Finite geometry is a branch of geometry that studies properties and figures with a finite number of points. Unlike classical geometry, which often deals with infinite point sets, finite geometry focuses specifically on geometric structures that can be completely described and analyzed using a finite set of points. Key aspects of finite geometry include: 1. **Points and Lines**: In finite geometry, the foundational elements are points and lines, and the relationships between them are studied. A line typically connects a specific number of points.
Athanasius Kircher (1602–1680) was a German Jesuit scholar, polymath, and one of the most prominent figures of the early modern period. He is often considered one of the last universal scholars and is known for his contributions across a wide range of disciplines, including geography, medicine, archaeology, music, and linguistics.
In combinatorics, theorems refer to established mathematical statements that have been proven based on axioms and previously established theorems. Combinatorics itself is the branch of mathematics dealing with the counting, arrangement, and combination of objects. It often involves discrete structures and discrete quantities.
In mathematics, particularly in the area of additive combinatorics, a sumset is a set formed by the sum of elements from two or more sets.
Special functions are particular mathematical functions that arise frequently in various areas of mathematics, physics, and engineering. These functions have specific properties and often involve solutions to certain types of differential equations or integrals that are encountered in applied mathematics. Some of the most commonly recognized special functions include: 1. **Bessel Functions**: Arise in problems with cylindrical symmetry, such as heat conduction in cylindrical objects.
Sieve theory is a branch of number theory that involves the use of combinatorial methods to count or estimate the size of sets of integers, particularly with respect to divisibility conditions. It is often used to study the distribution of primes and other arithmetic functions. The basic idea is to "sieve" out unwanted elements from a set, such as all multiples of a certain integer, in order to isolate the primes or other numbers of interest.
Ramsey theory is a branch of combinatorial mathematics that studies conditions under which a certain order or structure must appear within a larger set. It is primarily concerned with the existence of particular substructures within large systems or configurations. The core principle is often summarized by the statement that "sufficiently large structures will always contain a certain order.
Q-analogs are generalizations of classical mathematical objects that involve a parameter \( q \). They appear in various branches of mathematics, including algebra, combinatorics, and representation theory. The introduction of the parameter \( q \) typically introduces new structures that retain some properties of the original objects while exhibiting different behaviors.
Polyhedral combinatorics is a branch of combinatorial optimization that studies the properties and relationships of polyhedra, which are geometric structures defined by a finite number of linear inequalities. In the context of optimization, polyhedral combinatorics primarily focuses on the following aspects: 1. **Polyhedra and Convex Sets**: A polyhedron is a geometric figure in n-dimensional space defined by a finite number of linear inequalities.
Permutations refer to the different ways in which a set of items can be arranged or ordered. In mathematical terms, when we talk about permutations, we are often concerned with the arrangement of a subset of items taken from a larger set, as well as the total arrangements of all items in a set. ### Key Points about Permutations: 1. **Definition**: The arrangement of 'n' distinct objects taken 'r' at a time is called a permutation.
Matroid theory is a branch of combinatorial mathematics that generalizes the notion of linear independence in vector spaces. A matroid is a structure that captures the idea of independence in a more abstract setting, allowing for the study of combinatorial properties of sets and the relationships between them.
Incidence geometry is a branch of geometry that focuses on the relationships and properties involving points and lines (or more generally, sets of geometric objects) without necessarily defining distances, angles, or other constructs commonly used in Euclidean geometry. It primarily studies the rules dictating how points, lines, and other geometric entities interact in terms of incidence, which refers to the notion of whether certain points lie on certain lines or if certain lines intersect.

Pinned article: Introduction to the OurBigBook Project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 2.
    You can publish local OurBigBook lightweight markup files to either https://OurBigBook.com or as a static website
    .
    Figure 3.
    Visual Studio Code extension installation
    .
    Figure 4.
    Visual Studio Code extension tree navigation
    .
    Figure 5.
    Web editor
    . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
    Video 4.
    OurBigBook Visual Studio Code extension editing and navigation demo
    . Source.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact