To break the meta means to find a new strategy that offers a significant advantage over the existing meta.
Due to Ciro Santilli's self perceived creative personality, Ciro Santilli is very attracted to meta breaks.
This one strikes the right balance between restriction and permissions. NC and ND are simply too restrictive.
TODO where does the SA boundary end? E.g.:
- software: opensource.stackexchange.com/questions/173/what-do-i-need-to-share-if-i-include-cc-by-sa-artwork-in-my-software/11323#11323
- video game:
- website: graphicdesign.stackexchange.com/questions/68805/using-cc-by-sa-3-0-images-in-website-does-share-alike-affect-my-websites-lice/145124#145124
- book: academia.stackexchange.com/questions/48375/using-images-with-cc-by-sa-license-in-slides-or-a-thesis
- music in a podcast: opensource.stackexchange.com/questions/7022/using-cc-by-sa-music-in-a-podcast
Does source code need to be redistributed: opensource.stackexchange.com/questions/1849/does-the-cc-by-sa-license-require-that-source-code-of-derivative-works-be-shared
Case law list on the CC wiki: wiki.creativecommons.org/wiki/Category:Case_Law
Ciro Santilli believes that these tools basically solve all the brain-dead problems which newbies would ask, and easy rep seekers would reply to.
Also, because Ciro Santilli only goes for long term reputation, which often means hard questions, this shot his yearly reputation rankings up without him doing anything, because all the guys who answered easy questions were decimated.
This was followed by Stack Overflow attempting to immorally and likely illegally trying to restrict free access to its previously commendable data dumps:which people were using to train LLMs.
This can be very clearly seen by several metrics on Stack Exchange Data Explorer, e.g. Ciro Santilli noticed that very clearly at: Total reputation in Stack Overflow over time how activity has been steadily falling since 2020.
Related posts:
- www.reddit.com/r/programming/comments/1592s82/the_fall_of_stack_overflow/. www.reddit.com/r/programming/comments/1592s82/comment/jte8aju/ is amazing:Well known Stack Overflow user mipadi comments:You've fallen for the common misconception that the goal of stackoverflow is helping users solve problems.When the reality is that it's actually a video game. The only players are the admins/mods, and their goal is to use their "hammers" and attempts at pedantry/nitpicking (correctness not important) to compete with each other to get the highest "close" point scores. Pew pew pew!!! Bang bang bang!!! How many points can you score today?!?!Us users are just the NPCs, there as fodder for the real players.
And the niche Stack Exchange sites tend to be even worse, although I can still get a question answered after much teeth gnashing, usually.Ciro Santilli concurs, for professional niche sites. Non-professional ones are fine.
- www.reddit.com/r/programming/comments/195ygru/stackoverflow_questions_down_66_in_2023_compared/
- observablehq.com/@ayhanfuat/the-fall-of-stack-overflow
When Ciro was a teenager, he was extremely cheap e.g. for clothes, food and video games even tough his family didn't have bad financial conditions.
This was mostly to save the world by not wasting resources that other people in need could use, and to save money so he could have more money to do more of whatever he wanted without the obligation to work.
But Ciro admits that shocking people with the incredible level of low quality goods was also fun.
Ciro changed after he came to Europe, especially in regards to food, perhaps corrupted by the fact that now the best chocolates, cheeses and breads in the world were not much more expensive than the cheapest brand you could buy. He still hates clothes that are just to look good like costumes though.
Living close to a small favela, São Remo, the favela next to USP, helped Ciro get frighteningly cheap goods on the shop frequented by the favela neighbours.
One legendary story is that of when his flatmate dropped some past on the kitchen floor, and the bowl broke, but Ciro prevented the flatmate from throwing it away and ate some of it nevertheless. What spooked them out the most was Ciro's statement that the pasta now had a crunchy glass shard texture to it.
Things that are not nice such as:
- Taboola, Outbrain, and other chumbox
- BLOBs
- Europe cookie law
- adhesive inside mobile phones and more generally, planned obsolescence
- Jupyter Notebook
- typographical characters that look like ASCII ones, but are not the ASCII ones, e.g. typographical quotes, em-dash. The non-breaking hyphen is not even whitespace, and by def Why not stick to ASCII when ASCII is good enough?
- excessive encapsulation
- replacement of master and slave terminology from technology
- mailing lists. And to add insult to injury, HTML on mailing list messages instead of plaintext.
- blank lines in code added by people trying to increase clarity, especially when there is already indentation for that. Every blank line must be preceded by a line comment explaining what the following block is about, or removed.
- messaging software that force you to have a mobile phone
- advertisements by telephone/SMS
- "state" such as global variables and object members, long live functional programming?
- mosquitoes, the only intrinsically bad thing about tropical countries
- projects with slow compilation times
- Microsoft Windows
- the 2019 Chinese government
- e-learning websites that only allows verified teachers to write content. Cowards who can't handle ranking algorithms.
- domain-specific language
- a build system without an out-of-tree option
- non-linear Git history: stackoverflow.com/questions/20348629/what-are-advantages-of-keeping-linear-history-in-git
- visual programming languages like Scratch. Waste of time. Text programming languages are already equally as visual due to indentation:Just make good serious gamedev libraries and integrated development environments for those real languages instead.
if x == 0: x = 1
- software that prevents you from running as root. Let me fucking shoot myself in the foot if I want to. It is better than having to deal with your hand holding bullshit, which is done in a different way for every project. E.g.: stackoverflow.com/questions/17466017/how-to-solve-you-must-not-be-root-to-run-crosstool-ng-when-using-ct-ng/53099177#53099177
- Medium
- luxury goods
- euphemism
- closed access academic journals are evil
- websites without OAuth
- shower room without a window to the exterior (mould!!!)
- single programs with their interface split across multiple windows, e.g. GIMP, ZynAddSubFX
- graphical user interfaces
- logograms
- infinitesimals. Just use limit instead, please
- country
- knowledge olympiads
- programming languages without a decent dominating package system
- closed source offline software used by millions
- exams
- security through obscurities
- dots in Gmail address
- things in websites that look like links, and behave like links, but don't let you middle click to open them on a separate tab
- K-pop
- numerical computing language
- fiscal paradises
- when the front-end of an website changes an important permanent state, but the URL does not change
- splash screens: you should show boot messages so that people will know what to Google for when things fail. Do you think computer newbies will be afraid and have nightmares?
- milk chocolate: why would you eat that instead of dark chocolate if you are older than 10?
- to talk about something without giving the real name to not scare off the audience
- mathematical symbol that looks like a Greek letter but isn't. Or perhaps mathematical notation in general
- when more than two people gather to play a board game or video game, and two or more people start chatting on and on about random subjects rather than concentrating on the game
- watching television while eating. Same for reading, or doing basically anything else but eat. The only acceptable activity is talking relaxedly, not about work.
- noises coming out of your bicycle. It is so hard to find where they come to fix them!!!
- code drop
- private cars as opposed to public transport. As a cyclist, you can just see the effect that large roads have on nearby areas, it just destroys nature.
- closed standards
- double consonants that make no difference to sound. Dilema? Dilemma? Dillema? Dillemma? Please!
- social media websites that show stuff from people you don't follow when you don't explicitly want that, including things which are not ads, just random suggestions. Twitter starting being like that cirac a 2022. Facebook got worse around that time. It is a constant fight against those stupid websites.
- socks with short legs that don't protect your ankle/lower calf from cold/scratches/dirt, e.g. liner socks
- Presta valves. Why would such a flimsy tech have become so popular compared to the infinitely superior Schrader!
Mostly video games of course.
First when he was really young, about 5, Ciro played a lot of NES, but he doesn't remember things from that era very well. Contra, Ninja Turtles, Battle Tanks, Duck Hunt, and some modern "real world jet" top to bottom rail shooter (TODO identify) are definitely some of the games he clearly remembers playing, see also: Figure "Five year old Ciro Santilli playing NES on a joystick". Nintendo hard was truly a thing back then.
As an honorable mention, Ciro remembers his teenage/young adult neighbours in Jundiaí playing some DOS games on their computer, notably there was a 3D racing one. This must have been around 1995/1997, so using some of the very earliest GPUs. Those games felt so incredibly advanced, including the required setup to play them, which required some command-line commands. It felt like some kind of black magic! But Ciro didn't really play them however.
Ciro then skipped the SNES and handhelds, which he played only through friends because he was cheap (but also because Brazil is a poor country remember, and imports are pretty expensive). He clearly remembers playing Super Mario World for the SNES and Pokemon on friends' Gameboys of course.
Ciro then went straight to 5th generation with the Nintendo 64 in 1994 which his parents bought for him during a trip to the United States. Once again, because he was cheap, the only game he bought was Super Mario 64, which likely came with the console? He played that game to death.
Then came Ocarina of Time, which blew everyone's minds, and Ciro would go to Blockbuster to rent it for the weekend, and again play to death with his friends. You had to arrive early at Blockbuster to rent it, otherwise other people would rent all copies!!!
The only time Ciro got robbed as of 2020 was when an older teenager stopped his bicycle in front of Ciro and took his rented Golden Eye 64 copy away from his hand, and run off. Poor drug addict.
Ciro always felt that the PS1 had a much uglier aesthetics than the N64, and didn't like the console. Playing a bit of Final Fantasy VI on his memory did stick deeply to his mind however. Ciro later played all good PS1 RPGs on emulation during University of São Paulo during amazing solitary nights.
And on the PC, Ciro was particularly touched by Age of Empires II and Diablo II.
As a young teenager Ciro would also play Counter-Strike with his friends at LAN houses. Playing that game would make Ciro extremely anxious, his hands got all cold, and it was a lot of fun.
After this Ciro grew up and notice that the only fun game is that of becoming become rich and famous in the real world.
This explains however Ciro's tool-assisted speedrun interests.
Outside of video games, Ciro got midly addicted to Magic: The Gathering in his early teens.
This is a list of video games that are good to watch other people playing, even if you don't play yourself. And often they are better to watch than to play as you don't have to waste your time as much!
The most important program ever written!!!
Other programs that can be considered "hello worlds" in different contexts:
- web development
- video game
- Doom is the hello world shooter game
Tell students to:
- make suggestions to the course material themselves, since you have used text and published your source.Review their suggestions, and accept the best ones.
- answer the questions of other students on your online forum. Let them work instead of you.
Praise those that do this very highly, and give them better grades if you have that superpower.
This is part of a larger concept Ciro Santilli holds dear: don't just consume, but also produce.
Whatever you do, even if it is playing video games: if you manage to produce related content that will interest other people, and possibly allow you to get paid, it will much much fun to do that thing.
This section is about games initially designed for humans, but which ended up being used in AI development as well, e.g.:
- board games such as Chess and Go
- video games such as Minecraft or old Video game console games
A meta breaking glitch of a video game is a glitch that when discovered significantly breaks the meta.
In non-video game-game, it does sometimes happen that a meta is broken as well, but these events tend to be rarer and less dramatic than meta-breaking due to computer program glitches.
In PvP games, those glitches are generally forbidden by existing rules, and quickly patched after discovered.
In speedrunning however, they are either incorporated in the existing strategy, or may lead to the creation of a new run category for particularly significant glitches.
Crush the current grossly inefficient educational system, replace today's students + teachers + researchers with unified "online content creators/consumers".
Gamify them, and pay the best creators so they can work it full time, until some company hires for more them since they are so provenly good.
Destroy useless exams, the only metrics of society are either:
Reduce the entry barrier to education, like Uber has done for taxis.
Help create much greater equal opportunity to talented poor students as described at free gifted education.
Give the students a flexible choice of what to learn, which basically implies that a much large proportion of students get a de-facto gifted education.
In some ways, Ciro wants the website to feel like a video game, where you fluidly interact with headers, comments and their metadata. If game developers can achieve impressively complicated game engines, why can't we achieve a decent amazing elearning website? :-)
Related:
There is no clear distinction between "serious simulations" and "physics engines", it's just that "physics engine" have a "for video game" connotation.
And especially, in the context of gaming, it usually means "rigid body dynamics simulation" in particular.
One of Ciro Santilli's strongest feeling in education is that material often falls in either of the two categories:
- hundreds of too basic popular science, e.g.:
- a 5 minute popular science video trying to explain quantum electrodynamics (an advanced subject) for someone who doesn't know what a Riemann integral is (a basic subject)
- a few full university courses that takes 20 hours to deliver the first punchline of the course
Ciro believes that there is often an important missing link between them, e.g.:
- a 15 minute video that delivers the main end results and motivations for people who already know the very basic stuff
If we as a society are unable to provide this sweet Middle Way sweet-spot, it is unreasonable to expect that learners will ever have the motivation to advance, because it is just too boring! They are just more likely to go play video games instead.
It is Ciro's hope that OurBigBook.com will help to fill exactly that gap.
In Ciro's view, as of the 2020's this critical gap generally lies somewhere between the end of undergraduate studies, and at the start of postgraduate studies.
What we have to do is make this knowledge more accessible all way down to high school and earlier.
Let's take the gloves off more often, and give the full thing to interested students! Let students learn what they want to learn, and do that as soon as possible! Life is too short!
This problem is basically the knowledge version of the last mile problem. When we reach the end of graduate, there are enough directions of knowledge to go off into, that the probability that a great free tutorial exists is relatively low. Of course, as one approaches the realm of novel research, the branching is so wide that having perfect tutorials becomes impossible. Ciro's goal in life go push the last mile marker a bit further out.
Related:
- universityphysicstutorials.com/ by Adam Beatty mentions:
There are myriad resources for physics and maths. The Kahn Academy and Patrick JMT were the best for me. They really helped me out. The question is, what resources are there for the advanced undergraduate courses?
