Stanford Smallville by Ciro Santilli 40 Updated 2025-07-16
Published as: arxiv.org/pdf/2304.03442.pdf Generative Agents: Interactive Simulacra of Human Behavior by Park et al.
Video 1.
AI Agents Behaving Like Humans by Prompt Engineering (2023)
. Source.
Ollama by Ciro Santilli 40 Updated 2025-07-16
Ollama is a highly automated open source wrapper that makes it very easy to run multiple Open weight LLM models either on CPU or GPU.
Its README alone is of great value, serving as a fantastic list of the most popular Open weight LLM models in existence.
Install with:
curl https://ollama.ai/install.sh | sh
The below was tested on Ollama 0.1.14 from December 2013.
Download llama2 7B and open a prompt:
ollama run llama2
On P14s it runs on CPU and generates a few tokens per second, which is quite usable for a quick interactive play.
As mentioned at github.com/jmorganca/ollama/blob/0174665d0e7dcdd8c60390ab2dd07155ef84eb3f/docs/faq.md the downloads to under /usr/share/ollama/.ollama/models/ and ncdu tells me:
--- /usr/share/ollama ----------------------------------
    3.6 GiB [###########################] /.ollama
    4.0 KiB [                           ]  .bashrc
    4.0 KiB [                           ]  .profile
    4.0 KiB [                           ]  .bash_logout
The file:
/usr/share/ollama/.ollama/models/manifests/hf.co/mlabonne/Meta-Llama-3.1-8B-Instruct-abliterated-GGUF/Q2_K
gives a the exact model name and parameters.
We can also do it non-interactively with:
/bin/time ollama run llama2 'What is quantum field theory?'
which gave me:
0.13user 0.17system 2:06.32elapsed 0%CPU (0avgtext+0avgdata 17280maxresident)k
0inputs+0outputs (0major+2203minor)pagefaults 0swaps
but note that there is a random seed that affects each run by default. ollama-expect is an attempt to make the output deterministic.
Some other quick benchmarks from Amazon EC2 GPU on a g4nd.xlarge instance which had an Nvidia Tesla T4:
0.07user 0.05system 0:16.91elapsed 0%CPU (0avgtext+0avgdata 16896maxresident)k
0inputs+0outputs (0major+1960minor)pagefaults 0swaps
and on Nvidia A10G in an g5.xlarge instance:
0.03user 0.05system 0:09.59elapsed 0%CPU (0avgtext+0avgdata 17312maxresident)k
8inputs+0outputs (1major+1934minor)pagefaults 0swaps
So it's not too bad, a small article in 10s.
It tends to babble quite a lot by default, but eventually decides to stop.
Yann LeCun by Ciro Santilli 40 Updated 2025-07-16
The most classic thing he did perhaps was creating the LeNet neural network and using it on the MNIST dataset to recognize hand-written digits circ 1998.
Figure 1.
Yann LeCun
. Source.
Path to AGI by Ciro Santilli 40 Updated 2025-07-16
There are two main ways to try and reach AGI:
Which one of them to take is of of the most important technological questions of humanity according to Ciro Santilli
There is also an intermediate area of research/engineering where people try to first simulate the robot and its world realistically, use the simulation for training, and then transfer the simulated training to real robots, see e.g.: realistic robotics simulation.
Ciro Santilli wonders how far AI could go from a room with a bank account an Internet connection.
It would have to understand that it must keep its bank account high to buy power.
And it would start to learn about the world and interact with it to get more money.
Likely it would become a hacker and steal a bunch, that's likely the easiest approach.
In that scenario, Internet bandwidth would likely be its most precious resources, as that is how it would interact with the world to learn from it and make money.
Compute power and storage would come next as resources.
And of course, once it got to cloud computing, which might be immediately and thus invalidate this experiment, things would just go nuts more and more.

Pinned article: Introduction to the OurBigBook Project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 2.
    You can publish local OurBigBook lightweight markup files to either https://OurBigBook.com or as a static website
    .
    Figure 3.
    Visual Studio Code extension installation
    .
    Figure 4.
    Visual Studio Code extension tree navigation
    .
    Figure 5.
    Web editor
    . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
    Video 4.
    OurBigBook Visual Studio Code extension editing and navigation demo
    . Source.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact