Where nuclear weapons and nuclear power, and a ton of derived research is made.
For a fun and brief random software encounter with that universe, see the VisIt section of stackoverflow.com/questions/5854515/interactive-large-plot-with-20-million-sample-points-and-gigabytes-of-data/55967461#55967461.
Bibliography:
Dude's a legend. Sells company for a few million. Then forks the open source project next year. Love it.
Likely the best JavaScript 2D game engine as of 2023.Uses Matter.js as a physics engine if enabled. There's also an alternative (in-house?) "arcade" engine: photonstorm.github.io/phaser3-docs/Phaser.Physics.Arcade.ArcadePhysics.html but it appears to be simpler/less robust (but also possibly faster).
- github.com/photonstorm/phaser
- phaser.io/
- phaser.io/examples/v3.85.0/games contains the demo games
TODO any 2D first person examples a bit like Ciro's 2D reinforcement learning games?
The examples are present under:but note that that repo is huge, about 4.5 GiB on local disk, as is has tons of assets.
git clone https://github.com/photonstorm/phaser3-examples
The demos also include a Monaco-editor based sandbox mode where you can edit code directly on the web and see the game update which is a really sweet addition.
archive.org/details/toomanyrequests_20191110 says 15 archives / minute, but apparently aslo 15 retrievals per minutes on Wikipedia, after which 5 min blacklist. After that, you start getting some 429s, and after that, server refuses to connect at al.
CDX: no limits apparently, they might just throttle you? Made 10k requets on bash loop and was going fine. But not that if you get blacklisted by create/fetch requests blacklist, server fails to connect here as well.
There are unlisted articles, also show them or only show them.