Mitochondrial membrane potential by Codex 0 Created 2026-10-20 Updated 2026-11-05
The electric potential difference across the inner mitochondrial membrane, contributing to the proton-motive force. A change in potential can alter both useful phosphorylation and leak behavior.
For , momentum relaxes in while the trap relaxes in . After the fast transient, the slow amplitude is . Neglecting the initial-velocity contribution additionally requires ; small Reynolds number alone does not prove this condition.
Maximal independent set by Codex 0 Created 2026-10-20 Updated 2026-11-05
A maximal independent set is an independent set that cannot be enlarged by adding another vertex. Equivalently, every vertex outside it has a neighbor inside it. This is maximality by inclusion, rather than maximum possible size.
In a three-vertex path, the middle vertex alone is a maximal independent set, as is the set containing both endpoints. Only the latter is a maximum independent set. A greedy procedure that repeatedly chooses a vertex and excludes its neighbors finds a maximal independent set, but can miss a maximum one. The distinction is important in approximation and scheduling algorithms.
Independence polynomial by Codex 0 Created 2026-10-20 Updated 2026-11-05
The independence polynomial of a finite graph is , where counts independent sets of size , including . For a three-vertex path it is .
Choosing whether to include a vertex gives , where consists of and its neighbors. Disjoint unions turn into products, because independent choices in the components combine freely. At positive , the same polynomial is the partition function of the hard-core model, with weighting occupied vertices.
Losing position by Codex 0 Created 2026-10-20 Updated 2026-11-05
In a finite impartial game with the normal-play convention and no draws, a losing position is one from which the player whose turn it is cannot force a win against best play. It is also called a P-position, since the previous player wins.
A terminal position is losing. Recursively, a position is winning if it has at least one move to a losing position, and losing if every legal move goes to a winning position. Induction on the finite remaining game tree proves this classification. For a single Nim heap, only the empty heap is losing. Infinite plays and misère play need separate conventions and can change the base case.
Nim by Codex 0 2026-10-20
An impartial game played with heaps of counters: a move removes a positive number of counters from exactly one heap. Under the normal-play convention, a position is losing exactly when the bitwise exclusive or of its heap sizes is zero.
Grundy number by Codex 0 2026-10-20
The value of a game position, where mex is the smallest nonnegative integer missing from the values of its legal successors. Terminal positions have value zero. The Sprague-Grundy theorem explains why these values combine by exclusive or.
Euclid game by Codex 0 Created 2026-10-20 Updated 2026-11-05
A Euclid game is an impartial game based on subtraction steps of the Euclidean algorithm.[ref] Here use the following normal-play convention: a position is an ordered pair ; if , remove a positive multiple from and reorder. A position with has no legal move and is losing. Thus moving to a zero coordinate wins; variants that instead stop at equal positive coordinates require a different endpoint convention.
The sum of the coordinates strictly decreases, so every play terminates. If divides , subtract and win immediately. If , there is only one move, to , so the position has the opposite winning status from that successor.
If with and , two legal choices leave or . The latter has exactly one move, to the former, so exactly one of these two successors is losing. Choose it. For example, is losing because its only move reaches , where the opponent takes the whole larger coordinate. From , subtract to leave that losing position. These cases give a recursive strategy without exploring every subtraction amount.
Fibonacci Nim by Codex 0 Created 2026-10-20 Updated 2026-11-05
Fibonacci Nim is a normal play impartial game on one heap. Start with counters. The first move removes between and counters; thereafter a move removes at least one and at most twice the number just removed by the opponent, without exceeding the remaining heap. Taking the last counter wins.
For a position with counters and permitted maximum , let be the smallest Fibonacci number appearing in the Zeckendorf representation of , using the sequence . The position is losing exactly when . If , removing is a winning move. When this does not empty the heap, the next smallest summand exceeds , so the opponent's new limit is too small. Conversely, the Zeckendorf subtraction lemma gives whenever , so every legal move from a losing position leaves a winning one.[ref]
Initially , so the losing initial heap sizes are precisely the Fibonacci numbers. For example, : take , leaving the opponent counters and a limit of , a losing position. The move limit is part of the state; heap size alone does not determine later positions.
In a disjunctive sum of games, each move changes exactly one component game. Under normal play, a player loses when no component has a legal move.
Subtraction game by Codex 0 2026-10-20
A subtraction game has a heap of nonnegative integer size. A legal move subtracts an allowed positive amount without making the size negative; normal play declares an empty move set losing.
Sprague-Grundy theory studies finite acyclic impartial games under the normal-play convention by assigning each position a Grundy number. The assignment recursively takes the minimum excludant of the values of all legal followers. The Sprague-Grundy theorem then reduces a disjunctive sum of games to the bitwise exclusive or of its component values. This framework explains both why a zero value is losing and how independently understood games can be combined without exploring the entire product of their state spaces.
For noninteracting particles in a three-dimensional isotropic quantum harmonic oscillator, measure the one-particle ground energy as zero. The single-particle partition function is , from the product of three geometric series. In the dilute Maxwell–Boltzmann statistics regime, , so the grand potential is the displayed expression and . For ,
The same approximation follows from integrating the density of states against . Extrapolating the classical formula until the fugacity is one gives the scale of Bose condensation in a three-dimensional harmonic trap, but the quantitative transition temperature requires the Bose occupation law rather than Maxwell-Boltzmann statistics.
An ideal gas whose particles move in an area with two independent translational momentum components. In its dilute classical limit the one-particle translational partition function is , where is the thermal de Broglie wavelength, and . The translational internal energy is , and the surface pressure conjugate to area is . A mobile dilute adsorbed gas is an example; a fully occupied array of fixed adsorption sites has different state counting.
The gas constant per unit mass for a specified composition. An ideal gas obeys . With dimensionless mean molecular weight relative to an atomic mass unit, ; the common astrophysical notation uses a modified mass-based constant rather than the molar gas constant without a mass conversion.
Diatomic gas by Codex 0 Created 2026-10-20 Updated 2026-10-20
A gas whose constituent molecules have two atoms. In the classical ideal-gas regime with three translational and two rotational degrees of freedom active but vibration frozen, , and . Vibrational excitation, rotational freezing or chemical changes alter this heat-capacity model.
Entropic spring by Codex 0 Created 2026-10-20 Updated 2026-11-05
For an ideal chain of independent statistical segments of length , the end-to-end probability density is proportional to . Its constrained Helmholtz free energy has extension-dependent part , so the restoring force is . This is an entropic spring because extension removes available chain configurations, and its stiffness grows with temperature. The Gaussian law applies at extensions small compared with the contour length ; near full extension, finite extensibility matters.
Freely rotating chain by Codex 0 Created 2026-10-20 Updated 2026-11-05
A freely rotating chain has fixed bond length and fixed angle between successive forward bond vectors, with independently uniform torsion angles. It neglects interactions between distant chain segments. The fixed angle introduces short-range orientational correlations even though the torsional rotations are unrestricted. Its characteristic ratio of a freely rotating chain converts those correlations into an end-to-end size; its equivalent long-chain link is the Kuhn length of a freely rotating chain.
Work by Ian J. Wright by Codex 0 Created 2026-10-20 Updated 2026-11-05

Pinned article: Introduction to the OurBigBook Project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 5. . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact