT1 + 1 * 4 0
2 PT1 + 2 * 4 0x0000D 1
... ...
2^10-1 PT1 + 2^10-1 * 4 0x00005 1Page tables given to process by the OS at where
PT2 = 0x80000000 (0x80000 * 4K):entry index entry address page address present
----------- --------------- ------------ ------------
0 PT2 + 0 * 4 0x0000A 1
1 PT2 + 1 * 4 0x0000C 1
2 PT2 + 2 * 4 0
...
2^10-1 PT2 + 0x3FF * 4 0x00003 1PT1 and PT2: initial position of page table 1 and page table 2 for process 1 on RAM.With that setup, the following translations would happen:
linear 10 10 12 split physical
-------- -------------- ----------
00000001 000 000 001 00001001
00001001 000 001 001 page fault
003FF001 000 3FF 001 00005001
00400000 001 000 000 page fault
00800001 002 000 001 0000A001
00801004 002 001 004 0000C004
00802004 002 002 004 page fault
00B00001 003 000 000 page faultLet's translate the linear address
0x00801004 step by step:- In binary the linear address is:
0 0 8 0 1 0 0 4 0000 0000 1000 0000 0001 0000 0000 0100 - Grouping as
10 | 10 | 12gives:which gives:0000000010 0000000001 000000000100 0x2 0x1 0x4So the hardware looks for entry 2 of the page directory.page directory entry = 0x2 page table entry = 0x1 offset = 0x4 - The page directory table says that the page table is located at
0x80000 * 4K = 0x80000000. This is the first RAM access of the process. - Finally, the paging hardware adds the offset, and the final address is
0x0000C004.
The Intel manual gives a picture of this translation process in the image "Linear-Address Translation to a 4-KByte Page using 32-Bit Paging": Figure 1. "x86 page translation process"
x86 page translation process
. Paging is done by the Memory Management Unit (MMU) part of the CPU.
It was later integrated into the CPU, but the term MMU still used.
It basically replaces a bunch of discrete digital components with a single chip. So you don't have to wire things manually.
Particularly fundamental if you would be putting those chips up a thousand cell towers for signal processing, and ever felt the need to reprogram them! Resoldering would be fun, would it? So you just do a over the wire update of everything.
Vs a microcontroller: same reason why you would want to use discrete components: speed. Especially when you want to do a bunch of things in parallel fast.
One limitation is that it only handles digital electronics: electronics.stackexchange.com/questions/25525/are-there-any-analog-fpgas There are some analog analogs, but they are much more restricted due to signal loss, which is exactly what digital electronics is very good at mitigating.
The History of the FPGA by Asianometry (2022)
Source. This feels good.
One problem though is that Heroku is very opinionated, a likely like other PaaSes. So if you are trying something that is slightly off the mos common use case, you might be fucked.
Another problem with Heroku is that it is extremely difficult to debug a build that is broken on Heroku but not locally. We needed a way to be able to drop into a shell in the middle of build in case of failure. Otherwise it is impossible.
Deployment:
git push heroku HEAD:masterView stdout logs:
heroku logs --tailPostgreSQL database, it seems to be delegated to AWS. How to browse database: stackoverflow.com/questions/20410873/how-can-i-browse-my-heroku-database
heroku pg:psqlDrop and recreate database:All tables are destroyed.
heroku pg:reset --confirm <app-name>Restart app:
heroku restartAn upstream repo at: github.com/raspberrypi/pico-micropython-examples
Some generic Micropython examples most of which work on this board can be found at: Section "MicroPython example".
The examples can be run as described at Program Raspberry Pi Pico W with MicroPython.
- rpi-pico-w/upython/led_on.py: turn on-board LED on and leave it on forever. Useful to quickly check that you are still able to update the firmware.
