Decimal day Updated 2025-07-16
Video 1.
Predecimal Currency: The Nightmare in Your Pocket by BritMonkey (2021)
Source.
Video 2.
Saltburn's Halfpenny Toll Bridge by BBC (1971)
Source. What they mean is one penny return, good clickbait though. Also the presenter is hot, that Nouvelle Vague feel.
Deepfake Updated 2025-07-16
Deep learning Updated 2025-07-16
Deep learning is the name artificial neural networks basically converged to in the 2010s/2020s.
It is a bit of an unfortunate as it suggests something like "deep understanding" and even reminds one of AGI, which it almost certainly will not attain on its own. But at least it sounds good.
DeepMind Lab Updated 2025-07-16
TODO get one of the games running. Instructions: github.com/deepmind/lab/blob/master/docs/users/build.md. This may helpgithub.com/deepmind/lab/issues/242: "Complete installation script for Ubuntu 20.04".
It is interesting how much overlap some of those have with Ciro's 2D reinforcement learning games
The games are 3D, but most of them are purely flat, and the 3D is just a waste of resources.
Video 1.
Human player test of DMLab-30 Collect Good Objects task by DeepMind (2018)
Source.
Video 2.
Human player test of DMLab-30 Exploit Deferred Effects task by DeepMind (2018)
Source.
Video 3.
Human player test of DMLab-30 Select Described Object task by DeepMind (2018)
Source. Some of their games involve language instructions from the use to determine the desired task, cool concept.
Video 4.
Human player test of DMLab-30 Fixed Large Map task by DeepMind (2018)
Source. They also have some maps with more natural environments.
Deepmind soccer simulation Updated 2025-07-16
  • From Motor Control to Team Play in Simulated Humanoid Football
Video 1.
From Motor Control to Team Play in Simulated Humanoid Football by Ali Eslami (2023)
. Source. Likely a reupload by DeepMind employee: www.linkedin.com/in/smalieslami.
Video 2.
DeepMind’s AI Trained For 5 Years by Two Minute Papers (2023)
. Source. The 5 years bullshit is of course in-game time clickbait, they simulate 1000x faster than realtime.
Deep tech Updated 2025-07-16
Ciro Santilli is a fan of this late 2010's buzzword.
It basically came about because of the endless stream of useless software startups made since the 2000's by one or two people with no investments with the continued increase in computers and Internet speeds until the great wall was reached.
Deep tech means not one of those. More specifically, it means technologies that require significant investment in expensive materials and laboratory equipment to progress, such as molecular biology technologies and quantum computing.
And it basically comes down to technologies that wrestle with the fundamental laws of physics rather than software data wrangling.
Computers are of course limited by the laws of physics, but those are much hidden by several layers of indirection.
Full visibility, and full control, make computer tasks be tasks that eventually always work out more or less as expected.
The same does not hold true when real Physics is involved.
Physics is brutal.
To start with, you can't even see your system very clearly, and often doing so requires altering its behaviour.
For example, in molecular biology, most great discoveries are made after some new technique is made to be able to observe smaller things.
But you often have to kill your cells to make those observations, which makes it very hard to understand how they work dynamically.
What we would really want would be to track every single protein as it goes about inside the cell. But that is likely an impossible dream.
The same for the brain. If we had observations of every neuron, how long would it take to understand it? Not long, people are really good at reverse engineering things when there is enough information available to do so, see also science is the reverse engineering of nature.
Then, even when you start to see the system, you might have a very hard time controlling it, because it is so fragile. This is basically the case of quantum computing in 2020.
It is for those reasons that deep tech is so exciting.
The next big things will come from deep tech. Failure is always a possibility, and you can't know before you try.
But that's also why its so fun to dare.
Stuff that Ciro Santilli considers "deep tech" as of 2020:
DEF CON Updated 2025-07-16
A suggested at Physics from Symmetry by Jakob Schwichtenberg (2015) chapter 3.9 "Elementary particles", it appears that in the Standard Model, the behaviour of each particle can be uniquely defined by the following five numbers:
E.g. for the electron we have:
Once you specify these properties, you could in theory just pluck them into the Standard Model Lagrangian and you could simulate what happens.
Setting new random values for those properties would also allow us to create new particles. It appears unknown why we only see the particles that we do, and why they have the values of properties they have.
Given a matrix with metric signature containing positive and negative entries, the indefinite orthogonal group is the set of all matrices that preserve the associated bilinear form, i.e.:
Note that if , we just have the standard dot product, and that subcase corresponds to the following definition of the orthogonal group: Section "The orthogonal group is the group of all matrices that preserve the dot product".
As shown at all indefinite orthogonal groups of matrices of equal metric signature are isomorphic, due to the Sylvester's law of inertia, only the metric signature of matters. E.g., if we take two different matrices with the same metric signature such as:
and:
both produce isomorphic spaces. So it is customary to just always pick the matrix with only +1 and -1 as entries.
DELETE with JOIN (SQL) Updated 2025-07-16
NO way in the SQL standard apparently, but you'd hope that implementation status would be similar to UPDATE with JOIN, but not even!
Deletionism on Wikipedia Updated 2025-07-16
Some examples by Ciro Santilli follow.
Of the tutorial-subjectivity type:
Notability constraints, which are are way too strict:
There are even a Wikis that were created to remove notability constraints: Wiki without notability requirements.
For these reasons reason why Ciro basically only contributes images to Wikipedia: because they are either all in or all out, and you can determine which one of them it is. And this allows images to be more attributable, so people can actually see that it was Ciro that created a given amazing image, thus overcoming Wikipedia's lack of reputation system a little bit as well.
Wikipedia is perfect for things like biographies, geography, or history, which have a much more defined and subjective expository order. But when it comes to "tutorials of how to actually do stuff", which is what mathematics and physics are basically about, Wikipedia has a very hard time to go beyond dry definitions which are only useful for people who already half know the stuff. But to learn from zero, newbies need tutorials with intuition and examples.
Bibliography:
Dense and sparse matrices Updated 2025-07-16
A good definition is that the sparse matrix has non-zero entries proportional the number of rows. Therefore this is Big O notation less than something that has non zero entries. Of course, this only makes sense when generalizing to larger and larger matrices, otherwise we could take the constant of proportionality very high for one specific matrix.
Of course, this only makes sense when generalizing to larger and larger matrices, otherwise we could take the constant of proportionality very high for one specific matrix.
Density Updated 2025-07-16

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