Bibliography:
Unconditional basic income is Ciro Santilli's ultimate non-transhumanist technological dream: to reach a state of technological advancement and distribution of resources so high that everyone gets money for doing nothing, enough for:
- basic survival needs: food, housing, clothes, hygiene, etc.
- two children to keep the world going. Or immortality tech, but is harder and borderline transhumanist :-)
- high speed computer and Internet
Once a person has that, they can "learn, teach" and create whatever they want. Or play video games all day long if they wish.
Ciro Santilli will not live to see this, and is content with helping it happen faster by increasing the efficiency of the world as. And having at least two well educated kids to carry on the project after he dies :-)
Technologies which would help a lot towards unconditional basic income, and might be strictly required required are:
- artificial general intelligence
- affordable humanoid robots with human-like energy efficiency and power-to-weight ratio.This is even less likely than AGI due to the end of silicon Moore's Law and at the start of the Genome's Moore's law: information doubles, small sizes halve, but macroscopic mechanical artifacts stay the same.brain-computer interfaces are pretty certain to happen however after Ciro Santilli dies.
So in the worst case we can just grow brainless bodies and replace the cavity hole with a computer that controls the body, possibly with high level decisions coming from a remote building-sized genetically engineered biological AGI brain.
Of course, it is all about costs. A human costs about 130k 2010 USD/year. So how cheap can we make the AGI / robot human equivalent / year for a given task?
AGI + humanoid robots likely implies AI takeover though. It would then come down to human loving bots vs human hating bots fighting it out. It will be both terrifying and fun to watch.
AGI alone would be very dangerous, in case it can get control of our nuclear arsenals through software zero days or social engineering. Although some claim that is unlikely.
Humanity's best bet to achieve silicon AGI today is to work on: Ciro's 2D reinforcement learning games.
By Charles Bukowski mentioned e.g. at tatyanany.medium.com/slavery-was-never-abolished-it-was-only-extended-to-include-all-the-colors-6ca21d586e7e:
Slavery was never abolished, it was only extended to include all the colors.
Bibliography:
- www.youtube.com/watch?v=bldeaDRWJYcLecture 24: Unemployment, Re-employment & Income Security by Ian Shapiro (2019)
The example under verilog/interactive showcases how to create a simple interactive visual Verilog example using Verilator and SDL.
You could e.g. expand such an example to create a simple (or complex) video game for example if you were insane enough. But please don't waste your time doing that, Ciro Santilli begs you.
The example is also described at: stackoverflow.com/questions/38108243/is-it-possible-to-do-interactive-user-input-and-output-simulation-in-vhdl-or-ver/38174654#38174654
Usage: install dependencies:then run as either:Tested on Verilator 4.038, Ubuntu 22.04.
sudo apt install libsdl2-dev verilator
make run RUN=and2
make run RUN=move
File overview:
In those examples, the more interesting application specific logic is delegated to Verilog (e.g.: move game character on map), while boring timing and display matters can be handled by SDL and C++.
Ciro Santilli publishes videos of this not-so-common visual programming experiments on his YouTube channel occasionally: www.youtube.com/c/CiroSantilli. Ciro should however not be lazy and also upload each video produced to Wikimedia Commons, since YouTube does not offer a download option even for videos marked with a Creative Commons license: www.quora.com/Can-I-download-Creative-Commons-licensed-YouTube-videos-to-edit-them-and-use-them/answer/Tarmo-Toikkanen!
This is also where Ciro's downtime converged to in his early 30's, since he long lost patience for stupid video games and television series.
Ciro developed one interesting technique: while scrolling through YouTube's useless recommendations, when he understands what a channel is about, he either immediately:This helps to keep this feed clean of boring stuff he already knows about. There is unfortunately an infinite amount of useless videos out there however on the topics of:and no matter how much you say you don't want to hear about them, YouTube juts keeps on sending more.
- subscribes if it is amazing and then "Don't recommend channel"
- otherwise just "Don't recommend channel" immediately
- sports
- music, mostly idiotic top of the charts
- news and political commentary
- food
- programming tutorials. Meh, got Stack Overflow.
- stuff that is not in English, and notably languages that Ciro does not even speak!
- motorcycles
- ASMR
- cute animals
- gaming and movie commentary. Ciro is interested only in a very specific number of video games
- nature life, e.g. hiking, cycling, or living in isolation, this Ciro enjoys
- science for kids (popular science)
Things Ciro hates about YouTube:
- you can't follow or ignore a subject, only indirectly tell the algorithm about that. Once you click a popular cat video, you will be forced to watch cat videos for all eternity.
Likely FFmpeg is the backend of YouTube.
Bought by Google in 2006.
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