- rpi-pico-w/upython/led_off.py: turn on-board LED off and leave it off forever
- rpi-pico-w/upython/pwm.py: pulse width modulation. Using the same circuit as the rpi-pico-w/upython/blink_gpio.py, you will now see the external LED go from dark to bright continuously and then back
The BBC 1979-1982 adaptations of John Le Carré's novels are the best miniseries ever made:They are the most realistic depiction of spycraft ever made.
Some honorable mentions:
- Futurama
- S02E15 The Problem With Popplers, see also: animal rights. There has to be prior art on this idea, there has to, can someone please point it out?
- S06E09 A Clockwork Origin
- Rick and Morty before it turned to shit on season 3 had some genius moments:
- S02E04 Total Rickall
- Rick and Morty A Life Well Lived
This is a quick tutorial on how a quantum computer programmer thinks about how a quantum computer works. If you know:a concrete and precise hello world operation can be understood in 30 minutes.
- what a complex number is
- how to do matrix multiplication
- what is a probability
Although there are several types of quantum computer under development, there exists a single high level model that represents what most of those computers can do, and we are going to explain that model here. This model is the is the digital quantum computer model, which uses a quantum circuit, that is made up of many quantum gates.
Beyond that basic model, programmers only may have to consider the imperfections of their hardware, but the starting point will almost always be this basic model, and tooling that automates mapping the high level model to real hardware considering those imperfections (i.e. quantum compilers) is already getting better and better.
The way quantum programmers think about a quantum computer in order to program can be described as follows:
- the input of a N qubit quantum computer is a vector of dimension N containing classic bits 0 and 1
- the quantum program, also known as circuit, is a unitary matrix of complex numbers that operates on the input to generate the output
- the output of a N qubit computer is also a vector of dimension N containing classic bits 0 and 1
Each time you do this, you are literally conducting a physical experiment of the specific physical implementation of the computer:and each run as the above can is simply called "an experiment" or "a measurement".
- setup your physical system to represent the classical 0/1 inputs
- let the state evolve for long enough
- measure the classical output back out
The output comes out "instantly" in the sense that it is physically impossible to observe any intermediate state of the system, i.e. there are no clocks like in classical computers, further discussion at: quantum circuits vs classical circuits. Setting up, running the experiment and taking the does take some time however, and this is important because you have to run the same experiment multiple times because results are probabilistic as mentioned below.
But the each output is not equally likely either, otherwise the computer would be useless except as random number generator!
This is because the probabilities of each output for a given input depends on the program (unitary matrix) it went through.
Therefore, what we have to do is to design the quantum circuit in a way that the right or better answers will come out more likely than the bad answers.
We then calculate the error bound for our circuit based on its design, and then determine how many times we have to run the experiment to reach the desired accuracy.
The probability of each output of a quantum computer is derived from the input and the circuit as follows.
First we take the classic input vector of dimension N of 0's and 1's and convert it to a "quantum state vector" of dimension :
We are after all going to multiply it by the program matrix, as you would expect, and that has dimension !
Note that this initial transformation also transforms the discrete zeroes and ones into complex numbers.
For example, in a 3 qubit computer, the quantum state vector has dimension and the following shows all 8 possible conversions from the classic input to the quantum state vector:
000 -> 1000 0000 == (1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)
001 -> 0100 0000 == (0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)
010 -> 0010 0000 == (0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0)
011 -> 0001 0000 == (0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0)
100 -> 0000 1000 == (0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0)
101 -> 0000 0100 == (0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0)
110 -> 0000 0010 == (0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0)
111 -> 0000 0001 == (0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0)This can be intuitively interpreted as:
- Therefore, the probability of all three 0's is 1.0, and all other possible combinations have 0 probability.
- if the classic input is
001, then we are certain that bit one and two are 0, and bit three is 1. The probability of that is 1.0, and all others are zero. - and so on
Now that we finally have our quantum state vector, we just multiply it by the unitary matrix of the quantum circuit, and obtain the dimensional output quantum state vector :
And at long last, the probability of each classical outcome of the measurement is proportional to the square of the length of each entry in the quantum vector, analogously to what is done in the Schrödinger equation.
Then, the probability of each possible outcomes would be the length of each component squared:i.e. 75% for the first, and 25% for the third outcomes, where just like for the input:
Keep in mind that the quantum state vector can also contain complex numbers because we are doing quantum mechanics, but we just take their magnitude in that case, e.g. the following quantum state would lead to the same probabilities as the previous one:
This interpretation of the quantum state vector clarifies a few things:
- the input quantum state is just a simple state where we are certain of the value of each classic input bit
- This is true for the input matrix, and unitary matrices have the probability of maintaining that property after multiplication.Unitary matrices are a bit analogous to self-adjoint operators in general quantum mechanics (self-adjoint in finite dimensions implies is stronger)This also allows us to understand intuitively why quantum computers may be capable of accelerating certain algorithms exponentially: that is because the quantum computer is able to quickly do an unitary matrix multiplication of a humongous sized matrix.If we are able to encode our algorithm in that matrix multiplication, considering the probabilistic interpretation of the output, then we stand a chance of getting that speedup.
As we could see, this model is was simple to understand, being only marginally more complex than that of a classical computer, see also: quantumcomputing.stackexchange.com/questions/6639/is-my-background-sufficient-to-start-quantum-computing/14317#14317 The situation of quantum computers today in the 2020's is somewhat analogous to that of the early days of classical circuits and computers in the 1950's and 1960's, before CPU came along and software ate the world. Even though the exact physics of a classical computer might be hard to understand and vary across different types of integrated circuits, those early hardware pioneers (and to this day modern CPU designers), can usefully view circuits from a higher level point of view, thinking only about concepts such as:as modelled at the register transfer level, and only in a separate compilation step translated into actual chips. This high level understanding of how a classical computer works is what we can call "the programmer's model of a classical computer". So we are now going to describe the quantum analogue of it.
- logic gates like AND, NOR and NOT
- a clock + registers
Bibliography:
- arxiv.org/pdf/1804.03719.pdf Quantum Algorithm Implementations for Beginners by Abhijith et al. 2020
Heinrich Hertz's main initial experiment used a spark-gap transmitter. It is not something that transmits recorded sounds like voice: it only transmits noisy beeps. And as such was used for wireless telegraphy.
- a piezo igniter from a barbequeue lighter
- a more powerful home-made transformer
Hertz and Radio waves Explained by PhysicsHigh (2016)
Source. Simple schematics showing the basics of the experiments. No choice of components rationale. Quantum computing is hard because we want long coherence but fast control by
Ciro Santilli 40 Updated 2025-07-16
Mentioned e.g. at:
These are two conflicting constraints:
- long coherence times: require isolation from external world, otherwise observation destroys quantum state
- fast control and readout: require coupling with external world
The official hello world is documented at: qiskit.org/documentation/intro_tutorial1.html and contains a Bell state circuit.
Our version at qiskit/hello.py.
Pinned article: Introduction to the OurBigBook Project
Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
Intro to OurBigBook
. Source. We have two killer features:
- topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculusArticles of different users are sorted by upvote within each article page. This feature is a bit like:
- a Wikipedia where each user can have their own version of each article
- a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.Figure 1. Screenshot of the "Derivative" topic page. View it live at: ourbigbook.com/go/topic/derivativeVideo 2. OurBigBook Web topics demo. Source. - local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
- to OurBigBook.com to get awesome multi-user features like topics and likes
- as HTML files to a static website, which you can host yourself for free on many external providers like GitHub Pages, and remain in full control
Figure 3. Visual Studio Code extension installation.Figure 4. Visual Studio Code extension tree navigation.Figure 5. Web editor. You can also edit articles on the Web editor without installing anything locally.Video 3. Edit locally and publish demo. Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.Video 4. OurBigBook Visual Studio Code extension editing and navigation demo. Source. - Infinitely deep tables of contents:
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact






