An ELF file contains the following parts:
  • ELF header. Points to the position of the section header table and the program header table.
  • Section header table (optional on executable). Each has e_shnum section headers, each pointing to the position of a section.
  • N sections, with N <= e_shnum (optional on executable)
  • Program header table (only on executable). Each has e_phnum program headers, each pointing to the position of a segment.
  • N segments, with N <= e_phnum (only on executable)
The order of those parts is not fixed: the only fixed thing is the ELF header that must be the first thing on the file: Generic docs say:
Although the figure shows the program header table immediately after the ELF header, and the section header table following the sections, actual files may differ. Moreover, sections and segments have no specified order. Only the ELF header has a fixed position in the file.
In pictures: sample object file with three sections:
            +-------------------+
            | ELF header        |---+
+---------> +-------------------+   | e_shoff
|           |                   |<--+
| Section   | Section header 0  |
|           |                   |---+ sh_offset
| Header    +-------------------+   |
|           | Section header 1  |---|--+ sh_offset
| Table     +-------------------+   |  |
|           | Section header 2  |---|--|--+
+---------> +-------------------+   |  |  |
            | Section 0         |<--+  |  |
            +-------------------+      |  | sh_offset
            | Section 1         |<-----+  |
            +-------------------+         |
            | Section 2         |<--------+
            +-------------------+
But nothing (except sanity) prevents the following topology:
            +-------------------+
            | ELF header        |---+ e_shoff
            +-------------------+   |
            | Section 1         |<--|--+
+---------> +-------------------+   |  |
|           |                   |<--+  | sh_offset
| Section   | Section header 0  |      |
|           |                   |------|---------+
| Header    +-------------------+      |         |
|           | Section header 1  |------+         |
| Table     +-------------------+                |
|           | Section header 2  |---+            | sh_offset
+---------> +-------------------+   | sh_offset  |
            | Section 2         |<--+            |
            +-------------------+                |
            | Section 0         |<---------------+
            +-------------------+
But some newbies may prefer PNGs :-)
Figure 1.
ELF Executable and Linkable Format diagram by Ange Albertini
. Source.
Running:
readelf -h hello_world.o
outputs:
Magic:   7f 45 4c 46 02 01 01 00 00 00 00 00 00 00 00 00
Class:                             ELF64
Data:                              2's complement, little endian
Version:                           1 (current)
OS/ABI:                            UNIX - System V
ABI Version:                       0
Type:                              REL (Relocatable file)
Machine:                           Advanced Micro Devices X86-64
Version:                           0x1
Entry point address:               0x0
Start of program headers:          0 (bytes into file)
Start of section headers:          64 (bytes into file)
Flags:                             0x0
Size of this header:               64 (bytes)
Size of program headers:           0 (bytes)
Number of program headers:         0
Size of section headers:           64 (bytes)
Number of section headers:         7
Section header string table index: 3
Running:
readelf -h hello_world.out
outputs:
Magic:   7f 45 4c 46 02 01 01 00 00 00 00 00 00 00 00 00
Class:                             ELF64
Data:                              2's complement, little endian
Version:                           1 (current)
OS/ABI:                            UNIX - System V
ABI Version:                       0
Type:                              EXEC (Executable file)
Machine:                           Advanced Micro Devices X86-64
Version:                           0x1
Entry point address:               0x4000b0
Start of program headers:          64 (bytes into file)
Start of section headers:          272 (bytes into file)
Flags:                             0x0
Size of this header:               64 (bytes)
Size of program headers:           56 (bytes)
Number of program headers:         2
Size of section headers:           64 (bytes)
Number of section headers:         6
Section header string table index: 3
Bytes in the object file:
00000000  7f 45 4c 46 02 01 01 00  00 00 00 00 00 00 00 00  |.ELF............|
00000010  01 00 3e 00 01 00 00 00  00 00 00 00 00 00 00 00  |..>.............|
00000020  00 00 00 00 00 00 00 00  40 00 00 00 00 00 00 00  |........@.......|
00000030  00 00 00 00 40 00 00 00  00 00 40 00 07 00 03 00  |....@.....@.....|
Executable:
00000000  7f 45 4c 46 02 01 01 00  00 00 00 00 00 00 00 00  |.ELF............|
00000010  02 00 3e 00 01 00 00 00  b0 00 40 00 00 00 00 00  |..>.......@.....|
00000020  40 00 00 00 00 00 00 00  10 01 00 00 00 00 00 00  |@...............|
00000030  00 00 00 00 40 00 38 00  02 00 40 00 06 00 03 00  |....@.8...@.....|
Structure represented:
# define EI_NIDENT 16

typedef struct {
    unsigned char   e_ident[EI_NIDENT];
    Elf64_Half      e_type;
    Elf64_Half      e_machine;
    Elf64_Word      e_version;
    Elf64_Addr      e_entry;
    Elf64_Off       e_phoff;
    Elf64_Off       e_shoff;
    Elf64_Word      e_flags;
    Elf64_Half      e_ehsize;
    Elf64_Half      e_phentsize;
    Elf64_Half      e_phnum;
    Elf64_Half      e_shentsize;
    Elf64_Half      e_shnum;
    Elf64_Half      e_shstrndx;
} Elf64_Ehdr;
Manual breakdown:
Now that we've done one section manually, let's graduate and use the readelf -S of the other sections:
  [Nr] Name              Type             Address           Offset
       Size              EntSize          Flags  Link  Info  Align
  [ 2] .text             PROGBITS         0000000000000000  00000210
       0000000000000027  0000000000000000  AX       0     0     16
.text is executable but not writable: if we try to write to it Linux segfaults. Let's see if we really have some code there:
objdump -d hello_world.o
gives:
hello_world.o:     file format elf64-x86-64


Disassembly of section .text:

0000000000000000 <_start>:
   0:       b8 01 00 00 00          mov    $0x1,%eax
   5:       bf 01 00 00 00          mov    $0x1,%edi
   a:       48 be 00 00 00 00 00    movabs $0x0,%rsi
  11:       00 00 00
  14:       ba 0d 00 00 00          mov    $0xd,%edx
  19:       0f 05                   syscall
  1b:       b8 3c 00 00 00          mov    $0x3c,%eax
  20:       bf 00 00 00 00          mov    $0x0,%edi
  25:       0f 05                   syscall
If we grep b8 01 00 00 on the hd, we see that this only occurs at 00000210, which is what the section says. And the Size is 27, which matches as well. So we must be talking about the right section.
This looks like the right code: a write followed by an exit.
The most interesting part is line a which does:
movabs $0x0,%rsi
to pass the address of the string to the system call. Currently, the 0x0 is just a placeholder. After linking happens, it will be modified to contain:
4000ba: 48 be d8 00 60 00 00    movabs $0x6000d8,%rsi
This modification is possible because of the data of the .rela.text section.
Enrico Fermi by Ciro Santilli 40 Updated 2025-07-16
Died of cancer at age 53. Ciro Santilli just can't help but speculate that it is linked to radioactivity exposure.

Pinned article: Introduction to the OurBigBook Project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 2.
    You can publish local OurBigBook lightweight markup files to either https://OurBigBook.com or as a static website
    .
    Figure 3.
    Visual Studio Code extension installation
    .
    Figure 4.
    Visual Studio Code extension tree navigation
    .
    Figure 5.
    Web editor
    . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
    Video 4.
    OurBigBook Visual Studio Code extension editing and navigation demo
    . Source.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact